gpt4 book ai didi

javascript - 如何将对象添加到单击事件处理程序内的 three.js 场景?

转载 作者:塔克拉玛干 更新时间:2023-11-02 20:25:16 27 4
gpt4 key购买 nike

给定一个在文档就绪时初始化的 three.js 场景,当用户在 init() 函数已经触发后触发点击事件时,我如何添加一个 3D 对象(例如一个简单的立方体)?

这是一个 fiddle已经有场景设置。

var camera, scene, renderer;
var geometry, material, mesh;

window.addEventListener("click", onClick, false);


function onClick() {
alert("Replace me with code to add an object!");
}

var init = function () {

renderer = new THREE.CanvasRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);

camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 1, 1000);
camera.position.z = 500;

scene = new THREE.Scene();

geometry = new THREE.CubeGeometry(200, 200, 200);
material = new THREE.MeshBasicMaterial({
color: 0x000000,
wireframe: true,
wireframeLinewidth: 2
});

mesh = new THREE.Mesh(geometry, material);
scene.add(mesh);

}

var animate = function () {

requestAnimationFrame(animate);

mesh.rotation.x = Date.now() * 0.0005;
mesh.rotation.y = Date.now() * 0.001;

renderer.render(scene, camera);

}

init();
animate();

最佳答案

获取元素id

var el = document.getElementById("element-id");

添加事件

el.addEventListener("click", addCube, false);


function addCube(){
var geometry = new THREE.CubeGeometry( 200, 200, 200 );

var material = new THREE.MeshBasicMaterial( { color: 0x000000 } );

var mesh = new THREE.Mesh( geometry, material );

//scene is global
scene.add(mesh);
}

或者用jquery

$(element).click(addCube);

关于javascript - 如何将对象添加到单击事件处理程序内的 three.js 场景?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/18293593/

27 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com