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javascript - 在 Javascript 中实现 minimax 算法

转载 作者:塔克拉玛干 更新时间:2023-11-02 21:26:14 26 4
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作为个人练习,我正在尝试实现一个基于 minimax 的井字游戏。我一直在研究我在网上找到的各种语言的例子。我的实现似乎可以正常工作,但在某些边缘情况下 AI 会失败。你可以玩我的版本here

如果您选择 3 个 Angular ,然后选择中心,您将获胜。否则它似乎可以正确执行。我可以在不同的游戏状态下手动运行我的 minmax() 函数,它似乎对 AI 的第一步得分不正确。我担心我实现算法的方式存在根本性的错误。

这是我的代码:

// Board state 'object'
function State(old) {
// Prior board states can be loaded in during minmax recursion
if (typeof old !== 'undefined') {
this.board = old.board.slice(0);
} else {
// Otherwise start with empty board
this.board = ['E','E','E','E','E','E','E','E','E'];
}
// Terminal game flag
this.result = 'active';
// Current player flag
this.turn = "X";
// Label to identify move that results in this state during recursion
this.element = "";
// Function to switch active player for minmax scoring
this.advanceTurn = function() {
this.turn = this.turn === "X" ? "O" : "X";
}
// Function to determine if game is complete
this.isTerminal = function() {
const lines = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6],
];
for (let i = 0; i < lines.length; i++) {
const [a, b, c] = lines[i];
if (this.board[a] !== 'E' && this.board[a] === this.board[b] && this.board[a] === this.board[c]) {
this.result = this.board[a];
return true;
}
}
if (this.moves().length < 1) {
this.result = 'DRAW';
return true;
}
return false;
}
// Function to find all possible moves
this.moves = function() {
arr = this.board.reduce(function(array,el,index){
if (el === 'E') {
array.push(index);
}
return array;
},[]);
return arr;
}
}

// Recursive minmax function
function minmax(state) {
// 1) If the state is terminal, return the score from O's perspective
if (state.isTerminal() === true) {
if (state.result === 'X') {
return -10;
} else if (state.result === 'O') {
return 10;
} else {
return 0;
}
}

// Generate list of possible new game states (moves)
newStatesSet = state.moves().map(function (el) {
var newState = new State(state);
newState.board[el] = state.turn.slice(0);
newState.advanceTurn();
newState.element = el;
return newState;
});

// Array to hold all child scores
var newStateScores = [];

// For each of these states, add the minmax score of
// that state to the scoreList
newStatesSet.forEach(function(newState) {
var newStateScore = minmax(newState);
newStateScores.push(newStateScore);
});
stateScore = Math.min(...newStateScores);
return stateScore;
}

function aiMove(state) {
var possibleScores = [];
var possibleMoves = [];
var possibleStates = state.moves().map(function(el) {
var newState = new State(state);
possibleMoves.push(el);
newState.board[el] = 'O';
possibleScores.push(minmax(newState));
return newState;
});
if (possibleMoves.length < 1) {
return -1;
}
console.log(possibleStates);
console.log(possibleScores);
function indexOfMax(arr) {
var max = arr.reduce(function(a,b) {
return b > a ? b : a;
});
return arr.indexOf(max);
}
return possibleMoves[indexOfMax(possibleScores)];
}

var game = new State();
game.board = ['E','E','E',
'O','E','E',
'X','E','X']
game.turn = 'O';
//console.log(minmax(game));
console.log(aiMove(game));

最佳答案

MiniMini算法

我认为这里的递归 minmax 函数有问题:

stateScore = Math.min(...newStateScores);

这总是计算最小值,所以您实际上是在运行一个算法,其中在递归中 X 和 O 合作使 X 获胜!

(在您的顶层确实使用了 max,但不在递归中。)

您可以根据 state.turn 选择最大值或最小值来解决此问题。

关于javascript - 在 Javascript 中实现 minimax 算法,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/42062178/

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