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c# - WPF 在处理事件之前等待动画结束

转载 作者:太空宇宙 更新时间:2023-11-03 13:20:44 27 4
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假设我在屏幕上有一个圆形按钮,我想制作点击它的动画效果。最初,按钮(椭圆)背景(填充)是透明的,边框画笔(轮廓)具有一些颜色和厚度,使其看起来像一个按钮。

现在,我想在手写笔或鼠标进入椭圆时为该椭圆的背景(填充)制作动画,以便在您点击它时产生这种效果(您在 iPhone 和其他设备上看到过)。

我在应用资源中创建了一个样式:

<Style x:Key="circularButton" TargetType="Ellipse">
<Style.Triggers>
<EventTrigger RoutedEvent="StylusEnter">
<BeginStoryboard>
<Storyboard FillBehavior="Stop">
<ColorAnimation Storyboard.TargetProperty="(Ellipse.Fill).Color" From="Transparent" To="#993C5E66" Duration="00:00:00.2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="StylusLeave">
<BeginStoryboard>
<Storyboard>
<ColorAnimation Storyboard.TargetProperty="(Ellipse.Fill).Color" From="#993C5E66" To="Transparent" Duration="00:00:00.2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="MouseEnter">
<BeginStoryboard>
<Storyboard>
<ColorAnimation Storyboard.TargetProperty="(Ellipse.Fill).Color" From="Transparent" To="#993C5E66" Duration="00:00:00.2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<BeginStoryboard>
<Storyboard>
<ColorAnimation Storyboard.TargetProperty="(Ellipse.Fill).Color" From="#993C5E66" To="Transparent" Duration="00:00:00.2" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Style.Triggers>
</Style>

然后订阅“StylusDown”/“MouseDown”事件以实际处理按钮按下。按下按钮会启动另一种形式。问题是我想在启动此表单之前等待动画完成。这样的事情可能吗?

最佳答案

您可以使用 Storyboard.Completed 事件:

将 Duration 设置为 00:00:01.2 以查看在动画完成之前它确实不会打开。

你当然可以为这个例子改进这个我决定离开圆圈意味着不打开弹出窗口。

XAML:

  <Window>
<Window.Resources>

<Storyboard FillBehavior="Stop" x:Key="StylusEnterSB" Completed="Storyboard_Completed">
<ColorAnimation Storyboard.TargetProperty="(Ellipse.Fill).Color" From="Red" To="#993C5E66" Duration="00:00:00.2" />
</Storyboard>

<Storyboard x:Key="StylusLeaveSB" Completed="Storyboard_Completed">
<ColorAnimation Storyboard.TargetProperty="(Ellipse.Fill).Color" From="#993C5E66" To="Transparent" Duration="00:00:00.2" />
</Storyboard>

<Storyboard x:Key="MouseEnterSB" Completed="Storyboard_Completed">
<ColorAnimation Storyboard.TargetProperty="(Ellipse.Fill).Color" From="Red" To="#993C5E66" Duration="00:00:00.2" />
</Storyboard>

<Storyboard x:Key="MouseLeaveSB" Completed="Storyboard_Completed">
<ColorAnimation Storyboard.TargetProperty="(Ellipse.Fill).Color" From="#993C5E66" To="Red" Duration="00:00:00.2" />
</Storyboard>

<Style x:Key="circularButton" TargetType="Ellipse">
<Style.Triggers>
<EventTrigger RoutedEvent="StylusEnter">
<BeginStoryboard Storyboard="{StaticResource StylusEnterSB}" />
</EventTrigger>
<EventTrigger RoutedEvent="StylusLeave">
<BeginStoryboard Storyboard="{StaticResource StylusLeaveSB}" />
</EventTrigger>
<EventTrigger RoutedEvent="MouseEnter" >
<BeginStoryboard Storyboard="{StaticResource MouseEnterSB}" />
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<BeginStoryboard Storyboard="{StaticResource MouseLeaveSB}" />
</EventTrigger>
</Style.Triggers>
</Style>
</Window.Resources>

<Grid>
<Ellipse Style="{StaticResource circularButton}" Width="25" Height="25" Fill="Red" MouseLeftButtonUp="Ellipse_MouseLeftButtonUp" MouseLeave="Ellipse_MouseLeave" MouseLeftButtonDown="Ellipse_MouseLeftButtonDown" MouseEnter="Ellipse_MouseEnter" />
</Grid>

CS:

    public partial class MainWindow : Window
{
Popup w = new Popup();
public MainWindow()
{
InitializeComponent();

w.Height = 200;
w.Width = 200;
w.Child = new Rectangle() { Fill = Brushes.Red, Stretch = Stretch.Fill };
w.Placement = PlacementMode.Right;
w.PlacementTarget = this;
}

bool canPress = false;
private void Storyboard_Completed(object sender, EventArgs e)
{
canPress = true;

if(isMouseDown)
{
w.IsOpen = true;
isMouseDown = false;
}
}


bool isMouseDown = false;
private void Ellipse_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (isMouseDown && canPress)
{
w.IsOpen = true;
isMouseDown = false;
}

}

private void Ellipse_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
isMouseDown = true;
}

private void Ellipse_MouseEnter(object sender, MouseEventArgs e)
{
isMouseDown = false;
canPress = false;
_currentEllipse = (Ellipse)sender;
}

private void Ellipse_MouseLeave(object sender, MouseEventArgs e)
{
w.IsOpen = false;
_currentEllipse = null;
}
}

关于c# - WPF 在处理事件之前等待动画结束,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/24332479/

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