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c++ - C++ 中 SSE 的内存对齐,_aligned_malloc 等效?

转载 作者:塔克拉玛干 更新时间:2023-11-03 01:53:32 25 4
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我想知道如何将此 C 代码转换为 C++ 以实现内存对齐。

float *pResult = (float*) _aligned_malloc(length * sizeof(float), 16);

我看过here然后我试了这个float *pResult = (float*) __attribute__((aligned(16)));

还有这个

float *pResult = __attribute__((aligned(16)));

但两者都给出了类似的错误。

error: expected primary-expression before '__attribute__'|
error: expected ',' or ';' before '__attribute__'|

完整代码

#include "stdafx.h"
#include <xmmintrin.h> // Need this for SSE compiler intrinsics
#include <math.h> // Needed for sqrt in CPU-only version
#include "stdio.h"

int main(int argc, char* argv[])
{
printf("Starting calculation...\n");

const int length = 64000;

// We will be calculating Y = Sin(x) / x, for x = 1->64000

// If you do not properly align your data for SSE instructions, you may take a huge performance hit.
float *pResult = (float*) __attribute__((aligned(16))); // align to 16-byte for SSE
__m128 x;
__m128 xDelta = _mm_set1_ps(4.0f); // Set the xDelta to (4,4,4,4)
__m128 *pResultSSE = (__m128*) pResult;


const int SSELength = length / 4;

for (int stress = 0; stress < 100000; stress++) // lots of stress loops so we can easily use a stopwatch
{
#define TIME_SSE // Define this if you want to run with SSE
#ifdef TIME_SSE
x = _mm_set_ps(4.0f, 3.0f, 2.0f, 1.0f); // Set the initial values of x to (4,3,2,1)
for (int i=0; i < SSELength; i++)
{
__m128 xSqrt = _mm_sqrt_ps(x);
// Note! Division is slow. It's actually faster to take the reciprocal of a number and multiply
// Also note that Division is more accurate than taking the reciprocal and multiplying

#define USE_DIVISION_METHOD
#ifdef USE_FAST_METHOD
__m128 xRecip = _mm_rcp_ps(x);
pResultSSE[i] = _mm_mul_ps(xRecip, xSqrt);
#endif //USE_FAST_METHOD
#ifdef USE_DIVISION_METHOD
pResultSSE[i] = _mm_div_ps(xSqrt, x);
#endif // USE_DIVISION_METHOD

// NOTE! Sometimes, the order in which things are done in SSE may seem reversed.
// When the command above executes, the four floating elements are actually flipped around
// We have already compensated for that flipping by setting the initial x vector to (4,3,2,1) instead of (1,2,3,4)

x = _mm_add_ps(x, xDelta); // Advance x to the next set of numbers
}
#endif // TIME_SSE
#ifndef TIME_SSE
float xFloat = 1.0f;
for (int i=0 ; i < length; i++)
{
pResult[i] = sqrt(xFloat) / xFloat; // Even though division is slow, there are no intrinsic functions like there are in SSE
xFloat += 1.0f;
}
#endif // !TIME_SSE
}

// To prove that the program actually worked
for (int i=0; i < 20; i++)
{
printf("Result[%d] = %f\n", i, pResult[i]);
}

// Results for my particular system
// 23.75 seconds for SSE with reciprocal/multiplication method
// 38.5 seconds for SSE with division method
// 301.5 seconds for CPU

return 0;
}

最佳答案

对于 C++11,您可以使用类似的东西:

struct aligned_float
{
alignas(16) float f[4];
};

static_assert(sizeof(aligned_float) == 4 * sizeof(float), "padding issue");

int main()
{
const int length = 64000;
std::vector<aligned_float> pResult(length / sizeof(aligned_float));

return 0;
}

关于c++ - C++ 中 SSE 的内存对齐,_aligned_malloc 等效?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/23183628/

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