- android - 多次调用 OnPrimaryClipChangedListener
- android - 无法更新 RecyclerView 中的 TextView 字段
- android.database.CursorIndexOutOfBoundsException : Index 0 requested, 光标大小为 0
- android - 使用 AppCompat 时,我们是否需要明确指定其 UI 组件(Spinner、EditText)颜色
我正在编写一个 Java 应用程序来充当本地代理。 http://www.nsftools.com/tips/jProxy.java 中的这段代码对我帮助很大.请参阅下面的程序:
/* <!-- in case someone opens this in a browser... --> <pre> */
/*
* This is a simple multi-threaded Java proxy server
* for HTTP requests (HTTPS doesn't seem to work, because
* the CONNECT requests aren't always handled properly).
* I implemented the class as a thread so you can call it
* from other programs and kill it, if necessary (by using
* the closeSocket() method).
*
* We'll call this the 1.1 version of this class. All I
* changed was to separate the HTTP header elements with
* \r\n instead of just \n, to comply with the official
* HTTP specification.
*
* This can be used either as a direct proxy to other
* servers, or as a forwarding proxy to another proxy
* server. This makes it useful if you want to monitor
* traffic going to and from a proxy server (for example,
* you can run this on your local machine and set the
* fwdServer and fwdPort to a real proxy server, and then
* tell your browser to use "localhost" as the proxy, and
* you can watch the browser traffic going in and out).
*
* One limitation of this implementation is that it doesn't
* close the ProxyThread socket if the client disconnects
* or the server never responds, so you could end up with
* a bunch of loose threads running amuck and waiting for
* connections. As a band-aid, you can set the server socket
* to timeout after a certain amount of time (use the
* setTimeout() method in the ProxyThread class), although
* this can cause false timeouts if a remote server is simply
* slow to respond.
*
* Another thing is that it doesn't limit the number of
* socket threads it will create, so if you use this on a
* really busy machine that processed a bunch of requests,
* you may have problems. You should use thread pools if
* you're going to try something like this in a "real"
* application.
*
* Note that if you're using the "main" method to run this
* by itself and you don't need the debug output, it will
* run a bit faster if you pipe the std output to 'nul'.
*
* You may use this code as you wish, just don't pretend
* that you wrote it yourself, and don't hold me liable for
* anything that it does or doesn't do. If you're feeling
* especially honest, please include a link to nsftools.com
* along with the code. Thanks, and good luck.
*
* Julian Robichaux -- http://www.nsftools.com
*/
import java.io.*;
import java.net.*;
import java.lang.reflect.Array;
public class jProxy extends Thread
{
public static final int DEFAULT_PORT = 8080;
private ServerSocket server = null;
private int thisPort = DEFAULT_PORT;
private String fwdServer = "";
private int fwdPort = 0;
private int ptTimeout = ProxyThread.DEFAULT_TIMEOUT;
private int debugLevel = 0;
private PrintStream debugOut = System.out;
/* here's a main method, in case you want to run this by itself */
public static void main (String args[])
{
int port = 0;
String fwdProxyServer = "";
int fwdProxyPort = 0;
if (args.length == 0)
{
System.err.println("USAGE: java jProxy <port number> [<fwd proxy> <fwd port>]");
System.err.println(" <port number> the port this service listens on");
System.err.println(" <fwd proxy> optional proxy server to forward requests to");
System.err.println(" <fwd port> the port that the optional proxy server is on");
System.err.println("\nHINT: if you don't want to see all the debug information flying by,");
System.err.println("you can pipe the output to a file or to 'nul' using \">\". For example:");
System.err.println(" to send output to the file prox.txt: java jProxy 8080 > prox.txt");
System.err.println(" to make the output go away: java jProxy 8080 > nul");
return;
}
// get the command-line parameters
port = Integer.parseInt(args[0]);
if (args.length > 2)
{
fwdProxyServer = args[1];
fwdProxyPort = Integer.parseInt(args[2]);
}
