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c++随机cout语句导致程序在重载的 '='运算符内崩溃

转载 作者:塔克拉玛干 更新时间:2023-11-03 06:49:36 26 4
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我不得不把这个程序交作业,它已经打分了,得了 80 分。我要回去清理一些代码。在我的代码底部是重载 = operator 的函数。出于某种原因,我注释掉的 cout 语句导致我的程序崩溃,但是,当我删除//s 时,程序运行正常......

有人知道为什么会这样吗?

#include <iostream>
using namespace std;

class Poly
{
private:
int order; //order of the polynomial
int * coeff;//pointer to array of coeff on the heap

public:
Poly();
Poly(int Order);
Poly(int Order, int * Coeff);
~Poly(){/*cout << "Deconstructor\n";*/};
Poly(const Poly &rhs);

//accessors & mutators
void set();
void set(int * Coeff, int Order);
void Print2();
void PtrReset();
int getorder(){return order;};
int * get()const{return coeff;};

//Overloaded Operators
Poly operator+(const Poly &rhs);
Poly operator-(const Poly &rhs);
Poly operator*(const int scale);
Poly operator=(const Poly &rhs);
Poly operator*(const Poly &rhs);
const int& operator[](int I)const;
int& operator[](int I);
bool operator==(const Poly &rhs);
int operator( )(int X);
friend ostream & operator<<(ostream & Out, const Poly &rhs);
friend istream & operator >>(istream & In, Poly &rhs);
};

int main()
{
int coeff1[ ] = {-19,1,-12,3,1};
int coeff2[ ] = {-19,1,-6,0,0,7,0,-1};

bool flag;

Poly P1(4, coeff1);
Poly P2(7, coeff2);
Poly P3;
P3 = P1 + P2;
cout << "P1 + P2: " << P3;
P3 = P2 - P1;
cout << "P2 - P1: " << P3;
P3 = P1 * 10;
cout << "P1 * 10: " << P3;
P3 = P1 * P2;
cout << "P1 * P2: " << P3;
flag = (P2 == P2);
cout << "P2 and P2 are ";
if (flag)
cout << "Equal\n";
else
cout << "Not Equal\n";
flag = (P1 == P2);
cout << "P1 and P2 are ";
if (flag)
cout << "Equal\n";
else
cout << "Not Equal\n";
cout << "P1(4) = " << P1(4) << endl;
cout << "P1: ";
cout << P1;
cout << "P2: ";
cout << P2;
P1[3] = P2[5];
cout << "P1(after P1[3] = P2[5]): " << P1;
P1[3] = P2[4];
cout << "P1(after P1[3] = P2[4]): " << P1;

return 0;
}

Poly::Poly()
{
coeff = (int *) malloc(sizeof(int));
order = 0;
*coeff = 0;
//cout << "Default Constructor\n";
}

Poly::Poly(int Order)
{
order = Order;
coeff = new int[order+1];
for(int i(0); i <= order; i++)
coeff[i] = 0;
}

Poly::Poly(int Order, int * Coeff)
{
order = Order;
coeff = Coeff;
}

Poly::Poly(const Poly &rhs)
{
order = rhs.order;
int *temp;
temp = (int *) malloc((rhs.order + 1) * sizeof(int));
coeff = (int *) malloc((order + 1) * sizeof(int));
temp = rhs.coeff;
for(int i(0); i <= order; i++)
{
*coeff = *temp;
coeff++;
temp++;
}
PtrReset();
}


void Poly::set()
{
coeff = (int *) malloc((order + 1) * sizeof(int));
if(coeff == NULL)
{
cout << "Error allocating memory!\n";
exit(1);
}
cout << "Begin entering with the non x value, then x^1 coefficient, x^2, etc:\n";
for(int i(0); i <= order; i++)
{
cout << (i+1) << ". ";
cin >> * coeff;
coeff++;
}
PtrReset();
}

void Poly::set(int * Coeff, int Order)
{
order = Order;
for(int i(0); i <= order; i++)
{
*coeff = *Coeff;
coeff++;
Coeff++;
}
PtrReset();
}


