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matlab - 如何使颜色条引用 3D 绘图中的标记而不是 Matlab 中的表面

转载 作者:太空宇宙 更新时间:2023-11-03 19:29:42 25 4
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我有以下类型的图:

enter image description here

我使用 surf 函数创建了黑白表面,并使用 plot3 函数绘制了标记。对于每个标记,我根据标记的值定义了红-黄-绿之间的颜色图。从图中可以看出,colorbar 目前指的是表面,但我希望它指的是标记。我怎样才能做到这一点?

谢谢!

这是 MWE 基本上展示了我现在所做的事情:

% Plot the surface with a colormap
Z = peaks;
Z = peaks./max(Z(:));
Z = (Z+1)*3/2;
surf(Z)
colormap(flipud(gray))
shading interp
hold on

% Create the 4-dimensional marker data
x = (50-10).*rand(50,1) + 10;
y = (50-10).*rand(50,1) + 10;
z = (3-1).*rand(50,1) + 1;
q = 5.*rand(50,1); % This dimension is used to select the color

% Create the color map for the markers
c1=[0 1 0]; %G
c2=[1 1 0]; %Y
c3=[1 0 0]; %R
n1 = 20;
n2 = 20;
cmap=[linspace(c1(1),c2(1),n1);linspace(c1(2),c2(2),n1);linspace(c1(3),c2(3),n1)];
cmap(:,end+1:end+n2)=[linspace(c2(1),c3(1),n2);linspace(c2(2),c3(2),n2);linspace(c2(3),c3(3),n2)];
cmap = cmap';

% Select the colors for the markers
marker_colors = zeros(size(50, 1), 3);
q_interval = max(q)-min(q);
q_int = q_interval/(n1+n2);
q_vals = zeros(n1+n2,1);
q_vals(1) = min(q);
for i = 2:size(q_vals,1)
q_vals(i) = min(q) + (i-1)*q_int;
end
for i = 1:50
d = abs(q_vals - q(i));
ind = find(d == min(d));
marker_colors(i,:) = cmap(ind,:);
% Plot the marker
plot3(x(i), y(i), z(i), 'o', 'color', [0 0 0], 'MarkerFaceColor', marker_colors(i,:))
end

% Lastly I plot the colorbar, which refers to the surface... :/
colorbar

最佳答案

如果您不依赖于 plot3 函数,您可以使用 scatter3 代替。

%% Data for surface
[X,Y]=meshgrid(-2:.1:2, -2:.1:2);
Z=max(0,peaks(X,Y));
C=1-cat(3,Z,Z,Z)/max(Z(:));

%% data for points
x=(rand(50,1)*4)-2;
y=(rand(50,1)*4)-2;
z=max(0,peaks(x,y));
c=0.5*rand(50,1);

%% Colormap
c1=[0 1 0]; %G
c2=[1 1 0]; %Y
c3=[1 0 0]; %R
n1 = 20;
n2 = 20;
cmap=[linspace(c1(1),c2(1),n1);linspace(c1(2),c2(2),n1);linspace(c1(3),c2(3),n1)];
cmap(:,end+1:end+n2)=[linspace(c2(1),c3(1),n2);linspace(c2(2),c3(2),n2);linspace(c2(3),c3(3),n2)];
cmap = cmap';

%% Create surface with texture defined in C
surf(X,Y,Z,C)
shading interp
hold on

%% plot points in coordinates x,y,z with markers with 12 pt in diameter,
%% coloured according to c values, filled and with black marker edges.
scatter3(x,y,z,12,c,'filled','markerEdgeColor','k')

%% set colormap (change will apply only for scatter because surf uses texxture map)
colormap(cmap)
colorbar

关于matlab - 如何使颜色条引用 3D 绘图中的标记而不是 Matlab 中的表面,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/37183448/

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