- iOS/Objective-C 元类和类别
- objective-c - -1001 错误,当 NSURLSession 通过 httpproxy 和/etc/hosts
- java - 使用网络类获取 url 地址
- ios - 推送通知中不播放声音
我正在尝试将 CMAKE 与 Visual Studio Buildtools 2017 结合使用;并且无论标志的组合是什么,否则我都无法获得有效的编译。 (我也尝试了 buildtools 2015)我无法访问 UWP 库,特别是 platform.winmd
我总是以
结尾fatal error C1107: could not find assembly 'platform.winmd': please specify the assembly search path using /AI or by setting the LIBPATH environment variable [C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\winsearch.vcxproj]
我的 CMAKELISTS.txt 看起来像:
cmake_minimum_required(VERSION 3.7)
set(lib "winsearch")
file(GLOB SOURCE_FILES "src/module/winSearch/*.cpp" "src/module/winSearch/*.h")
add_library( ${lib} SHARED ${SOURCE_FILES})
set( MSVS15_COMPILE_FLAGS "/ZW" )
SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${MSVS15_COMPILE_FLAGS}" )
set_target_properties(${lib} PROPERTIES PREFIX "" SUFFIX ".node")
target_include_directories(${lib} PRIVATE ${CMAKE_JS_INC})
target_link_libraries(${lib} ${CMAKE_JS_LIB})
我已经删除了所有源代码,除了一个空白函数和一个包含 #include <collection.h>
的调用。
CMAKE 本身被称为:
cmake.exe "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test" --no-warn-unused-cli -G"Visual Studio 15 2017 Win64" -DCMAKE_JS_VERSION="3.4.0" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_RUNTIME_OUTPUT_DIRECTORY="C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build" -DCMAKE_JS_INC="C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\src;C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\deps\v8\include;C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\deps\uv\include;C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\node_modules\nan" -DNODE_RUNTIME="electron" -DNODE_RUNTIMEVERSION="1.4.5" -DNODE_ARCH="x64" -DCMAKE_JS_LIB="C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\x64\node.lib"
执行后的完整输出是:
info TOOL Using Visual Studio 15 2017 Win64 generator, as specified from commandline.
info CMD CLEAN
info RUN C:\Users\ehiller\AppData\Local\omega\system\cmake\bin\cmake.exe -E remove_directory "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build"
> uwp-js-test@0.0.1 compile C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test
> cmake-js build -c "C:\Users\ehiller\AppData\Local\omega\system\cmake\bin\cmake.exe" -G "Visual Studio 15 2017 Win64"
info TOOL Using Visual Studio 15 2017 Win64 generator, as specified from commandline.
info CMD CONFIGURE
info RUN C:\Users\ehiller\AppData\Local\omega\system\cmake\bin\cmake.exe "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test" --no-warn-unused-cli -G"Visual Studio 15 2017 Win64" -DCMAKE_JS_VERSION="3.4.0" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_RUNTIME_OUTPUT_DIRECTORY="C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build" -DCMAKE_JS_INC="C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\src;C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\deps\v8\include;C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\deps\uv\include;C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\node_modules\nan" -DNODE_RUNTIME="electron" -DNODE_RUNTIMEVERSION="1.4.5" -DNODE_ARCH="x64" -DCMAKE_JS_LIB="C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\x64\node.lib"
Not searching for unused variables given on the command line.
-- The C compiler identification is MSVC 19.10.24930.0
-- The CXX compiler identification is MSVC 19.10.24930.0
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.10.24930/bin/HostX86/x64/cl.exe
-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.10.24930/bin/HostX86/x64/cl.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.10.24930/bin/HostX86/x64/cl.exe
-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.10.24930/bin/HostX86/x64/cl.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: C:/Users/ehiller/Dev/src/github.com/erichiller/uwp-js-test/build
info CMD BUILD
info RUN C:\Users\ehiller\AppData\Local\omega\system\cmake\bin\cmake.exe --build "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build" --config Release
Microsoft (R) Build Engine version 15.1.545.13942
Copyright (C) Microsoft Corporation. All rights reserved.
Build started 2/18/2017 9:27:58 PM.
Project "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\ALL_BUILD.vcxproj" on node 1 (default targets).
Project "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\ALL_BUILD.vcxproj" (1) is building "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-te st\build\ZERO_CHECK.vcxproj" (2) on node 1 (default targets).
PrepareForBuild:
Creating directory "x64\Release\ZERO_CHECK\".
Creating directory "x64\Release\ZERO_CHECK\ZERO_CHECK.tlog\".
InitializeBuildStatus:
Creating "x64\Release\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
Checking Build System
CMake does not need to re-run because C:/Users/ehiller/Dev/src/github.com/erichiller/uwp-js-test/build/CMakeFiles/generate.stamp is up-to-date.
FinalizeBuildStatus:
Deleting file "x64\Release\ZERO_CHECK\ZERO_CHECK.tlog\unsuccessfulbuild".
