gpt4 book ai didi

ios - 反向图像遮蔽

转载 作者:塔克拉玛干 更新时间:2023-11-02 20:11:38 27 4
gpt4 key购买 nike

在 IOS SDK 中,我可以屏蔽图像但不能反转图像屏蔽。我的意思是,我有一个具有矩形部分的制作图像,现在我屏蔽图像并获得附加图像,但我想要相反的结果。

我得到图像作为结果。 enter image description here

虽然我需要这个作为结果。

enter image description here

请帮助我实现它。

...编辑...我的代码

 UIGraphicsBeginImageContextWithOptions(self.imageView.frame.size, NO, 0.0);
CGContextRef context = UIGraphicsGetCurrentContext();

CGContextTranslateCTM(context, 0.0, self.imageView.frame.size.height);
CGContextScaleCTM(context, 1.0, -1.0);

CGImageRef maskImage = [[UIImage imageNamed:@"2.png"] CGImage];
CGContextClipToMask(context, self.imageView.bounds, maskImage);

CGContextTranslateCTM(context, 0.0, self.imageView.frame.size.height);
CGContextScaleCTM(context, 1.0, -1.0);

[[self.imageView image] drawInRect:self.imageView.bounds];

UIImage *image11 = UIGraphicsGetImageFromCurrentImageContext();

self.imageView.image = image11;

谢谢

最佳答案

我分两步实现了。可能不是最好的方法,但它确实有效。

  1. 反转你的蒙版图像。
  2. 面具

请看下面的代码。

 - (void)viewDidLoad
{
[super viewDidLoad];

_imageView = [[UIImageView alloc] initWithImage:i(@"test1.jpg")];
_imageView.image = [self maskImage:i(@"face.jpg") withMask:[self negativeImage]];
[self.view addSubview:_imageView];
}

下面的方法摘自here

- (UIImage *)negativeImage
{
// get width and height as integers, since we'll be using them as
// array subscripts, etc, and this'll save a whole lot of casting
CGSize size = self.imageView.frame.size;
int width = size.width;
int height = size.height;

// Create a suitable RGB+alpha bitmap context in BGRA colour space
CGColorSpaceRef colourSpace = CGColorSpaceCreateDeviceRGB();
unsigned char *memoryPool = (unsigned char *)calloc(width*height*4, 1);
CGContextRef context = CGBitmapContextCreate(memoryPool, width, height, 8, width * 4, colourSpace, kCGBitmapByteOrder32Big | kCGImageAlphaPremultipliedLast);
CGColorSpaceRelease(colourSpace);

// draw the current image to the newly created context
CGContextDrawImage(context, CGRectMake(0, 0, width, height), [self.imageView.image CGImage]);

// run through every pixel, a scan line at a time...
for(int y = 0; y < height; y++)
{
// get a pointer to the start of this scan line
unsigned char *linePointer = &memoryPool[y * width * 4];

// step through the pixels one by one...
for(int x = 0; x < width; x++)
{
// get RGB values. We're dealing with premultiplied alpha
// here, so we need to divide by the alpha channel (if it
// isn't zero, of course) to get uninflected RGB. We
// multiply by 255 to keep precision while still using
// integers
int r, g, b;
if(linePointer[3])
{
r = linePointer[0] * 255 / linePointer[3];
g = linePointer[1] * 255 / linePointer[3];
b = linePointer[2] * 255 / linePointer[3];
}
else
r = g = b = 0;

// perform the colour inversion
r = 255 - r;
g = 255 - g;
b = 255 - b;

// multiply by alpha again, divide by 255 to undo the
// scaling before, store the new values and advance
// the pointer we're reading pixel data from
linePointer[0] = r * linePointer[3] / 255;
linePointer[1] = g * linePointer[3] / 255;
linePointer[2] = b * linePointer[3] / 255;
linePointer += 4;
}
}

// get a CG image from the context, wrap that into a
// UIImage
CGImageRef cgImage = CGBitmapContextCreateImage(context);
UIImage *returnImage = [UIImage imageWithCGImage:cgImage];

// clean up
CGImageRelease(cgImage);
CGContextRelease(context);
free(memoryPool);

// and return
return returnImage;
}

以下方法取自here .

- (UIImage*) maskImage:(UIImage *)image withMask:(UIImage *)maskImage {

CGImageRef maskRef = maskImage.CGImage;

CGImageRef mask = CGImageMaskCreate(CGImageGetWidth(maskRef),
CGImageGetHeight(maskRef),
CGImageGetBitsPerComponent(maskRef),
CGImageGetBitsPerPixel(maskRef),
CGImageGetBytesPerRow(maskRef),
CGImageGetDataProvider(maskRef), NULL, false);

CGImageRef masked = CGImageCreateWithMask([image CGImage], mask);


return [UIImage imageWithCGImage:masked];

}

关于ios - 反向图像遮蔽,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/18286570/

27 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com