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c++ - 命名管道 CreateFile() 返回 INVALID_HANDLE_VALUE,GetLastError() 返回 ERROR_PIPE_BUSY

转载 作者:塔克拉玛干 更新时间:2023-11-03 00:45:36 33 4
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我已经编写了一个类来处理命名管道连接,如果我创建了一个实例,关闭它,然后尝试创建另一个实例,调用 CreateFile() 返回 INVALID_HANDLE_VALUE,并且 GetLastError() 返回 ERROR_PIPE_BUSY。这里发生了什么?我该怎么做才能确保对 Connect() 的调用成功?

PipeAsync A, B;

A.Connect("\\\\.\\pipe\\test",5000);
A.Close();

cout << GetLastError(); // some random value
B.Connect("\\\\.\\pipe\\test",5000);
cout << GetLastError(); // 231 (ERROR_PIPE_BUSY)
B.Close();

这是我对 Connect()Close() 的实现

BOOL PipeAsync::Connect(LPCSTR pszPipeName, DWORD dwTimeout)
{
this->pszPipeName = pszPipeName;
this->fExisting = TRUE;
DWORD dwMode = this->fMessageMode ? PIPE_READMODE_MESSAGE : PIPE_READMODE_BYTE;

hPipe = CreateFile(
this->pszPipeName,
GENERIC_READ | GENERIC_WRITE,
0,
NULL,
OPEN_EXISTING,
FILE_FLAG_OVERLAPPED,
NULL);

if( INVALID_HANDLE_VALUE == hPipe )
return FALSE; /* set break point here ; breaks here on second call to Connect() */

if( GetLastError() == ERROR_PIPE_BUSY )
if(!WaitNamedPipe( this->pszPipeName, dwTimeout ))
return FALSE; /* set break point here */

if( !SetNamedPipeHandleState( hPipe, &dwMode, NULL, NULL ) )
return FALSE; /* set break point here */

return TRUE;

}

VOID PipeAsync::Close()
{

if( fExisting )
DisconnectNamedPipe( hPipe );

CloseHandle( hPipe );
}



编辑: 我忘了告诉您我是如何得出结论的...我设置了注释中指示的断点。运行时,它会在第一个断点处停止。

编辑:这是我更新的代码

if( INVALID_HANDLE_VALUE == hPipe )
if( GetLastError() == ERROR_PIPE_BUSY )
{
if(!WaitNamedPipe( this->pszPipeName, dwTimeout ))
return FALSE; /* break-point: breaks here on second call */
}
else
return FALSE; /* break-point /*

现在,WaitNamedPipe() 在第二次调用 Connect() 时返回 false,而 GetLastError() 返回 2,或者 ERROR_FILE_NOT_FOUND

最佳答案

来自 Named Pipe Client :

If the pipe exists but all of its instances are busy, CreateFile returns INVALID_HANDLE_VALUE and the GetLastError function returns ERROR_PIPE_BUSY. When this happens, the named pipe client uses the WaitNamedPipe function to wait for an instance of the named pipe to become available.

该链接包含处理 ERROR_PIPE_BUSY 的示例代码。

编辑:

演示在命名管道上接受和连接的小型可编译示例:

const char* const PIPE_NAME = "\\\\.\\pipe\\test";
const int MAX_CONNECTIONS = 10;

void client_main()
{
DWORD last_error;
unsigned int elapsed_seconds = 0;
const unsigned int timeout_seconds = 5;

HANDLE handle = CreateFile(PIPE_NAME,
GENERIC_READ | GENERIC_WRITE,
0,
0,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
0);

while (INVALID_HANDLE_VALUE == handle &&
elapsed_seconds < timeout_seconds)
{
last_error = GetLastError();

if (last_error != ERROR_PIPE_BUSY)
{
break;
}

Sleep(1 * 1000);
elapsed_seconds++;

handle = CreateFile(PIPE_NAME,
GENERIC_READ | GENERIC_WRITE,
0,
0,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
0);
}

if (INVALID_HANDLE_VALUE == handle)
{
std::cerr << "Failed to connect to pipe " << PIPE_NAME <<
": last_error=" << last_error << "\n";
}
else
{
std::cout << "Connected to pipe " << PIPE_NAME << "\n";
CloseHandle(handle);
}
}

HANDLE _get_server_handle()
{
// Error handling omitted for security descriptor creation.
SECURITY_DESCRIPTOR sd;
InitializeSecurityDescriptor(&sd, SECURITY_DESCRIPTOR_REVISION);
SetSecurityDescriptorDacl(&sd, TRUE, static_cast<PACL>(0), FALSE);

SECURITY_ATTRIBUTES sa;
sa.nLength = sizeof(sa);
sa.lpSecurityDescriptor = &sd;
sa.bInheritHandle = FALSE;

// Create a bi-directional message pipe.
HANDLE handle = CreateNamedPipe(PIPE_NAME,
PIPE_ACCESS_DUPLEX,
PIPE_TYPE_MESSAGE |
PIPE_READMODE_MESSAGE |
PIPE_NOWAIT,
PIPE_UNLIMITED_INSTANCES,
4096,
4096,
0,
&sa);

if (INVALID_HANDLE_VALUE == handle)
{
std::cerr << "Failed to create named pipe handle: last_error=" <<
GetLastError() << "\n";
}

return handle;
}

void server_main()
{
HANDLE handle = _get_server_handle();

if (INVALID_HANDLE_VALUE != handle)
{
int count = 0;
while (count < MAX_CONNECTIONS)
{
BOOL result = ConnectNamedPipe(handle, 0);

const DWORD last_error = GetLastError();

if (ERROR_NO_DATA == last_error)
{
count++;
std::cout << "A client connected and disconnected: count=" <<
count << "\n";
CloseHandle(handle);
handle = _get_server_handle();
}
else if (ERROR_PIPE_CONNECTED == last_error)
{
count++;
std::cout << "A client connected before call to " <<
"ConnectNamedPipe(): count=" << count << "\n";
CloseHandle(handle);
handle = _get_server_handle();
}
else if (ERROR_PIPE_LISTENING != last_error)
{
std::cerr << "Failed to wait for connection: last_error=" <<
GetLastError() << "\n";
CloseHandle(handle);
break;
}
Sleep(100);
}
}
}

int main(int a_argc, char** a_argv)
{
if (2 == a_argc)
{
if (std::string("client") == *(a_argv + 1))
{
for (int i = 0; i < MAX_CONNECTIONS; i++)
{
client_main();
}
}
else if (std::string("server") == *(a_argv + 1))
{
server_main();
}
}
return 0;
}

首先执行服务器端:

pipetest.exe server

然后在客户端执行:

pipetest.exe client

我无法从发布的代码中判断出问题所在。希望这个小例子能帮助您找到问题所在。

关于c++ - 命名管道 CreateFile() 返回 INVALID_HANDLE_VALUE,GetLastError() 返回 ERROR_PIPE_BUSY,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/8529193/

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