Touching "x64\Release\ZERO_CHECK\ZERO_CHECK.tlog\ZERO_CHECK.lastbuildstate".
Done Building Project "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\ZERO_CHECK.vcxproj" (default targets).
Project "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\ALL_BUILD.vcxproj" (1) is building "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-te st\build\winsearch.vcxproj" (3) on node 1 (default targets).
PrepareForBuild:
Creating directory "winsearch.dir\Release\".
Creating directory "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\Release\".
Creating directory "winsearch.dir\Release\winsearch.tlog\".
InitializeBuildStatus:
Creating "winsearch.dir\Release\winsearch.tlog\unsuccessfulbuild" because "AlwaysCreate" was specified.
CustomBuild:
Building Custom Rule C:/Users/ehiller/Dev/src/github.com/erichiller/uwp-js-test/CMakeLists.txt
CMake does not need to re-run because C:/Users/ehiller/Dev/src/github.com/erichiller/uwp-js-test/build/CMakeFiles/generate.stamp is up-to-date.
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\VC\Tools\MSVC\14.10.24930\bin\HostX86\x64\CL.exe /c /I"C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5
\src" /I"C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\deps\v8\include" /I"C:\Users\ehiller\.cmake-js\electron-x64\v1.4.5\deps\uv\include" /I"C:\Users\ehiller\Dev\
src\github.com\erichiller\uwp-js-test\node_modules\nan" /ZW /nologo /W3 /WX- /diagnostics:classic /O2 /Ob2 /D WIN32 /D _WINDOWS /D NDEBUG /D "CMAKE_INTDIR=\"Release
\"" /D winsearch_EXPORTS /D _WINDLL /D _MBCS /Gm- /EHsc /MD /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /GR /Fo"winsearch.dir\Release\\" /Fd"winsearch.dir\R
elease\vc141.pdb" /Gd /TP /errorReport:queue "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\src\module\winSearch\winSearch.cpp"
winSearch.cpp
C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\src\module\winSearch\winSearch.cpp : fatal error C1107: could not find assembly 'platform.winmd': please sp ecify the assembly search path using /AI or by setting the LIBPATH environment variable [C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\winsearch.vc xproj]
Done Building Project "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\winsearch.vcxproj" (default targets) -- FAILED.
Done Building Project "C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\ALL_BUILD.vcxproj" (default targets) -- FAILED.
Build FAILED.
"C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\ALL_BUILD.vcxproj" (default target) (1) ->
"C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\winsearch.vcxproj" (default target) (3) ->
(ClCompile target) ->
C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\src\module\winSearch\winSearch.cpp : fatal error C1107: could not find assembly 'platform.winmd': please
specify the assembly search path using /AI or by setting the LIBPATH environment variable [C:\Users\ehiller\Dev\src\github.com\erichiller\uwp-js-test\build\winsearch. vcxproj]
0 Warning(s)
1 Error(s)
Time Elapsed 00:00:00.49
我有
C:\Program Files (x86)\Windows Kits\10\UnionMetadata\Windows.winmd
C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.10.24930/lib/x86/store/references/platform.winmd
我尝试将它们作为库包含在内
target_link_libraries( ${lib} "C:/Program Files (x86)/Windows Kits/10/UnionMetadata/Windows.winmd" )
TARGET_LINK_LIBRARIES(${lib} "C:/Program Files (x86)/Microsoft Visual Studio/2017/BuildTools/VC/Tools/MSVC/14.10.24930/lib/x86/store/references/platform.winmd")
但这些都没有任何作用。
也不设置 CMAKE_SYSTEM_NAME
set( CMAKE_SYSTEM_NAME WindowsStore )
或 CMAKE_SYSTEM_VERSION
set( CMAKE_SYSTEM_VERSION 10.0 )
我什至尝试将库设置到我能在 sdk.bat 文件中找到的每个目录:
set( sd "C:/Program Files (x86)/Windows Kits/10/" )
set( WindowsSDKVersion "10.0.14393.0" )
target_link_libraries( ${lib} "${sd}bin")
target_link_libraries( ${lib} "${sd}UnionMetadata")
target_link_libraries( ${lib} "${sd}References")
target_link_libraries( ${lib} "${sd}bin")
target_link_libraries( ${lib} "{sd}bin" )
target_link_libraries( ${lib} "${sd}UnionMetadata" )
target_link_libraries( ${lib} "${sd}References" )
target_link_libraries( ${lib} "${sd}lib/${WindowsSDKLibVersion}/um/${NODE_ARCH}" )
target_link_libraries( ${lib} "${sd}include/${WindowsSDKVersion}/shared/" )
target_link_libraries( ${lib} "${sd}include/${WindowsSDKVersion}/um/" )
target_link_libraries( ${lib} "${sd}include/${WindowsSDKVersion}/winrt/" )
target_link_libraries( ${lib} "${sd}References/CommonConfiguration/Neutral" )
但事实并非如此。
所以现在我确定我错过了一些明显的东西。所以我希望有人能在这里帮助我!谢谢!
