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ruby 绿鞋定时器

转载 作者:太空宇宙 更新时间:2023-11-03 16:16:50 24 4
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我正在为游戏构建这个弹出式倒计时计时器。问题是我不知道如何更新动画以便显示也发生变化。它到目前为止有效,但您看不到数字发生变化。它融入了 00:00。我很肯定它到目前为止能正常工作,只是在这个变化上遇到了麻烦。这是用绿鞋完成的。知道我在这里做错了什么吗?

#Timer button used for creating a countdown timer for the game.
#Game ends when timer is zero.
flow width: 80, height: 0.2 do
button 'Timer', width: 1.0, height: 1.0 do
window do
def time_change!
@clock = '%02d:%02d' % [@second / 60, @second % 60]
if(@second == 0)
alert "game is over"
@clock = '00:00'
close()
para @clock, size: 50, stroke: black
end
end

background whitesmoke
@clock = '00:00'
para @clock, size: 50, stroke: black


@second = 10

animate(1) do
@second -= 1
time_change!
para @clock, size: 50, stroke: black

end
end
end

最佳答案

您可以替换显示时钟的当前段落的文本:

Shoes.app do
flow do
button 'Timer', width: 100, height: 50 do
window width: 200, height: 100 do #Open a child window when the button is clicked
seconds = 3
tenths = 0
clock = '%02d:%02d'

flow do
@p = para clock % [seconds, tenths], #Assign the clock para to an instance variable,
size: 50, #which will make the variable visible outside this block.
stroke: black
end

a = animate(10) do #Upate the clock every 1/10 of a second.
tenths -= 1

if tenths < 0
tenths = 9
seconds -= 1
end

@p.text = clock % [seconds, tenths] #Replace the clock text.

if seconds == 0 and tenths == 0
a.stop
alert("game over")
close #=>self.close where self is the window whose block contains this code
end
end #animate

end #window
end #button
end #flow
end #app

要验证时钟是否实际显示每个时间增量,您可以通过将 animate(10) 更改为 animate(1) 来减慢速度。

关于 ruby 绿鞋定时器,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/41973221/

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