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c# - 在 C++ 中触发事件并在 C# 中处理它们

转载 作者:塔克拉玛干 更新时间:2023-11-03 01:50:14 26 4
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我有一台带有一些数字 I/O 引脚的工业计算机。制造商提供了一些 C++ 库和示例来处理管脚状态变化。

我需要将这些事件集成到 C# 应用程序中。据我所知,执行此操作的最简单方法是:

  1. 为制造商库制作托管 C++/CLI 包装器,在 DIO 引脚发出中断时触发事件。
  2. 引用该包装器并处理 C# 部分中的事件,因为它们是正常的 C# 事件。

我曾尝试使用一些模拟对象来完成这项工作,但没有成功。从文档中,函数 EventHandler 应该完成我的大部分“脏工作”。按照旧线程中可用的信息和 MSDN 文档中的 EventHandler 示例,我最终得到了这个测试代码:

C++/CLI

using namespace System;

public ref class ThresholdReachedEventArgs : public EventArgs
{
public:
property int Threshold;
property DateTime TimeReached;
};

public ref class CppCounter
{
private:
int threshold;
int total;

public:
CppCounter() {};

CppCounter(int passedThreshold)
{
threshold = passedThreshold;
}

void Add(int x)
{
total += x;
if (total >= threshold) {
ThresholdReachedEventArgs^ args = gcnew ThresholdReachedEventArgs();
args->Threshold = threshold;
args->TimeReached = DateTime::Now;
OnThresholdReached(args);
}
}

event EventHandler<ThresholdReachedEventArgs^>^ ThresholdReached;

protected:
virtual void OnThresholdReached(ThresholdReachedEventArgs^ e)
{
ThresholdReached(this, e);
}
};

public ref class SampleHandler
{
public:
static void c_ThresholdReached(Object^ sender, ThresholdReachedEventArgs^ e)
{
Console::WriteLine("The threshold of {0} was reached at {1}.",
e->Threshold, e->TimeReached);
Environment::Exit(0);
}
};

void main()
{
return;
CppCounter^ c = gcnew CppCounter(20);
c->ThresholdReached += gcnew EventHandler<ThresholdReachedEventArgs^>(SampleHandler::c_ThresholdReached);

Console::WriteLine("press 'a' key to increase total");
while (Console::ReadKey(true).KeyChar == 'a') {
Console::WriteLine("adding one");
c->Add(1);
}
}

C#

using System;

namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
CppCounter cc = new CppCounter(5);
//cc.ThresholdReached += cs_ThresholdReached; //<--This is the offending line


Console.WriteLine("press 'a' key to increase total");
while (Console.ReadKey(true).KeyChar == 'a')
{
Console.WriteLine("adding one");
cc.Add(1);
}
}

static void cs_ThresholdReached(object sender, ThresholdReachedEventArgs e)
{
Console.WriteLine("The threshold of {0} was reached at {1}.", e.Threshold, e.TimeReached);
Environment.Exit(0);
}
}

class Counter
{
private int threshold;
private int total;

public Counter(int passedThreshold)
{
threshold = passedThreshold;
}

public void Add(int x)
{
total += x;
if (total >= threshold)
{
ThresholdReachedEventArgs args = new ThresholdReachedEventArgs();
args.Threshold = threshold;
args.TimeReached = DateTime.Now;
OnThresholdReached(args);
}
}

protected virtual void OnThresholdReached(ThresholdReachedEventArgs e)
{
EventHandler<ThresholdReachedEventArgs> handler = ThresholdReached;
if (handler != null)
{
handler(this, e);
}
}

public event EventHandler<ThresholdReachedEventArgs> ThresholdReached;
}

public class ThresholdReachedEventArgs : EventArgs
{
public int Threshold { get; set; }
public DateTime TimeReached { get; set; }
}
}

我做错了什么?我缺少什么吗?

最佳答案

  public class ThresholdReachedEventArgs : EventArgs

代码是正确的,除了这个小故障。您不小心在 C# 代码中重新声明了此类。现在有两个,一个来自您的 C++/CLI 项目,另一个来自您的 C# 项目。这是个问题,.NET 中的类型标识不仅由命名空间名称和类名称决定,还包括它来自的程序集。

所以这是两种不同的类型,编译器试图告诉您它的 C# 版本不是正确的类型。它们具有相同的名称并不能完全帮助您解码错误消息:)

修复非常容易,只需从 C# 代码中删除类声明即可。现在编译器将使用它的 C++/CLI 版本。

关于c# - 在 C++ 中触发事件并在 C# 中处理它们,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/50674904/

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