(顺便说一下,cmake-js
是 cmake 的前端,它只是将标志直接传递给 cmake,应该不会影响系统,但只是为了确保,我尝试直接运行 cmake,使用相同的结果)
最佳答案
根据 Microsoft 的文档 specify metadata directories ,您必须为 winmd 库传递编译器选项 -AI"directory-path"
。对于 Visual C++ 2017,请尝试在 CMakeLists.txt 文件中增加 C++ 选项,如下所示:
# windows.winmd search path:
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -AI\"C:/Program Files (x86)/Windows Kits/10/UnionMetadata\"" )
# platform.winmd search path for MSVC 2017:
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -AI\"C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/Common7/IDE/VC/vcpackages\"" )
我只在 Visual Studio 2017 和 Windows 10 上测试了这两个搜索路径。如果您有不同的版本,您将不得不修改一个或可能两个路径。
关于c++ - 将 CMAKE 与 visual studio buildtools 2017 结合使用;无法访问 UWP 库,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/42324052/
我有一张 Excel 表格,用于更新玩家评分。 播放器 配售 初始化 1 2 3 4 金融评级 一个 1 2.0 1.000 0.018 0.016 0.014 2.007 D 2 -2.0 54.5
我有一个 map = std::map ,其中 myItemModel继承QAbstractItemModel . 我现在要合并所有 myItemModel合一myItemModel (其他所有元素模
我大量使用“do.call”来生成函数调用。例如: myfun <- "rnorm"; myargs <- list(n=10, mean=5); do.call(myfun, myargs); 但是
想象一下 InputStream 的以下变体: trait FutureInputStream { //read bytes asynchronously. Empty array means E
这是我的 C 代码: #include void sum(); int newAlphabet; int main(void) { sum();
我只是想选择类“.last”之后的每个元素。 HTML: 1 2 Jquery
我正在为一个项目构建一个 XML 反序列化器,我经常遇到这种类型的代码情况: var myVariable = ParseNDecimal(xml.Element("myElement")) == n
这是来自 Selecting the highest salary 的继续问题 假设有一个表 'wagetable' name lowhours highhours wage pri
我正在为我的程序创建一个战舰程序;该程序运行良好,但我试图确保当用户将坐标超出范围时,程序会说他们输入的坐标不正确。这是代码: #include #include void
我有一个函数,它为每种情况返回不同的 DWORD 值,如果出现错误。所以我有以下定义: #define ERR_NO_DB_CONNECTION 0x90000 #define ERR_DB_N
在派生类中引发基类事件以下简单示例演示了在基类中声明可从派生类引发的事件的标准方法。此模式广泛应用于 .NET Framework 类库中的 Windows 窗体类。在创建可用作其他类的基类的类时,应
我只是想知道这是否可能: use Modern::Perl; my @list = ('a' .. 'j'); map { func($_) } each(@list); sub func { m
我一直在使用 =IF(L2="","Active",IF(K2I2,"Late"))) 有效,但现在我需要检查 F 上的多个条件 专栏 我试过了 OR 函数 =IF(OR(F2="Scheduled"
我有 2 个命令,如下所示。 在视频中添加介绍图片 ffmpeg -y -loop 1 -framerate 10 -t 3 -i intro.png -i video.mp4 -filter_com
好的,我有这个公式可以根据名字和姓氏列表生成用户名。现在,虽然这可行,但我希望单元格改为引用我自己的 VBA 函数。但是,由于代码少得多,我仍然想使用原始公式。 我有这个公式: =SUBSTITUTE
我有两个 HAProxy 实例。两个实例都启用了统计信息并且工作正常。 我正在尝试将两个实例的统计信息合并为一个,以便我可以使用单个 HAProxy 来查看前端/后端统计信息。我试图让两个 hapro
我有一个 Observable,其中每个新值都应该引起一个 HTTP 请求。在客户端,我只关心最新的响应值;但是,我希望每个请求都能完成以进行监控/等。目的。 我目前拥有的是这样的: function
我的网站上有 TinyMCE 插件。在 TinyMCE 插件的 textarea 中添加图像时,我希望这些图像包含延迟加载。我网站的缩略图具有特定类型的延迟加载,其中 src 图像是灰色背景。根据用户
我希望合并润滑间隔,以便如果它们重叠,则从内部第一个时间获取最小值和从内部最后一个时间获取最大值并总结以创建一个跨越整个时间段的新间隔。这是一个reprex: library(lubridate, w
我有一个应用程序,它本质上是一个页眉、主要内容和一个始终可见的页脚。页脚可以改变大小,我想在页脚上方的主内容面板上放置一些工具。主要布局是用 flex 完成的,我阅读文档的理解是绝对定位通过相对于最近
我是一名优秀的程序员,十分优秀!