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ios - 检测点击标注的标题

转载 作者:塔克拉玛干 更新时间:2023-11-02 09:51:07 25 4
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如何检测点击注释标注的标题?我已经有一个右标注配件和一个左标注配件,但我想检测用户是否点击了标题(位于标注的中心)。

如果这不可能,如何在点击标题时禁用隐藏标注?

最佳答案

现在回答你的问题有点晚了,但我最近正在处理同样的问题,我自己通过反复试验来解决我的问题。也许我可以帮助处理同样问题的人。

您还可以使用一些自定义注释和标注 View 类,那里有很多示例。但是,还有另一种无需使用复杂的外部类即可解决此问题的简单方法。

问题定义:我希望能够通过在标注 View 中触摸来触发某些方法。我不想使用右或左辅助按钮。但是当我触摸标注 View 时, View 会立即消失。

解决方案的简短说明:只需我们使用带有“hittest”的自定义“MKPinAnnotationView”来检测标注 View 中的触摸。

您还可以在文章末尾找到 github 项目链接。

touchableCallOutsViewController.h

//
// touchableCallOutsViewController.h
// touchableCallOuts
//
// Created by yasin turkoglu on 20.11.2012.
// Copyright (c) 2012 yasin turkoglu. All rights reserved.
//

#import <UIKit/UIKit.h>
#import <MapKit/MapKit.h>


@class myCustomPinAnnotationClass;

@interface touchableCallOutsViewController : UIViewController <MKMapViewDelegate> {
MKMapView *myMapView;
int pinCounter;
myCustomPinAnnotationClass *myAnnotation;
CLLocationCoordinate2D selectedPinCoordinate;
int selectedPinNumber;
}

@property (strong, nonatomic) MKMapView *myMapView;
@property (strong, nonatomic) myCustomPinAnnotationClass *myAnnotation;
@end

touchableCallOutsViewController.m

//
// touchableCallOutsViewController.m
// touchableCallOuts
//
// Created by yasin turkoglu on 20.11.2012.
// Copyright (c) 2012 yasin turkoglu. All rights reserved.
//

#import "touchableCallOutsViewController.h"
#import "myCustomPinAnnotationClass.h"

@interface touchableCallOutsViewController ()

@end



@implementation touchableCallOutsViewController

@synthesize myMapView;
@synthesize myAnnotation;

- (void)viewDidLoad
{

//first we create mapview and add pin annotation

myMapView = [[MKMapView alloc]initWithFrame:self.view.frame];
myMapView.delegate = self;
MKCoordinateRegion region = {{0,0},{1.0,1.0}};
region.center.latitude = 41.036651; //user defined
region.center.longitude = 28.983870;//user defined
[myMapView setRegion:region animated:YES];
[self.view addSubview:myMapView];

//we define long press recognizer for 2 seconds and add our map view to add new pin when you press 2 seconds on map view
UILongPressGestureRecognizer *lngPrs = [[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(handleMyLongPress:)];
lngPrs.minimumPressDuration = 2.0;
[myMapView addGestureRecognizer:lngPrs];

pinCounter = 1; //this variable hold pin numbers and increment 1 when new pin added.

myAnnotation = [[myCustomPinAnnotationClass alloc]initWithName:[NSString stringWithFormat:@"Pin %i",pinCounter] description:@"touch here to see pin coordinates" pinNum:pinCounter coordinate:region.center];
[myMapView addAnnotation:myAnnotation];

}

- (void)handleMyLongPress:(UIGestureRecognizer *)gestureRecognizer
{
if (gestureRecognizer.state != UIGestureRecognizerStateBegan) {

}else{
//when we press more than 2 seconds on map view UILongPressGestureRecognizer triggered this method and call our custom MKPinAnnotationView class and add annotation.
CGPoint touchPoint = [gestureRecognizer locationInView:myMapView];
CLLocationCoordinate2D touchMapCoordinate = [myMapView convertPoint:touchPoint toCoordinateFromView:myMapView];
pinCounter++;
myAnnotation = [[myCustomPinAnnotationClass alloc]initWithName:[NSString stringWithFormat:@"Pin %i",pinCounter] description:@"touch here to see pin coordinates" pinNum:pinCounter coordinate:touchMapCoordinate];
[myMapView addAnnotation:myAnnotation];
}
}

- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id<MKAnnotation>)annotation
{
//when new annotation added by us, new annotation property will set here
static NSString *identifier = @"myPins";
if ([annotation isKindOfClass:[myCustomPinAnnotationClass class]]) {
myCustomPinAnnotationClass *annotationView = (myCustomPinAnnotationClass *) [self.myMapView dequeueReusableAnnotationViewWithIdentifier:identifier];

if (annotationView == nil) {
annotationView = [[myCustomPinAnnotationClass alloc] initWithAnnotation:annotation reuseIdentifier:identifier];
} else {
annotationView.annotation = annotation;
}

myAnnotation = (myCustomPinAnnotationClass *)annotation;

annotationView.pinColor = MKPinAnnotationColorGreen;
annotationView.enabled = YES;
annotationView.draggable = YES;
annotationView.canShowCallout = YES;
[annotationView setSelected:YES animated:YES];
return annotationView;

}
return nil;

}

- (void)mapView:(MKMapView *)mapView didSelectAnnotationView:(MKAnnotationView *)view
{

//if you select any annotation to show their callout sellected annotation pin number and coordinate setted and call findcallot method
myAnnotation = (myCustomPinAnnotationClass *)view.annotation;
selectedPinCoordinate = myAnnotation.coordinate;
selectedPinNumber = myAnnotation.pinNum;
[self findCallOut:myMapView];
}


- (void)findCallOut:(UIView *)node
{
//this method dig our mapview with for loop until find callout view class named "UICalloutView"

if([node isKindOfClass:[NSClassFromString(@"UICalloutView") class]]){

//this method trigered together with callout open animation.