// create and start the jProxy thread, using a 20 second timeout
// value to keep the threads from piling up too much
System.err.println(" ** Starting jProxy on port " + port + ". Press CTRL-C to end. **\n");
jProxy jp = new jProxy(port, fwdProxyServer, fwdProxyPort, 20);
jp.setDebug(1, System.out); // or set the debug level to 2 for tons of output
jp.start();
// run forever; if you were calling this class from another
// program and you wanted to stop the jProxy thread at some
// point, you could write a loop that waits for a certain
// condition and then calls jProxy.closeSocket() to kill
// the running jProxy thread
while (true)
{
try { Thread.sleep(3000); } catch (Exception e) {}
}
// if we ever had a condition that stopped the loop above,
// we'd want to do this to kill the running thread
//jp.closeSocket();
//return;
}
/* the proxy server just listens for connections and creates
* a new thread for each connection attempt (the ProxyThread
* class really does all the work)
*/
public jProxy (int port)
{
thisPort = port;
}
public jProxy (int port, String proxyServer, int proxyPort)
{
thisPort = port;
fwdServer = proxyServer;
fwdPort = proxyPort;
}
public jProxy (int port, String proxyServer, int proxyPort, int timeout)
{
thisPort = port;
fwdServer = proxyServer;
fwdPort = proxyPort;
ptTimeout = timeout;
}
/* allow the user to decide whether or not to send debug
* output to the console or some other PrintStream
*/
public void setDebug (int level, PrintStream out)
{
debugLevel = level;
debugOut = out;
}
/* get the port that we're supposed to be listening on
*/
public int getPort ()
{
return thisPort;
}
/* return whether or not the socket is currently open
*/
public boolean isRunning ()
{
if (server == null)
return false;
else
return true;
}
/* closeSocket will close the open ServerSocket; use this
* to halt a running jProxy thread
*/
public void closeSocket ()
{
try {
// close the open server socket
server.close();
// send it a message to make it stop waiting immediately
// (not really necessary)
/*Socket s = new Socket("localhost", thisPort);
OutputStream os = s.getOutputStream();
os.write((byte)0);
os.close();
s.close();*/
} catch(Exception e) {
if (debugLevel > 0)
debugOut.println(e);
}
server = null;
}
public void run()
{
try {
// create a server socket, and loop forever listening for
// client connections
server = new ServerSocket(thisPort);
if (debugLevel > 0)
debugOut.println("Started jProxy on port " + thisPort);
while (true)
{
Socket client = server.accept();
ProxyThread t = new ProxyThread(client, fwdServer, fwdPort);
t.setDebug(debugLevel, debugOut);
t.setTimeout(ptTimeout);
t.start();
}
} catch (Exception e) {
if (debugLevel > 0)
debugOut.println("jProxy Thread error: " + e);
}
closeSocket();
}
}
/*
* The ProxyThread will take an HTTP request from the client
* socket and send it to either the server that the client is
* trying to contact, or another proxy server
*/
class ProxyThread extends Thread
{
private Socket pSocket;
private String fwdServer = "";
private int fwdPort = 0;
private int debugLevel = 0;
private PrintStream debugOut = System.out;
// the socketTimeout is used to time out the connection to
// the remote server after a certain period of inactivity;
// the value is in milliseconds -- use zero if you don't want
// a timeout
public static final int DEFAULT_TIMEOUT = 20 * 1000;
private int socketTimeout = DEFAULT_TIMEOUT;
public ProxyThread(Socket s)
{
pSocket = s;
}
public ProxyThread(Socket s, String proxy, int port)
{
pSocket = s;
fwdServer = proxy;
fwdPort = port;
}
public void setTimeout (int timeout)
{
// assume that the user will pass the timeout value
// in seconds (because that's just more intuitive)
socketTimeout = timeout * 1000;
}
public void setDebug (int level, PrintStream out)
{
debugLevel = level;
debugOut = out;
}
public void run()
{
try
{
long startTime = System.currentTimeMillis();
// client streams (make sure you're using streams that use
// byte arrays, so things like GIF and JPEG files and file
// downloads will transfer properly)
