gpt4 book ai didi

c++ - 透明的频谱图选择叠加

转载 作者:塔克拉玛干 更新时间:2023-11-03 02:21:04 25 4
gpt4 key购买 nike

我正在尝试在频谱图上创建透明的选择叠加层,但效果不佳。我的意思是结果不是很令人满意。相比之下,绘制在波形顶部的叠加效果很好,但我需要同时支持波形和频谱图 View (以及 future 可能的其他 View )

选择覆盖在波形 View 中工作正常

enter image description here

这是频谱图 View 中的选择叠加层(选择看起来很糟糕,遮住了部分频谱图)

enter image description here

两个 View 的代码 (VCL) 相同

void TWaveDisplayContainer::DrawSelectedRegion(){


if(selRange.selStart.x == selRange.selEnd.x){
DrawCursorPosition( selRange.selStart.x);
return;
}
Graphics::TBitmap *pWaveBmp = eContainerView == WAVEFORM ? pWaveBmpLeft : pSfftBmpLeft;
TRect selRect(selRange.selStart.x, 0, selRange.selEnd.x, pWaveLeft->Height);
TCanvas *pCanvas = pWaveLeft->Canvas;
int copyMode = pCanvas->CopyMode;

pCanvas->Draw(0,0, pWaveBmp);
pCanvas->Brush->Color = clActiveBorder;
pCanvas->CopyMode = cmSrcAnd;
pCanvas->Rectangle(selRect);
pCanvas->CopyRect(selRect, pWaveBmp->Canvas, selRect);
pCanvas->CopyMode = copyMode;

if(numChannels == 2){

TCanvas* pOtherCanvas = pWaveRight->Canvas;
pWaveBmp = eContainerView == WAVEFORM ? pWaveBmpRight :
pSfftBmpRight;
pOtherCanvas->Draw(0,0, pWaveBmp);
pOtherCanvas->Brush->Color = clActiveBorder;
pOtherCanvas->CopyMode = cmSrcAnd;
pOtherCanvas->Rectangle(selRect);
pOtherCanvas->CopyRect(selRect, pWaveBmp->Canvas, selRect);
pOtherCanvas->CopyMode = copyMode;

}
}

所以,我正在使用 cmSrcAnd 复制模式和 CopyRect 方法来进行实际的绘画/绘图(TCanvas 对应于一个设备上下文(Windows 上的 HDC)。我认为,由于频谱图与波形不同,它实际上没有单一的背景颜色,因此在大多数情况下使用简单的混合复制模式效果不佳。

请注意,我仍然可以完成我想要的,但这需要弄乱各个像素,这是我希望尽可能避免的事情)

我主要是在寻找能够执行此操作的 API(VCL 包装 GDI,因此即使 WINAPI 也可以)。

非常感谢任何帮助

最佳答案

我将回答我自己的问题,希望这对某些人有用。因为这显然不可能实现在普通 VCL 或使用 WINAPI 中(某些情况除外),我编写了一个混合位图的简单函数 (32bpp/24bpp ) 叠加颜色(任何颜色)。实际结果还取决于赋予单个像素的红色、绿色和蓝色 分量的权重 (w0,w1)。改变这些会产生分别更倾向于频谱图颜色或叠加层颜色的叠加层。

代码

Graphics::TBitmap *TSelectionOverlay::GetSelectionOverlay(Graphics::TBitmap *pBmp, TColor selColour,
TRect &rect, EChannel eChannel){

Graphics::TBitmap *pSelOverlay = eChannel==LEFT ? pSelOverlayLeft : pSelOverlayRight;

const unsigned cGreenShift = 8;
const unsigned cBlueShift = 16;

const unsigned overlayWidth = abs(rect.right-rect.left);
const unsigned overlayHeight = abs(rect.bottom-rect.top);

pSelOverlay->Width = pBmp->Width;
pSelOverlay->Height = pBmp->Height;

const unsigned startOffset = rect.right>rect.left ? rect.left : rect.right;

pSelOverlay->Assign(pBmp);

unsigned char cRed0, cGreen0, cBlue0,cRed1, cGreen1, cBlue1, bRedColor0, bGreenColor0, bBlueColor0;

cBlue0 = selColour >> cBlueShift;
cGreen0 = selColour >> cGreenShift & 0xFF;
cRed0 = selColour & 0xFF;

unsigned *pPixel;

for(int i=0;i<overlayHeight;i++){

pPixel = (unsigned*)pSelOverlay->ScanLine[i];//provides access to the pixel array
for(int j=0;j<overlayWidth;j++){

unsigned pixel = pPixel[startOffset+j];
cBlue1 = pixel >> cBlueShift;
cGreen1 = pixel >> cGreenShift & 0xFF;
cRed1 = pixel & 0xFF;

//blend the current bitmap pixel with the overlay colour

const float w0 = 0.5f; //these weights influence the appearance of the overlay (here we use 50%)
const float w1 = 0.5f;

bRedColor0 = cRed0*w0+cRed1*w1;
bGreenColor0 = cGreen0*w0+cGreen1*w1);
bBlueColor0 = cBlue0*w0+cBlue1*w1;

pPixel[startOffset+j] = ((bBlueColor0 << cBlueShift) | (bGreenColor0 << cGreenShift)) | bRedColor0;
}
}

return pSelOverlay;
}

请注意,由于某些原因,CopyRectcmSrcCopyCopyMode 值一起使用效果不佳,因此我使用了 Draw 代替。

pCanvas->CopyMode = cmSrcCopy;
pCanvas->CopyRect(dstRect, pSelOverlay->Canvas, srcRec);//this still didn't work well--possibly a bug

所以我用了

pCanvas->Draw(0,0, pSelOverlay);

结果

enter image description here

关于c++ - 透明的频谱图选择叠加,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/48050009/

25 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com