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c++ - 为什么我的自定义图形项在基于 Qt 的 C++ GUI 应用程序中不断重新绘制?

转载 作者:塔克拉玛干 更新时间:2023-11-03 07:27:18 26 4
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我的应用程序有一个 QMdiArea,在其中显示子窗口,其中包含 QGraphicsView 派生 View (GfxInteractiveView) 的实例,这反过来可视化包含自定义 QGraphicsItem 派生项目的场景。

/// An image item which is displayed as the background of a scene.
class GfxImageItem : public QObject, public QGraphicsPixmapItem
{
Q_OBJECT

protected:
GfxInteractiveImgView *view_;
QPixmap pixmap_;

QList<GfxPointItem *> pointItems_;

public:
GfxImageItem(GfxInteractiveImgView *view);

// set the pixmap to the image loaded from this path
bool load(const QString &path);

// normally not overriden, here just for tracing
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
QLOG("Painting image"); // homebrew macro for tracing
QGraphicsPixmapItem::paint(painter, option, widget);
}
};

/// A generated image drawn at the foreground of a scene.
class GfxMapItem : public QGraphicsPixmapItem
{

public:
GfxMapItem(QGraphicsItem *item);

void regenerateMap();

// same as GfxMapItem, here just for tracing
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
};

到目前为止一切顺利,但我还有另一个项目 GfxPointItem,它是完全自定义的,具有实际执行某些操作的 paint(),当我将其添加到场景中时,其中一个内核的 CPU 使用率跳升至满所有层次结构中的项目进入重绘循环,只要窗口可见或场景中存在自定义项目,该循环就会继续。发生这种情况时看一下堆栈表明我的函数都不负责调用 paint(),事件是在事件循环中生成的。这是 GfxPointItem 的代码:

/// A draggable item representing an analysis point on the map, drawn on top of the map.
class GfxPointItem : public QGraphicsObject
{
Q_OBJECT

protected:
GfxImageItem *imgParent_;
GfxInteractiveImgView *view_;
int size_, fontSize_;
QColor color_, oldColor_;
qreal paintScale_;
QRectF boundingRect_;
bool active_, static_;
QStaticText pointText_, valueText_;

public:
GfxPointItem(GfxImageItem *parent, GfxInteractiveImgView *view, const QPointF &pos);

void setActive(bool arg);
void setStatic(bool arg);
void setColor(const QColor &color) { color_ = color; update(); }

virtual QRectF boundingRect() const { return boundingRect_; }
virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);

signals:
void changedPos(int index, QPointF newpos);

public slots:
void setPaintScale(qreal value);
void setPointText(const QString &text);
void setValueText(const QString &text);

protected:
void updateBoundRect();
void updatePointText();
QPoint valueTextPos() const;
QPoint pointTextPos() const;
};


GfxPointItem::GfxPointItem(GfxImageItem *parent, GfxInteractiveImgView *view, const QPointF &pos, int index) : QGraphicsObject(parent),
imgParent_(parent),
view_(view),
index_(index), size_(8), fontSize_(8),
color_(Qt::black),
paintScale_(view->invscale()),
drawLabel_(true), active_(false), static_(false), floatPrec_(false)
{
QLOGX("Creating new at " << pos.x() << "," << pos.y() << ", index: " << index);
setPos(pos);
updatePointText();
connect(view, SIGNAL(scaleChanged(qreal)), this, SLOT(setPaintScale(qreal)));
}

/// An inactive point wil not respond to hover events and will not be movable.
void GfxPointItem::setActive(bool arg)
{
QLOGX("Setting active state: " << arg);
active_ = arg;
setAcceptHoverEvents(arg);
setFlag(QGraphicsItem::ItemIsMovable, arg);
}

/// Set or disable static mode on point. In static mode, the point text is not updated when changing position, so it can retain a constant label.
void GfxPointItem::setStatic(bool arg)
{
QLOGX("Setting static mode: " << arg);
static_ = arg;
}

void GfxPointItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
QLOGX("Painting point");
static const int margin = 2;
setScale(paintScale_);
QPen pen;
pen.setWidth(1);
pen.setColor(color_);
painter->setPen(pen);