void Poly::Print2()
{
for(int i(0); i <= order; i++)
{
cout << * coeff << " ";
coeff++;
}
cout << endl;
PtrReset();
}

void Poly::PtrReset()
{
for(int i(0); i <= order; i++)
coeff--;
}

Poly Poly::operator+(const Poly &rhs)
{
int neworder;
int * newpointer;
int * temp;
temp = rhs.coeff;
if(order >= rhs.order)
{
neworder = order;
newpointer = (int *) malloc((neworder+1) * sizeof(int));
for(int i(0); i <= rhs.order; i++)
{
*newpointer = *coeff + *temp;
newpointer++;
coeff++;
temp++;
}
for(int i(0); i < (order - rhs.order); i++)
{
*newpointer = *coeff;
newpointer++;
coeff++;
}
}
else
{
neworder = rhs.order;
newpointer = (int *) malloc((neworder+1) * sizeof(int));
for(int i(0); i <= order; i++)
{
*newpointer = *coeff + *temp;
newpointer++;
coeff++;
temp++;
}
for(int i(0); i < (rhs.order - order); i++)
{
*newpointer = *temp;
newpointer++;
temp++;
}
}
PtrReset();
for(int i(0); i <= neworder; i++)
newpointer--;

return Poly(neworder, newpointer);
}

Poly Poly::operator-(const Poly &rhs)
{
int neworder;
int * newpointer;
int * temp;
temp = rhs.coeff;
if(order >= rhs.order)
{
neworder = order;
newpointer = (int *) malloc((neworder+1) * sizeof(int));
for(int i(0); i <= rhs.order; i++)
{
*newpointer = *coeff - *temp;
newpointer++;
coeff++;
temp++;
}
for(int i(0); i < (order - rhs.order); i++)
{
*newpointer = *coeff;
newpointer++;
coeff++;
}
}
else
{
neworder = rhs.order;
newpointer = (int *) malloc((neworder+1) * sizeof(int));
for(int i(0); i <= order; i++)
{
*newpointer = *coeff - *temp;
newpointer++;
coeff++;
temp++;
}
for(int i(0); i < (rhs.order - order); i++)
{
*newpointer = 0 - *temp;
newpointer++;
temp++;
}
}
PtrReset();
for(int i(0); i <= neworder; i++)
newpointer--;

return Poly(neworder, newpointer);
}

Poly Poly::operator*(const int scale)
{
int neworder = order;
int * temp = new int[order+1];

for(int i(0); i <= order; i++)
temp[i] = scale * coeff[i];

return Poly(neworder, temp);
}
Poly Poly::operator*(const Poly &rhs)
{
int neworder = order + rhs.order;
int * newcoeff;
int * temp;
temp = rhs.coeff;
newcoeff = (int *) malloc((neworder + 1) * sizeof(int));
for(int i(0); i <= neworder; i++)
{
*newcoeff = 0;
newcoeff++;
}
for(int i(0); i <= neworder; i++)
newcoeff--;

for(int i(0); i <= order; i++)
{
for(int j(0); j <= rhs.order; j++)
{
*newcoeff += (*coeff * *temp);
newcoeff++;
temp++;
}
coeff++;
for(int j(0); j < rhs.order; j++)
newcoeff--;
for(int j(0); j <= rhs.order; j++)
temp--;
}
for(int i(0); i <= (neworder - rhs.order); i++)
newcoeff--;
PtrReset();

return Poly(neworder, newcoeff);
}
bool Poly::operator==(const Poly &rhs)
{
bool test = true;
int count = 0;
while(test && (count <= order))
{
if(order != rhs.order)
test = false;
else if(coeff[count] != rhs.coeff[count])
test = false;
count++;
}


