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ios - 以编程方式锁定 iDevice 方向

转载 作者:塔克拉玛干 更新时间:2023-11-02 09:56:00 27 4
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在我们正在开发的应用程序中,我们可以选择让用户选择首选方向(即,如果他们选择Portrait,应用程序将锁定为纵向方向,Landscape 并且如果选择了 Both 应用程序将在所有方向上工作) 我正在分享我尝试过的代码,我不确定这个功能是否完全可行

//MARK:- ORIENTATION
func changeOrientation(orientation: String) {
switch orientation {
case "Portrait":
UserDefaults.standard.set("Portrait", forKey: UserDefaultsKeys.preferredOrientation)
appDelegate.preferredOrientation = "Portrait"
let value = UIInterfaceOrientation.portrait.rawValue
UIDevice.current.setValue(value, forKey: "orientation")
break
case "Landscape":
UserDefaults.standard.set("Landscape", forKey: UserDefaultsKeys.preferredOrientation)
appDelegate.preferredOrientation = "Landscape"
let value = UIInterfaceOrientation.landscapeLeft.rawValue
UIDevice.current.setValue(value, forKey: "orientation")
break
default:
UserDefaults.standard.set("Both", forKey: UserDefaultsKeys.preferredOrientation)
appDelegate.preferredOrientation = "Both"
break
}
/*not necessary*/
let vc = UIViewController()
UIViewController.attemptRotationToDeviceOrientation()//forces to rotate
/*not necessary*/
self.present(vc, animated: false, completion: nil)
UIView.animate(withDuration: 0.3, animations: {
vc.dismiss(animated: false, completion: nil)
})
/*not necessary*/
}

open override var supportedInterfaceOrientations: UIInterfaceOrientationMask{
get {
switch appDelegate.preferredOrientation {
case "Portrait":
return .portrait
case "Landscape":
return .landscape
default:
return .all
}
}
}

open override var shouldAutorotate: Bool {
get {
return true
}
}

但是,如果我在纵向模式下选择“横向”,它会自动切换到横向。但是,如果我将设备旋转回纵向,它也能正常工作(这不应该按照要求工作)。该要求类似于我们仅使用纵向模式设置项目时发生的情况,以及当设备旋转到横向模式时它的行为方式。

最佳答案

我刚刚写了一个示例项目来测试这是否可行。好吧,我想是的!不幸的是

UIViewController.attemptRotationToDeviceOrientation()

并没有像我希望的那样神奇地完成工作 - 它比那更复杂一点。请看下面的代码。您需要的所有魔法都发生在 forceChangeOrientations 操作中。

    class ViewController: UIViewController {

enum Orientation {
case Landscape
case Portrait

mutating func changeOrientation() {
if self == .Portrait {
self = .Landscape
}
else {
self = .Portrait
}
}

func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
switch self {
case .Landscape:
return .Landscape
case .Portrait:
return .Portrait
}
}

func preferredInterfaceOrientationForPresentation() -> UIInterfaceOrientation {
switch self {
case .Landscape:
return UIInterfaceOrientation.LandscapeLeft
case .Portrait:
return .Portrait
}
}
}

var currentOrientation: Orientation = .Portrait

// Returns a Boolean value indicating whether the view controller's contents should auto rotate.
override func shouldAutorotate() -> Bool {
return true
}

// Returns all of the interface orientations that the view controller supports.
override func supportedInterfaceOrientations() -> UIInterfaceOrientationMask {
return currentOrientation.supportedInterfaceOrientations() //UIInterfaceOrientationMask.All
}

// Returns the interface orientation to use when presenting the view controller.
override func preferredInterfaceOrientationForPresentation() -> UIInterfaceOrientation {
return UIInterfaceOrientation.Portrait
}

@IBAction func forceChangeOrientations(sender: AnyObject) {
self.currentOrientation.changeOrientation()

let value = self.currentOrientation.preferredInterfaceOrientationForPresentation().rawValue
UIDevice.currentDevice().setValue(value, forKey: "orientation")
UIViewController.attemptRotationToDeviceOrientation()
}

}

关于ios - 以编程方式锁定 iDevice 方向,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/39996894/

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