// paint the centerpoint marker (two crossed lines)
painter->drawLine(QPointF(-size_, 0), QPointF( size_, 0));
painter->drawLine(QPointF(0, -size_), QPointF(0, size_));

// the label box and the two static text lines inside
pen.setWidth(0);
painter->setPen(pen);

QFont font;
font.setPointSize(fontSize_);
painter->setFont(font);

QBrush brush(Qt::SolidPattern);
brush.setColor(QColor(255, 255, 127)); // sand yellow
painter->setBrush(brush);

// point text size, value text size
QSizeF pts = pointText_.size(),
vts = valueText_.size();

// point text position, value text position
QPoint vtp = valueTextPos(),
ptp = pointTextPos();

// point id and position label and value indicator label in a rectangular box
int shift = (valueText_.text().isEmpty()) ? 0 : vts.height();
QRectF rect(ptp.x()-margin, ptp.y(), std::max(pts.width(), vts.width())+margin, pts.height() + shift);
painter->drawRect(rect);
painter->drawStaticText(ptp, pointText_);
painter->drawStaticText(vtp, valueText_);
}

void GfxPointItem::setPaintScale(qreal value)
{
QLOGX("Updating scale: " << value);
paintScale_ = value;
update();
}

void GfxPointItem::setPointText(const QString &text)
{
QLOGX("Setting text: " << text);
pointText_.setText(text);
updateBoundRect();
update();
}

void GfxPointItem::setValueText(const QString &text)
{
QLOGX("Setting value text: " << text);
valueText_.setText(text);
updateBoundRect();
update();
}

void GfxPointItem::updateBoundRect()
{
QLOGX("Updating bounding rect");
boundingRect_.setRect(- size_, pointTextPos().y(),
(2 * size_) + std::max(pointText_.size().width(), valueText_.size().width()),
(2 * size_) + pointText_.size().height() + valueText_.size().height());
}

void GfxPointItem::updatePointText()
{
QLOGX("Updating point text");
pointText_.setText("P" + QString::number(index_ + 1) + " ("
+ (floatPrec_ ? QString::number(pos().x()) : QString::number(std::floor(pos().x()))) + ","
+ (floatPrec_ ? QString::number(pos().y()) : QString::number(std::floor(pos().y()))) + ")");

updateBoundRect();
update();
}

void GfxPointItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
QLOGX("Mouse move");
QPointF p = pos();
QPointF ep = event->pos();

QGraphicsItem::mouseMoveEvent(event);

if (!static_) updatePointText();
emit changedPos(index_, pos());
}

我不知道为什么事件循环不断地重新绘制项目。我什至没有注意到这一点,但我在显示标准 QFileDialog::getExistingDirectory() 时遇到了问题,当带有图形项目的窗口可见时,它甚至无法绘制,因为重新绘制偷走了所有执行时间主线程远离它,导致卡住。之后,我向绘制函数添加了跟踪语句,并在几秒钟后在日志文件中发现了数万个条目,而应用程序似乎什么也没做。在任务管理器中,当窗口可见时(在 4 核处理器上)CPU 使用率约为 25%,当我关闭它时它下降到 0。

我的代码都没有强制这些重绘,那是什么?我如何调试事件循环以找到此行为的根源,这会减慢我的应用程序并导致卡住?

谢谢!

Qt 版本是最新的 5.0.2 二进制包,应用程序是使用 Visual C++ 2012 for x64 编译的。

最佳答案

在我看来,当在 paint 中调用 setScale 时,它连接到 setPaintScale,然后调用 QWidget 的 update 函数,然后使该区域无效,当它返回到主事件循环时会导致 repaint .

因此,每次调用 paint 方法时,您最终都会获得 1 个 paint required 事件。

关于c++ - 为什么我的自定义图形项在基于 Qt 的 C++ GUI 应用程序中不断重新绘制?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/17324152/

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