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具有渐变透明背景的Android线性布局

转载 作者:太空宇宙 更新时间:2023-11-03 13:48:22 25 4
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如何在 android 透明渐变背景中给出线性布局,布局当前有一个模糊图像作为背景,但是我需要模糊图像在布局顶部稍微透明,然后在底部变为不透明

布局嵌套在视差 ScrollView 中,因此布局可以滑过标题图像的顶部。

我像这样生成模糊的可绘制对象:

final View content = img_header;
if (content.getWidth() > 0) {
Bitmap image = BlurBuilder.blur(content);
BitmapDrawable background = new BitmapDrawable(image);

ll_parent_layout.setBackground(background);
} else {
content.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Bitmap image = BlurBuilder.blur(content);
BitmapDrawable background = new BitmapDrawable(image);
ll_parent_layout.setBackground(background);
}
});
}

模糊生成器看起来像这样:

public class BlurBuilder {
private static final float BITMAP_SCALE = 1f;
private static final float BLUR_RADIUS = 25f;

public static Bitmap blur(View v) {
return blur(v.getContext(), getScreenshot(v));
}

public static Bitmap blur(Context ctx, Bitmap image) {
int width = Math.round(image.getWidth() * BITMAP_SCALE);
int height = Math.round(image.getHeight() * BITMAP_SCALE);

Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);
/// compress bitmap here

RenderScript rs = RenderScript.create(ctx);
ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
theIntrinsic.setRadius(BLUR_RADIUS);
theIntrinsic.setInput(tmpIn);
theIntrinsic.forEach(tmpOut);
tmpOut.copyTo(outputBitmap);

return outputBitmap;
}

public static Bitmap blur(Context ctx, Bitmap image, float scale, float radius) {
int width = Math.round(image.getWidth() * scale);
int height = Math.round(image.getHeight() * scale);

Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

RenderScript rs = RenderScript.create(ctx);
ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
theIntrinsic.setRadius(radius);
theIntrinsic.setInput(tmpIn);
theIntrinsic.forEach(tmpOut);
tmpOut.copyTo(outputBitmap);

return outputBitmap;
}


private static Bitmap getScreenshot(View v) {
Bitmap b = Bitmap.createBitmap(v.getWidth(), v.getHeight(), Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(b);
v.draw(c);
return b;
}
}

最佳答案

由于您正在操作Bitmap 来生成模糊图像,您可以使用LinearGradient 着色器为其添加透明度,如this answer 所示。 .

public Bitmap addGradient(Bitmap src) {
int w = src.getWidth();
int h = src.getHeight();
Bitmap overlay = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(overlay);

canvas.drawBitmap(src, 0, 0, null);

Paint paint = new Paint();
LinearGradient shader = new LinearGradient(0, 0, 0, h, 0xFFFFFFFF, 0x00FFFFFF, Shader.TileMode.REPEAT);
paint.setShader(shader);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));
canvas.drawRect(0, h - h, w, h, paint);

return overlay;
}

关于具有渐变透明背景的Android线性布局,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/38353403/

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