BufferedInputStream clientIn = new BufferedInputStream(pSocket.getInputStream());
BufferedOutputStream clientOut = new BufferedOutputStream(pSocket.getOutputStream());
// the socket to the remote server
Socket server = null;
// other variables
byte[] request = null;
byte[] response = null;
int requestLength = 0;
int responseLength = 0;
int pos = -1;
StringBuffer host = new StringBuffer("");
String hostName = "";
int hostPort = 80;
// get the header info (the web browser won't disconnect after
// it's sent a request, so make sure the waitForDisconnect
// parameter is false)
request = getHTTPData(clientIn, host, false);
requestLength = Array.getLength(request);
// separate the host name from the host port, if necessary
// (like if it's "servername:8000")
hostName = host.toString();
pos = hostName.indexOf(":");
if (pos > 0)
{
try { hostPort = Integer.parseInt(hostName.substring(pos + 1));
} catch (Exception e) { }
hostName = hostName.substring(0, pos);
}
// either forward this request to another proxy server or
// send it straight to the Host
try
{
if ((fwdServer.length() > 0) && (fwdPort > 0))
{
server = new Socket(fwdServer, fwdPort);
} else {
server = new Socket(hostName, hostPort);
}
} catch (Exception e) {
// tell the client there was an error
String errMsg = "HTTP/1.0 500\nContent Type: text/plain\n\n" +
"Error connecting to the server:\n" + e + "\n";
clientOut.write(errMsg.getBytes(), 0, errMsg.length());
}
if (server != null)
{
server.setSoTimeout(socketTimeout);
BufferedInputStream serverIn = new BufferedInputStream(server.getInputStream());
BufferedOutputStream serverOut = new BufferedOutputStream(server.getOutputStream());
// send the request out
serverOut.write(request, 0, requestLength);
serverOut.flush();
// and get the response; if we're not at a debug level that
// requires us to return the data in the response, just stream
// it back to the client to save ourselves from having to
// create and destroy an unnecessary byte array. Also, we
// should set the waitForDisconnect parameter to 'true',
// because some servers (like Google) don't always set the
// Content-Length header field, so we have to listen until
// they decide to disconnect (or the connection times out).
if (debugLevel > 1)
{
response = getHTTPData(serverIn, true);
responseLength = Array.getLength(response);
} else {
responseLength = streamHTTPData(serverIn, clientOut, true);
}
serverIn.close();
serverOut.close();
}
// send the response back to the client, if we haven't already
if (debugLevel > 1)
clientOut.write(response, 0, responseLength);
// if the user wants debug info, send them debug info; however,
// keep in mind that because we're using threads, the output won't
// necessarily be synchronous
if (debugLevel > 0)
{
long endTime = System.currentTimeMillis();
debugOut.println("Request from " + pSocket.getInetAddress().getHostAddress() +
" on Port " + pSocket.getLocalPort() +
" to host " + hostName + ":" + hostPort +
"\n (" + requestLength + " bytes sent, " +
responseLength + " bytes returned, " +
Long.toString(endTime - startTime) + " ms elapsed)");
debugOut.flush();
}
if (debugLevel > 1)
{
debugOut.println("REQUEST:\n" + (new String(request)));
debugOut.println("RESPONSE:\n" + (new String(response)));
debugOut.flush();
}
// close all the client streams so we can listen again
clientOut.close();
clientIn.close();
pSocket.close();
} catch (Exception e) {
if (debugLevel > 0)
debugOut.println("Error in ProxyThread: " + e);
//e.printStackTrace();
}
}
private byte[] getHTTPData (InputStream in, boolean waitForDisconnect)
{
// get the HTTP data from an InputStream, and return it as
// a byte array
// the waitForDisconnect parameter tells us what to do in case
// the HTTP header doesn't specify the Content-Length of the
// transmission
StringBuffer foo = new StringBuffer("");
return getHTTPData(in, foo, waitForDisconnect);
}
private byte[] getHTTPData (InputStream in, StringBuffer host, boolean waitForDisconnect)
{
// get the HTTP data from an InputStream, and return it as
// a byte array, and also return the Host entry in the header,
