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c# - 从点列表下载相交但不复制 map 下载图 block ?

转载 作者:塔克拉玛干 更新时间:2023-11-03 06:18:56 25 4
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我有一个 WPF 用户控件,用户可以使用它在 map Canvas 上绘制一个矩形来定义一个区域,用于从 Web 服务下载背景图像图 block 。瓷砖的经纬度为 1x1 度。

这是有效的,我将一个点作为参数传递并下载磁贴。但是我现在正试图通过 List<Point>对于用户定义矩形的每个角,因此确定哪些图 block 与每个点相交。这在一定程度上是有效的,但是如果用户在单个图 block 中完全定义了一个矩形,那么同一个图 block 将被下载 4 次(每个点一次):

ForEach(point in rectanglePointsList)
{
DownloadTile(point);
}

我需要遍历这些点并确定是否下载后续图 block 。这段代码对瓷砖来说是愚蠢的,我只有传入的点参数。一位同事建议使用嵌套的 for 循环,我可以从每个点转换 X 和 Y,找到最小值和最大值,然后以某种方式确定是否知道瓷砖总是 1x1 度的瓷砖应该被下载。有没有算法可以实现这个?真的不知道从哪里开始。

List<int>xValuesList = new List<int>();
List<int> yValuesList = new List<int>();

ForEach(point in RectanglePointsList)
{
xValuesList.Add(Convert.ToInt32(point.X);
yValuesList.Add(Convert.ToInt32(point.Y);
}

int maxX = xValuesList.Select(value => value.X).Max();
int maxY = yValuesList.Select(value => value.Y).Max();

//Lost after here...

最佳答案

这是一个快速示例 :D

  • 选择一组图 block
  • 是否将它们添加到缓存
  • 已添加或未添加的节目
  • 支持鼠标单击,无需画矩形
  • 无论您从哪里开始/结束,都包含选定的图 block

这里我点击了前两个,这次我画了一个包含下面两个的矩形,它们没有被添加两次。

enter image description here

XAML:

<Window x:Class="WpfApplication1.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:WpfApplication1"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
x:Name="Window"
Title="MainWindow"
Width="525"
Height="350"
Background="Transparent"
SnapsToDevicePixels="True"
UseLayoutRounding="True"
mc:Ignorable="d">
<Grid />
</Window>

代码:

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;

namespace WpfApplication1
{
public partial class MainWindow : Window
{
private readonly HashSet<Int32Point> _set = new HashSet<Int32Point>();
private readonly int columns = 10;
private readonly int rows = 10;
private bool _down;
private Point _position1;
private Point _position2;
private Size size = new Size(500, 500);

public MainWindow()
{
InitializeComponent();
MouseDown += MainWindow_MouseDown;
MouseMove += MainWindow_MouseMove;
MouseUp += MainWindow_MouseUp;
}

private void MainWindow_MouseUp(object sender, MouseButtonEventArgs e)
{
_down = false;
InvalidateVisual();

// find rects selected
var x1 = (int) Math.Floor(_position1.X/(size.Width/columns));
var y1 = (int) Math.Floor(_position1.Y/(size.Height/rows));
var x2 = (int) Math.Ceiling(_position2.X/(size.Width/columns));
var y2 = (int) Math.Ceiling(_position2.Y/(size.Height/rows));
var w = x2 - x1;
var h = y2 - y1;

var builder = new StringBuilder();
for (var y = 0; y < h; y++)
{
for (var x = 0; x < w; x++)
{
var int32Point = new Int32Point(x1 + x, y1 + y);
var add = _set.Add(int32Point);
if (add)
{
// download image !!!
}
else
{
// image already downloaded, do something !
}
builder.AppendLine(string.Format("{0} : {1}", int32Point, (add ? "added" : "ignored")));
}
}
MessageBox.Show(builder.ToString());
}

private void MainWindow_MouseMove(object sender, MouseEventArgs e)
{
_position2 = e.GetPosition(this);
InvalidateVisual();
}

private void MainWindow_MouseDown(object sender, MouseButtonEventArgs e)
{
_position1 = e.GetPosition(this);
_down = true;
}

protected override void OnRenderSizeChanged(SizeChangedInfo sizeInfo)
{
InvalidateVisual();
}

protected override void OnRender(DrawingContext drawingContext)
{
// draw a mini-map
for (var y = 0; y < rows; y++)
{
for (var x = 0; x < columns; x++)
{
var color = Color.FromRgb((byte) ((double) x/columns*255), (byte) ((double) y/rows*255), 255);
var brush = new SolidColorBrush(color);
var w = size.Width/columns;
var h = size.Height/rows;
var rect = new Rect(w*x, h*y, w, h);
drawingContext.DrawRectangle(brush, null, rect);
}
}

// draw selection rectangle
if (_down)
{
drawingContext.DrawRectangle(null, new Pen(new SolidColorBrush(Colors.White), 2.0),
new Rect(_position1, _position2));
}
}

private struct Int32Point
{
public readonly int X, Y;

public Int32Point(int x, int y)
{
X = x;
Y = y;
}

public override string ToString()
{
return $"X: {X}, Y: {Y}";
}
}
}
}

继续改进!

关于c# - 从点列表下载相交但不复制 map 下载图 block ?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/36634436/

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