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c++ - QT QML - 从另一个类访问 qml 模型

转载 作者:塔克拉玛干 更新时间:2023-11-03 07:02:24 34 4
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我需要有“myclient”类来处理来自套接字的输入数据。数据到达后,它应该从 qml 模型类“mymodel”调用函数“add”。如何访问在 main.cpp 中创建的模型实例?

这是一个具有文本输入功能的示例:

类:main.cpp

#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>
#include "mymodel.h"
#include "myclient.h"
int main(int argc, char *argv[])
{
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);

QGuiApplication app(argc, argv);

QQmlApplicationEngine engine;

MyModel *theModel=new MyModel;
engine.rootContext()->setContextProperty("theModel", theModel);

const QUrl url(QStringLiteral("qrc:/main.qml"));
QObject::connect(&engine, &QQmlApplicationEngine::objectCreated,
&app, [url](QObject *obj, const QUrl &objUrl) {
if (!obj && url == objUrl)
QCoreApplication::exit(-1);
}, Qt::QueuedConnection);
engine.load(url);

myclient cli; //doesn't add the data to list in it's constructor
theModel.add("Added in main.cpp"); //works as expected

return app.exec();
}

现在这里是 myModel.h 类

#ifndef MYMODEL_H
#define MYMODEL_H
#include <QObject>
#include <QAbstractTableModel>
#include <QModelIndex>
#include <QHash>
#include <QVariant>
#include <QByteArray>
#include <QList>
#include <QDebug>


class MyModel: public QAbstractListModel
{
Q_OBJECT
public:
MyModel(QObject* parent=nullptr): QAbstractListModel (parent)
{
innerModel.append("Bob");
innerModel.append("Patrick");
innerModel.append("Alice");
}
Q_INVOKABLE int rowCount(const QModelIndex &parent = QModelIndex()) const override
{
if (parent.isValid())
return 0;
return innerModel.size();
}
Q_INVOKABLE int columnCount(const QModelIndex &parent = QModelIndex()) const override
{
if (parent.isValid())
return 0;
return 2;
}
Q_INVOKABLE QVariant data(const QModelIndex &index, int role=Qt::DisplayRole) const override
{
qDebug() << index << role;
switch (role)
{
case Qt::DisplayRole:
case Qt::UserRole + 1:
return innerModel.at(index.row());
case Qt::UserRole + 2:
return QString::number(index.row() + 1);
}
return QVariant();
}

Q_INVOKABLE QHash<int,QByteArray> roleNames() const override
{
QHash<int,QByteArray> roles;
roles.insert(Qt::UserRole + 1, "name");
roles.insert(Qt::UserRole + 2, "index");
return roles;
}

Q_INVOKABLE void add(QString const& name)
{
beginInsertRows(QModelIndex(), rowCount(), rowCount());
innerModel.append(name);
endInsertRows();
}
private:
QList<QString> innerModel;
};
#endif // MYMODEL_H

最后是 myclient.h

我试过这种方式,但我知道我在这里创建了另一个 myModel 实例

#ifndef MYCLIENT_H
#define MYCLIENT_H
#include "mymodel.h"

class myclient
{
public:
myclient()
{
MyModel mod;
mod.add("Added from myclient");
}
};

#endif // MYCLIENT_H

如何在应用程序的其他部分访问 myModel(在 main.cpp 中加载到引擎中的实例)的方法?或者还有另一种方法吗?谢谢

最佳答案

如果你想在客户端类中访问模型,那么将它作为构造函数的参数传递给类的成员。

myclient.h

#ifndef MYCLIENT_H
#define MYCLIENT_H
#include "mymodel.h"

class myclient
{
public:
myclient(MyModel *model): m_model(model)
{
m_model->add("Added from myclient");
}
private:
MyModel *m_model;
};

#endif // MYCLIENT_H

main.cpp

// ...
myclient cli(&theModel);
// ...

关于c++ - QT QML - 从另一个类访问 qml 模型,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/57153425/

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