//in UICalloutView we have callout bubble image
//we dig it with for loop to find this image height
float buubleHeight = 0.0;
for(UIImageView *bubbleComponents in node.subviews){
//when we find callout bubble image take height to set our touchable area height
buubleHeight = bubbleComponents.frame.size.height;
break;
}



//this method triger with callout open animation as I said before
//ant this bouncing open animation distort actual size of callout view
//so when this happens we also get transform value of callout view and make proportion to find exact sizes.
CGFloat nodeTransformRatio = node.transform.a;
CGFloat calculatedWidth = roundf(node.frame.size.width / nodeTransformRatio);
CGFloat calculatedHeight = roundf(buubleHeight / nodeTransformRatio);

//now create a new UIView and sized according to callout view.
UIView *touchableView = [[UIView alloc]initWithFrame:CGRectMake(0.0, 0.0, calculatedWidth, calculatedHeight)];
touchableView.userInteractionEnabled = YES;

//we add new single tap gesture recognizer to triger desired method when users touching to the callout
UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(doSomething)];
[touchableView addGestureRecognizer:singleTap];
//and finaly we add this newly created view in callout view to receive touches.
[node addSubview:touchableView];

}else{
//loop self until find a "UICalloutView"
for(UIView *child in node.subviews){
[self findCallOut:child];
}
}
}

- (void)doSomething
{
//this method call allert view our preseted variables when users touch callout view.
UIAlertView *alertHolder = [[UIAlertView alloc] initWithTitle:[NSString stringWithFormat:@"You're touched the Pin %i CallOut",selectedPinNumber] message:[NSString stringWithFormat:@"lat : %f\nlong : %f",selectedPinCoordinate.latitude,selectedPinCoordinate.longitude] delegate:self cancelButtonTitle:nil otherButtonTitles:@"ok",nil];
[alertHolder show];

}

- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}

@end

myCustomPinAnnotationClass.h

//
// myCustomPinAnnotationClass.h
// touchableCallOuts
//
// Created by yasin turkoglu on 20.11.2012.
// Copyright (c) 2012 yasin turkoglu. All rights reserved.
//

#import <MapKit/MapKit.h>


@interface myCustomPinAnnotationClass : MKPinAnnotationView <MKAnnotation> {
NSString *_name;
NSString *_description;
int _pinNum;
CLLocationCoordinate2D _coordinate;
}

@property (copy) NSString *name;
@property (copy) NSString *description;
@property (nonatomic, readonly) int pinNum;
@property (nonatomic, readonly) CLLocationCoordinate2D coordinate;

- (id)initWithName:(NSString*)header description:(NSString*)description pinNum:(int)pinNum coordinate:(CLLocationCoordinate2D)coordinate;

@end

myCustomPinAnnotationClass.m

//
// myCustomPinAnnotationClass.m
// touchableCallOuts
//
// Created by yasin turkoglu on 20.11.2012.
// Copyright (c) 2012 yasin turkoglu. All rights reserved.
//

#import "myCustomPinAnnotationClass.h"

@implementation myCustomPinAnnotationClass

@synthesize name = _name;
@synthesize description = _description;
@synthesize pinNum = _pinNum;
@synthesize coordinate = _coordinate;


- (id)initWithName:(NSString*)header description:(NSString*)description pinNum:(int)pinNum coordinate:(CLLocationCoordinate2D)coordinate
{
self = [super init];
if (self) {
_name = [header copy];
_description = [description copy];
_pinNum = pinNum;
_coordinate = coordinate;
}
return self;
}

- (void)setCoordinate:(CLLocationCoordinate2D)newCoordinate
{
_coordinate = newCoordinate;
}

- (NSString *)title {
return _name;
}

- (NSString *)subtitle {
return _description;
}

- (int)tag {
return _pinNum;
}

-(UIView*)hitTest:(CGPoint)point withEvent:(UIEvent*)event
{
//test touched point in map view
//when hit test return nil callout close immediately by default
UIView* hitView = [super hitTest:point withEvent:event];
// if hittest return nil test touch point
if (hitView == nil){
//dig view to find custom touchable view lately added by us
for(UIView *firstView in self.subviews){
if([firstView isKindOfClass:[NSClassFromString(@"UICalloutView") class]]){
for(UIView *touchableView in firstView.subviews){
if([touchableView isKindOfClass:[UIView class]]){ //this is our touchable view class
//define touchable area
CGRect touchableArea = CGRectMake(firstView.frame.origin.x, firstView.frame.origin.y, touchableView.frame.size.width, touchableView.frame.size.height);
//test touch point if in touchable area
if (CGRectContainsPoint(touchableArea, point)){
//if touch point is in touchable area return touchable view as a touched view
hitView = touchableView;
}
}
}
}
}
}
return hitView;
}

@end

在这里您可以下载带有源代码的完整项目 list https://github.com/ytur/touchableCallOutsForIOSMaps

关于ios - 检测点击标注的标题,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/8469539/

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