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c++ - 为什么我的程序多次调用拷贝构造函数?

转载 作者:塔克拉玛干 更新时间:2023-11-03 07:55:05 26 4
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我的代码只读取 Points从一个文件中取出,然后按自然顺序对它们进行排序(先比较 y 坐标,然后比较 x 坐标),然后按点到第二个点的斜率对它们进行排序。

对于第一次排序,我重载了 <接线员并称为 sort();

对于第二次排序,我创建了一个由第二点初始化的函数对象。

我重写了 Point 的拷贝构造函数找出任何不必要的复制,发现我第二次复制了很多次Point但我不明白为什么。谁能给我一个线索?

输出:

C:\Users\lenovo\Desktop>test.exe < input10.txt
During initialization : 0
Input reading has complete!
Sort by natural order : (28000,1000) (28000,5000) (28000,13500) (23000,16000) (1000,
18000) (13000,21000) (2000,22000) (3000,26000) (3500,28000) (4000,30000)
During soring : 0
Sort by slope : copying28000,13500
copying28000,13500
copying28000,13500
copying28000,13500
copying28000,13500
copying28000,13500
copying28000,13500
copying28000,13500
copying28000,13500
copying28000,13500
copying28000,13500
copying28000,13500
(28000,13500) (4000,30000) (3500,28000) (23000,16000) (13000,21000) (3000,26000) (20
00,22000) (1000,18000) (28000,1000) (28000,5000)
During soring : 12

代码:

#include <iostream>
#include <iterator>
#include <vector>
#include <map>
#include <list>
#include <string>
#include <algorithm>
using namespace std;
int times;
class Point
{
private:
int x,y;
public:
Point() : x(0),y(0){}
Point(int x,int y):x(x),y(y){}
Point(const Point& p) : x(p.x),y(p.y) { cout << "copying" <<x<<","<<y<<endl;times++;}
double slopeTo(const Point& that) const
{
if (x == that.x && y == that.y) return - numeric_limits<double>::infinity();
if (x == that.x) return numeric_limits<double>::infinity();
if (y == that.y) return 0;
return (that.y - y) / (double)(that.x - x);
}
bool operator< (const Point& that)const
{

if (y < that.y) return true;
if (y == that.y && x < that.x) return true;6
return false;
}
friend ostream& operator<< (ostream&, const Point& p);
};

class cmpBySlope
{
private:
Point origin;
public:
cmpBySlope(Point& a) : origin(a){}
bool operator() (const Point* left,const Point* right)const
{
return origin.slopeTo(*left) < origin.slopeTo(*right);
}

};
ostream& operator<< (ostream& out, const Point& p)
{
cout << "(" << p.x << "," << p.y << ")" ;
return out;
}


int N;
vector<Point*> v;
void create()
{

cin >> N;
for (int i = 0 ; i < N; i++)
{
int x,y;
cin >> x >> y;
Point* p = new Point(x,y);

}
cout << "During initialization : " << times << endl;

cout << "Input reading has complete!" << endl;
}
bool cmp(const Point* p,const Point* q)
{
return (*p)<(*q);
}
int main(void)
{
create();

int before = times;
cout << "Sort by natural order : ";
sort(v.begin(),v.end(),cmp);
for (Point* p : v)
cout << *p << " ";
cout << endl;
cout << "During soring : " << (times - before) << endl;

cout << "Sort by slope : ";
before = times;
sort(v.begin(),v.end(),cmpBySlope(*v[2]));
for (Point* p : v)
{
cout << *p << " ";
}
cout << endl;
cout << "During soring : " << (times - before) << endl;
}

最佳答案

如注释中所示,Point 拷贝来自 cmpBySlope 对象,该对象包含一个完整的 Point 实例。 cmpBySlope 被多次复制的事实是排序函数的一个实现细节。

看看这个answer查看排序函数可能使用的算法。在这两种情况下,都使用递归,并且由于比较对象是按值传递的,因此您必须期望创建拷贝。

关于c++ - 为什么我的程序多次调用拷贝构造函数?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/20972217/

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