// if it's specified -- note that we have to use a StringBuffer
// for the 'host' variable, because a String won't return any
// information when it's used as a parameter like that
ByteArrayOutputStream bs = new ByteArrayOutputStream();
streamHTTPData(in, bs, host, waitForDisconnect);
return bs.toByteArray();
}
private int streamHTTPData (InputStream in, OutputStream out, boolean waitForDisconnect)
{
StringBuffer foo = new StringBuffer("");
return streamHTTPData(in, out, foo, waitForDisconnect);
}
private int streamHTTPData (InputStream in, OutputStream out,
StringBuffer host, boolean waitForDisconnect)
{
// get the HTTP data from an InputStream, and send it to
// the designated OutputStream
StringBuffer header = new StringBuffer("");
String data = "";
int responseCode = 200;
int contentLength = 0;
int pos = -1;
int byteCount = 0;
try
{
// get the first line of the header, so we know the response code
data = readLine(in);
if (data != null)
{
header.append(data + "\r\n");
pos = data.indexOf(" ");
if ((data.toLowerCase().startsWith("http")) &&
(pos >= 0) && (data.indexOf(" ", pos+1) >= 0))
{
String rcString = data.substring(pos+1, data.indexOf(" ", pos+1));
try
{
responseCode = Integer.parseInt(rcString);
} catch (Exception e) {
if (debugLevel > 0)
debugOut.println("Error parsing response code " + rcString);
}
}
}
// get the rest of the header info
while ((data = readLine(in)) != null)
{
// the header ends at the first blank line
if (data.length() == 0)
break;
header.append(data + "\r\n");
// check for the Host header
pos = data.toLowerCase().indexOf("host:");
if (pos >= 0)
{
host.setLength(0);
host.append(data.substring(pos + 5).trim());
}
// check for the Content-Length header
pos = data.toLowerCase().indexOf("content-length:");
if (pos >= 0)
contentLength = Integer.parseInt(data.substring(pos + 15).trim());
}
// add a blank line to terminate the header info
header.append("\r\n");
// convert the header to a byte array, and write it to our stream
out.write(header.toString().getBytes(), 0, header.length());
// if the header indicated that this was not a 200 response,
// just return what we've got if there is no Content-Length,
// because we may not be getting anything else
if ((responseCode != 200) && (contentLength == 0))
{
out.flush();
return header.length();
}
// get the body, if any; we try to use the Content-Length header to
// determine how much data we're supposed to be getting, because
// sometimes the client/server won't disconnect after sending us
// information...
if (contentLength > 0)
waitForDisconnect = false;
if ((contentLength > 0) || (waitForDisconnect))
{
try {
byte[] buf = new byte[4096];
int bytesIn = 0;
while ( ((byteCount < contentLength) || (waitForDisconnect))
&& ((bytesIn = in.read(buf)) >= 0) )
{
out.write(buf, 0, bytesIn);
byteCount += bytesIn;
}
} catch (Exception e) {
String errMsg = "Error getting HTTP body: " + e;
if (debugLevel > 0)
debugOut.println(errMsg);
//bs.write(errMsg.getBytes(), 0, errMsg.length());
}
}
} catch (Exception e) {
if (debugLevel > 0)
debugOut.println("Error getting HTTP data: " + e);
}
//flush the OutputStream and return
try { out.flush(); } catch (Exception e) {}
return (header.length() + byteCount);
}
private String readLine (InputStream in)
{
// reads a line of text from an InputStream
StringBuffer data = new StringBuffer("");
int c;
try
{
// if we have nothing to read, just return null
in.mark(1);
if (in.read() == -1)
return null;
else
in.reset();
while ((c = in.read()) >= 0)
{
// check for an end-of-line character
if ((c == 0) || (c == 10) || (c == 13))
break;
else
data.append((char)c);
}
// deal with the case where the end-of-line terminator is \r\n
if (c == 13)
{
in.mark(1);
if (in.read() != 10)
in.reset();
}
} catch (Exception e) {
if (debugLevel > 0)
debugOut.println("Error getting header: " + e);
}
// and return what we have
return data.toString();
}
}
问题是“https://www.google.com”之类的安全站点无法正常工作。我试图一遍又一遍地调整代码,但都无济于事。我已经浏览过这里和更多网站上回答的问题,但我似乎无法让它工作。我会 av 发布链接,但我不能,因为我还没有 av enuf 声誉。
有人请帮助我需要做些什么来支持安全站点 (HTTPS)。
提前致谢。
PS:对不起,如果我没有以正确的方式提出问题。我是新手。干杯...
