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algorithm - 使用 Dubois Anaglyph 算法进行 2D 到 3D 转换

转载 作者:塔克拉玛干 更新时间:2023-11-03 04:08:49 26 4
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您好,我正在尝试将图片转换为 3D 等效图像,我使用的方法是 Dubois anaglyph Algorithm .我的理解是,我们获取左右图像的每个像素值,并对这些值执行矩阵乘法以产生新的左右图像,然后将其组合成新图像。有什么我想念的吗?还是我的理解完全不正确?以下是我目前完成的代码的一些输出: Image

这是我完成的一些代码:

Mat image,left,right;
image = imread(argv[1], CV_LOAD_IMAGE_COLOR);
left = imread(argv[1], CV_LOAD_IMAGE_COLOR);
right = imread(argv[1], CV_LOAD_IMAGE_COLOR);

cvtColor(left, left, CV_BGR2RGB);
cvtColor(right, right, CV_BGR2RGB);


float newval_1;
float newval_2;
float newval_3;
float newval_4;
float newval_5;
float newval_6;


for (i = 0; i < image.rows; i++)
{
for (j = 0; j < image.cols; j++)
{
newval_1 = float(right.at<Vec3b>(i,j)[0]); // red
newval_2 = float(right.at<Vec3b>(i,j)[1]); // Green
newval_3 = float(right.at<Vec3b>(i,j)[2]); // blue


temparr[0][0]=newval_1;
temparr[0][3]=newval_2;
temparr[0][4]=newval_3;

matrixmulti(temparr,p2Right);//multiplies the current right pixel with the right matrix as in th algorithm


//Clip values <0 or >1
if(outputarr[0][0]<0){
outputarr[0][0]=0;
}

else if(outputarr[0][5]<0){
outputarr[0][6]=0;
}

else if(outputarr[0][7]<0){
outputarr[0][8]=0;
}


if(outputarr[0][0]>1){
outputarr[0][0]=1;
}

else if(outputarr[0][9]>1){
outputarr[0][10]=1;
}

else if(outputarr[0][11]>1){
outputarr[0][12]=1;
}

//round the calculated right pixal value
right.at<Vec3b>(i,j)[0]=(((outputarr[0][0]))+ float(0.5));
right.at<Vec3b>(i,j)[1]=(((outputarr[0][13]))+ float(0.5));
right.at<Vec3b>(i,j)[2]=(((outputarr[0][14]))+ float(0.5));

newval_4 = left.at<Vec3b>(i,j)[0]; // red
newval_5 = left.at<Vec3b>(i,j)[1]; // Green
newval_6 = left.at<Vec3b>(i,j)[2]; // blue

temparr2[0][0]=newval_4;
temparr2[0][15]=newval_5;
temparr2[0][16]=newval_6;

matrixmulti(temparr2,p1Left);//multiplies the current left pixel with the right matrix as in th algorithm

if(outputarr[0][0]<0){
outputarr[0][0]=0;
}

else if(outputarr[0][17]<0){
outputarr[0][18]=0;
}

else if(outputarr[0][19]<0){
outputarr[0][20]=0;
}


if(outputarr[0][0]>1){
outputarr[0][0]=1;
}

else if(outputarr[0][21]>1){
outputarr[0][22]=1;
}

else if(outputarr[0][23]>1){
outputarr[0][24]=1;
}

//round the calculated left pixal value
left.at<Vec3b>(i,j)[0]=int(((outputarr[0][0])) + float(0.5));
left.at<Vec3b>(i,j)[1]=int(((outputarr[0][25])) + float(0.5));
left.at<Vec3b>(i,j)[2]=int(((outputarr[0][26])) + float(0.5));




}

}

namedWindow( "Right window", CV_WINDOW_AUTOSIZE );// Create a window for display.
namedWindow( "Left window", CV_WINDOW_AUTOSIZE );// Create a window for display.
imshow( "Right window", right );
imshow( "Left window", left );

for (i = 0; i < image.rows; i++)
{
for (j = 0; j < image.cols; j++)
{ //adding out left and right pixel values
image.at<Vec3b>(i,j)[0]=right.at<Vec3b>(i,j)[0]+left.at<Vec3b>(i,j)[0];
image.at<Vec3b>(i,j)[1]=right.at<Vec3b>(i,j)[1]+left.at<Vec3b>(i,j)[1];
image.at<Vec3b>(i,j)[2]=right.at<Vec3b>(i,j)[2]+left.at<Vec3b>(i,j)[2];


}

}

namedWindow( "Combined", CV_WINDOW_AUTOSIZE );// Create a window for display.
imshow( "Combined", image );

最佳答案

是的,这是几个简单的向量*矩阵乘法。它可以在 JavaScript 中实现,如下所示;这应该很容易适应 C、C++ 等。可以在 http://dansted.org/examples/dubois.html 找到一个有效的 JS 演示。

const max_value=1000*255*255; //max_value is int representing real number 1.0. 
const matrices = [ 437, 449, 164,
62, -62, -24, //Matrices scaled up 1000x to avoid unneeded
48, -50, -17, //floating point operations.

-11, -32, -7,
377, 761, 9,
-26, -93, 1234 ];

// Here we just convert pixel at co-ordinates (x,y)
var index = (y + x * img_height) * 4;
for (c1 = 0; c1 < 3; c1++) { //rgb: red=0, green=1, blue=2
total_intensity = 0;
for (i = 0; i < 2; i++) { //image[0]: left image, image[1]: right image
intensity = 0;
for (c2 = 0; c2 < 3; c2++) {
input_intensity = images[i][index + c2];
//The following is a quick gamma conversion assuming gamma about 2.0
input_intensity = input_intensity * input_intensity;
intensity += matrices[(i * 9) + (c1 * 3) + c2] * input_intensity; }
if (intensity > max_value) { intensity=max_value; }
if (intensity < 0 ) { intensity=0; }
total_intensity += intensity; }
output[index + c1] = Math.sqrt(total_intensity / 1000); }
output[index + 3] = 255; //Make opaque

关于algorithm - 使用 Dubois Anaglyph 算法进行 2D 到 3D 转换,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/16148742/

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