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c# - CallBack on garbagecollected Delegate

转载 作者:太空宇宙 更新时间:2023-11-03 22:24:44 26 4
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我正在使用 USB 设备。此设备接收消息,但我不知道何时或多久接收一次。驱动程序附带的 API 指定了一个 setreceiveCallBack 函数,该函数在设备收到消息时提供回调。但是在随机的时间或间隔,我会收到有关垃圾收集委托(delegate)异常的回调。我已经为我的问题寻找解决方案,但似乎没有一个解决方案适用于我的情况。以下是我的代码的最大部分:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using System.Windows.Forms;

namespace CallBacktesting
{
public unsafe delegate void callBack(Form1.CANMsg *pmsg);

public partial class Form1 : Form
{
uint handle;
static WriteLog log = new WriteLog();
Boolean getCan = false;
static int frameCount = 0;
static CANMsg newmsg = new CANMsg();
callBack _setCallBack;
List<string> write = new List<string>();

public Form1()
{
InitializeComponent();
}


private void buttonOpen_Click(object sender, EventArgs e)
{
// Open connection
}

private void buttonClose_Click(object sender, EventArgs e)
{
// Close connection
}

private void buttonCallBack_Click(object sender, EventArgs e)
{
if (!getCan)
{
int rv;
unsafe
{
callBack _setCallBack = new callBack(call);
rv = canusb_setReceiveCallBack(handle, _setCallBack);
}
label1.Text = rv.ToString();
}
else
{
_setCallBack = null;
int rv = canusb_setReceiveCallBack(handle, _setCallBack);
GC.KeepAlive(_setCallBack);
label1.Text = rv.ToString();
}
}

public unsafe void call(CANMsg *pmsg)
{
newmsg = *pmsg;
update();
}

private void buttonExit_Click(object sender, EventArgs e)
{
GC.KeepAlive(_setCallBack);
Application.Exit();
}

[DllImport("canusbdrv.dll", EntryPoint = "canusb_setReceiveCallBack")]
public static extern int canusb_setReceiveCallBack(uint handle, callBack callBack);

unsafe private void timer_Tick(object sender, EventArgs e)
{
// update the form with received messages
}

public void update()
{
CANMsg msgrec = newmsg;
// Build str from messages with all data
write.Add(str);
log.logWrite(str);
frameCount++;
}
}

public class WriteLog
{

private void OpenFile()
{ }

public void logWrite(string log)
{ }

public void logAdd(string log)
{ }

private void logClose()
{ }
}
}

最佳答案

在你的代码中,当你这样做的时候



callBack setCallBack = new callBack(call);
rv = canusb_setReceiveCallBack(handle, call);

在您调用“canusb_setReceiveCallBack”后,委托(delegate)将可用于垃圾回收,因为您的代码中没有任何地方引用委托(delegate)。

您可以避免将其存储在私有(private)字段中。

例如:


Class Form1
{

callBack _setCallBack;

private void buttonCallBack_Click(object sender, EventArgs e)
{


_setCallBack = new callBack(call);
rv = canusb_setReceiveCallBack(handle, _setCallBack);

}

}

但这可能会有一些问题,因为每次点击按钮都会创建一个新的回调。如果需要引用之前的回调,这可能会有问题。

我认为你应该做的是重构代码以使用 SafeHandle存储 canusb_Open 返回的句柄。

我会这样设计类(class)。


class CanUsbSafeHandle : SafeHandle
{
private EventHandler _receiveCallBack;
private readonly object _receiveCallBackLock = new object();

public event EventHandler ReceiveCallBack
{
add
{
lock (_receiveCallBackLock)
{
bool hasListeners = (_receiveCallBack != null);
_receiveCallBack += value;
//call canusb_setReceiveCallBack only when 1 or more listeners were added
//and there were previously no listeners
if (!hasListeners && (_receiveCallBack != null))
{
canusb_setReceiveCallBack(this, setCallBack);
}
}
}
remove
{
lock (_receiveCallBackLock)
{
bool hasListeners = (_receiveCallBack != null);
_receiveCallBack -= value;
//call canusb_setReceiveCallBack only when there are no more listeners.
if(hasListeners && (_receiveCallBack == null))
{
canusb_setReceiveCallBack(this, null);
}
}
}
}

public CanUsbSafeHandle()
: base(IntPtr.Zero, true)
{
}

public override bool IsInvalid
{
get { return handle == IntPtr.Zero; }
}

protected override bool ReleaseHandle()
{
return canusb_Close(handle);
}

protected override void Dispose(bool disposing)
{
if (disposing)
{
lock (_receiveCallBackLock)
{
_receiveCallBack = null;
}
}
base.Dispose(disposing);
}
}

这样,SafeHandle 将管理“接收回调”委托(delegate)的生命周期将由 SafeHandle 管理。

关于c# - CallBack on garbagecollected Delegate,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/1819638/

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