最佳答案
https 的默认端口是 443
。如果 URL 中未指定端口,则使用此选项,例如您给出的 google 站点就是这种情况。考虑到这一点,尝试调整代码。
关于Java 隧道 HTTPS(SSL) 请求,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/29459425/
是否有任何解决方案/补丁可以使 nginx 与上游的 socks 一起工作? 像这样: server { location / { proxy_pass socks5://ip:port
我的连接隧道有问题。因此,我正在使用两个安装了oracle xe(端口1521)的ubuntu服务器虚拟机,我们将它们称为uvm1和uvm2。我的目标是为两个服务器创建两个隧道,并将端口映射到主机,并
我正在使用 sshd 通过托管 Debian 的远程计算机隧道传输我所有的互联网流量。但是我的互联网连接变得很慢(大约 5 到 10 kbps!)。默认配置有什么问题会导致此问题吗? 提前致谢 最佳答
有没有办法在 OpenStreetMap 上显示所有隧道 + 道路?我正在为旅行制作自行车导航系统。在隧道中,我们丢失了 GPS 位置,因为隧道中没有 GPS 数据。我想知道我的位置进入隧道和离开隧道
我目前正在尝试在 Java 客户端(包括 Netty)和服务器之间实现一个 Http 隧道,所以我想知道是否有任何服务器也基于 Netty 来支持这个隧道,或者我应该构建服务器端我自己? 最佳答案 我
我希望从远程主机通过 SSH 建立一个端口。我希望将此实现为 oclif 插入;我希望用户体验如下所示: laptop$ give-jupyter http://localhost:4040/ lap
我正在寻找一种允许我使用 SSH 隧道连接到 R 中的 MySQL 服务器(而不是文件)的方法;我假设它需要 RCurl 和 RODBC 的组合,但我似乎无法让它正常工作。 我遇到了this post
基本上我想以编程方式通过代理服务器创建 SSL 隧道。我正在使用 openssl 创建 ssl 隧道,我可以创建它,但不确定如何通过代理服务器创建隧道。 最佳答案 快速谷歌搜索给我这个 pytunne
我想设置一个简单的 ssh 隧道,从本地机器到互联网上的机器。 我在用着 ssh -D 8080 -f -C -q -N -p 12122 @ 设置工作正常(我认为)导致 ssh 返回要求我提供的凭据
昨天,我接受了一家公司的 UI 开发面试。重点是面试官问了一个重要问题what is HTTP tunneling . 我从未遇到过有关 javascript、HTML 和 jquery 等 UI 内
对不起,长篇大论,我试图说得一清二楚。 * 一点背景 * 作为项目的一部分,我们需要能够使用远程桌面 (RDP) 从具有有效 IP 地址的服务器访问某些计算机(以下称为客户端)。这些客户端位于 NAT
我尝试了命令 killall ngrok,但我得到'killall' 未被识别为内部或外部命令、可操作程序或批处理文件。 killall 不应该和 ngrok 一起出现吗?我在互联网上找不到任何关于该
我需要连接到特定的 API,但该 API 只接受来 self 的配对服务器的请求。然后将这些信息包含在我们的网站中。 所以基本上我需要连接到服务器,使请求接收到答案并将其传输到我的主机,以便我可以使用
使用虚拟主机而不是部署的 Docker 容器,创建 ssh 隧道以便从我的本地机器访问分隔的机器对我来说是一个正常的工作过程。例如,将我的 psql 客户端连接到我只能从堡垒箱访问的 Postgres
我有一个从 Cloud Foundry 数据库转储数据的脚本,它的工作方式如下: cf ssh -L 33001:db.host:3306 --skip-remote-execution App &
我对以下系统架构有疑问: 假设我们有三台机器: SERVER A SERVER B EXTERNAL A SERVER A 正在提供一些流媒体服务,它在一个未知的网络后面,所以它在指定的端口上打开一个
我想从家庭计算机访问位于防火墙后面的工作计算机。 由于工作防火墙阻止意外的传入连接,我必须打开从工作计算机到家庭计算机的反向 SSH 隧道,如下所示: ssh -R 12345:localhost:2
已关闭。此问题不符合Stack Overflow guidelines 。目前不接受答案。 这个问题似乎不是关于 a specific programming problem, a software
我遇到了 SSH 隧道问题,我知道这可能是我的本地端口的权限问题,很可能是 127.0.0.1:3308。但是,我已经以管理员身份运行了我的程序(sudo python3 myprogram.py),
我使用此链接在 centos linux 中创建 ip 隧道 http://www.techonia.com/create-tunnel-interface-linux . 然后我想删除现有的隧道,我
我是一名优秀的程序员,十分优秀!