return test;
}

int Poly::operator()(int X)
{
int * temp;
int * temp2;
temp = (int *) malloc((order + 1) * sizeof(int));
temp2 = temp;
for(int i(0); i < order; i++)
coeff++;
for(int i(0); i <= order; i++)
{
*temp = *coeff;
temp++;
coeff--;
}
coeff++;
for(int i(0); i < order; i++)
temp--;
for(int i(0); i < order; i++)
{
*temp += (X * *temp2);
temp++;
*temp2++;
}
return *temp2;
}

ostream &operator <<(ostream& out, const Poly &source)
{
for(int i(source.order); i >= 0; i--)
{
if(i == 1)
{
if(i == source.order)
if(source.coeff[i] == 1)
out << "X";
else if(source.coeff[i] == -1)
out << "-X";
else
out << source.coeff[i] << "X";
else if(source.coeff[i] == 1)
out << " + " << "X";
else if(source.coeff[i] == -1)
out << " - " << "X";
else if(source.coeff[i] > 0)
out << " + " << source.coeff[i] << "X";
else if(source.coeff[i] < 0)
out << " - " << abs(source.coeff[i]) << "X";
}

else if(i > 1)
{
if(i == source.order)
if(source.coeff[i] == 1)
out << "X^" << i;
else if(source.coeff[i] == -1)
out << "-X^" << i;
else
out << source.coeff[i] << "X^" << i;
else if(source.coeff[i] == 1)
out << " + " << "X^" << i;
else if(source.coeff[i] == -1)
out << " - " << "X^" << i;
else if(source.coeff[i] > 1)
out << " + " << source.coeff[i] << "X^" << i;
else if(source.coeff[i] < -1)
out << " - " << abs(source.coeff[i]) << "X^" << i;
}
else
{
if(source.coeff[i] > 0)
out << " + " << source.coeff[i];
else if(source.coeff[i] < 0)
out << " - " << abs(source.coeff[i]);
}
}
out << endl;

return out;
}
int& Poly::operator[](int I)
{
if(I > (order + 1) || I < 0)
{
cout << "Request to access outside Poly boundaries!" << endl;
exit(1);
}
return coeff[I];
}
const int& Poly::operator[](int I) const
{
if(I > (order + 1) || I < 0)
{
cout << "Request to access outside Poly boundaries!" << endl;
exit(1);
}

return coeff[I];
}
Poly Poly::operator=(const Poly &rhs)
{
order = rhs.order;

//cout << "new order = " << rhs.order << endl; ******HERE*******

for(int i(0); i <= rhs.order; i++)
coeff[i] = rhs.coeff[i];
return Poly(order, coeff);
}

最佳答案

赋值运算符作为成员应该返回对this的引用如果它不会,那么您可能不应该使用赋值运算符

撇开注释行不谈,您的赋值运算符的另一个直接问题是,当您手动构建一个新的 coeff 数组时,您会泄漏更多的内存。您还返回了第三个对象,这不是任何使用 assignment operator 的人所期望的,这是彻头彻尾的危险

Poly& Poly::operator=(const Poly &rhs)
{
order = rhs.order;
// you should probably initialize coeff here

//cout << "new order = " << rhs.order << endl; ******HERE*******

for(int i(0); i <= rhs.order; i++)
coeff[i] = rhs.coeff[i];

//This is wrong return this. see signature fix above
//return Poly(order, coeff);
return *this;

其次,与其手动处理您在代数运算符中所做的任何事情,不如首先复制构造,然后修改该对象。

例如乘法:

//member multiplication which still sucks because we are going to copy construct again to return..
Poly Poly::operator*(const int scale)
{
Poly result(*this);
// now manipulate your new object and leave THIS this alone

for(int i(0); i <= result.order; i++)
result.coeff[i] *= scale;

return result;
}

如果你把它变成一个非成员函数,然后创建一个成员函数 *=operator 就更好了,然后你就可以像 Ben 和我设想的那样

Poly operator*(Poly result, int scale)
{
return (result *= scale);
}

我看到的主要问题是你正在疯狂地泄漏内存并且从来没有对其进行任何边界保护。

关于c++随机cout语句导致程序在重载的 '='运算符内崩溃,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/17982241/

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