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c++ - 从 Form2 显示 Form1

转载 作者:塔克拉玛干 更新时间:2023-11-03 06:50:26 26 4
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我一直在尝试使 Form1Form2 可见。在我的程序中发生的事情是你在 form1 中按下一个按钮来隐藏 form1,然后 Form2 会弹出......但是当一个计时器在 Form2 上用完,它应该隐藏自己,而 Form1 应该弹出。但是当我尝试运行时,我得到了这个:

1>c:\users\devon\documents\visual studio 2010\projects\retaliation\retaliation\Form2.h(122): error C2039: 'Form1' : is not a member of 'Retaliation::Form2'

(ps.报复是程序的名字)

这是我的代码(顶部有#include "Form1.h")

   #pragma once
#include "stdAfx.h"
#include "Form1.h"

namespace Retaliation {

using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
using namespace System::IO;
using namespace std;


/// <summary>
/// Summary for Form2
/// </summary>
public ref class Form2 : public System::Windows::Forms::Form
{
public:
int MoviePlay;

public:
int TickL;
Form2(void)
{
InitializeComponent();
//
//TODO: Add the constructor code here
//
}

protected:
/// <summary>
/// Clean up any resources being used.
/// </summary>
~Form2()
{
if (components)
{
delete components;
}
}
private: AxWMPLib::AxWindowsMediaPlayer^ MoviePlayer1;
private: System::Windows::Forms::Timer^ timer1;
private: System::ComponentModel::IContainer^ components;
protected:

protected:

private:
/// <summary>
/// Required designer variable.
/// </summary>


#pragma region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
void InitializeComponent(void)
{
this->components = (gcnew System::ComponentModel::Container());
System::ComponentModel::ComponentResourceManager^ resources = (gcnew System::ComponentModel::ComponentResourceManager(Form2::typeid));
this->MoviePlayer1 = (gcnew AxWMPLib::AxWindowsMediaPlayer());
this->timer1 = (gcnew System::Windows::Forms::Timer(this- >components));
(cli::safe_cast<System::ComponentModel::ISupportInitialize^ > (this->MoviePlayer1))->BeginInit();
this->SuspendLayout();
//
// MoviePlayer1
//
this->MoviePlayer1->Enabled = true;
this->MoviePlayer1->Location = System::Drawing::Point(0, -1);
this->MoviePlayer1->Name = L"MoviePlayer1";
this->MoviePlayer1->OcxState = (cli::safe_cast<System::Windows::Forms::AxHost::State^ >(resources- >GetObject(L"MoviePlayer1.OcxState")));
this->MoviePlayer1->Size = System::Drawing::Size(860, 547);
this->MoviePlayer1->TabIndex = 0;
this->MoviePlayer1->Enter += gcnew System::EventHandler(this, &Form2::axWindowsMediaPlayer1_Enter);
//
// timer1
//
this->timer1->Interval = 1000;
this->timer1->Tick += gcnew System::EventHandler(this, &Form2::timer1_Tick);
//
// Form2
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(859, 495);
this->Controls->Add(this->MoviePlayer1);
this->Name = L"Form2";
this->Text = L"Form2";
this->Load += gcnew System::EventHandler(this, &Form2::Form2_Load);
(cli::safe_cast<System::ComponentModel::ISupportInitialize^ >(this->MoviePlayer1))->EndInit();
this->ResumeLayout(false);

}
#pragma endregion
private: System::Void axWindowsMediaPlayer1_Enter(System::Object^ sender, System::EventArgs^ e) {
}
private: System::Void Form2_Load(System::Object^ sender, System::EventArgs^ e) {
String^ Movie = File::ReadAllText("Movie.txt");
if (Movie == "1")
{

MoviePlayer1 -> Ctlcontrols -> play();
}

}
private: System::Void timer1_Tick(System::Object^ sender, System::EventArgs^ e) {
TickL += 1;
if (Movie == "1")
{
if (TickL == 47)
{
this -> timer1 -> Stop();
TickL = 0;
this -> Hide();
this -> Form1 -> Show();

}
}
}
};
}

最佳答案

您需要做的是在创建和显示Form2 时传递对Form1 的引用。然后,当 Form2 关闭时,它可以使用该引用再次显示 Form1

所以改变你的 Form2 有一个 private 成员变量来引用 Form1 并在构造函数中设置它

public ref class Form2 : public System::Windows::Forms::Form
{
private:
Form1 ^m_pMainForm;

public:
Form2(Form1 ^pMainForm)
{
InitializeComponent();

// save reference to main form
m_pMainForm = pMainForm;
}
// ... etc.

然后更改 Form1 中创建 Form2 的代码以传递对自身的引用

public SomeMethodInForm1()
{
// create and show Form2
Form2 ^pFormTwo = gcnew Form2(this); // pass a reference to Form1
pFormTwo->Show();
}

最后,在Form2中,可以使用保存的引用重新显示Form1

public SomeMethodInForm2()
{
// redisplay Form1
m_pMainForm->Show();

// ... close Form2 or whatever you want to do
}

根据类声明的顺序,您可能需要为其中一种形式添加前向声明,或者可能在 header 和定义之间适本地拆分代码,但这是一个小细节。如果您仍然卡住,只需发布​​另一个问题。

关于c++ - 从 Form2 显示 Form1,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/16755850/

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