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ios - 在 uiscrollview 中滑动不能正常工作

转载 作者:塔克拉玛干 更新时间:2023-11-02 09:43:39 25 4
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我有一个名为 templateViewUISrollView。我必须向其添加滑动手势,以允许用户向左/向右滑动以查看另一个模板。问题是大多数时候用户无法轻松滑动,因为 View 向下/向上滚动而不是滑动到另一个 View 。他的手指需要严格水平对齐才能滑动到另一个页面,从用户体验的角度来看,这是 Not Acceptable 。

知道如何处理此类情况吗?有没有办法实现一个角度来检测滑动手势?或者,有没有办法将其作为检测具有特定角度的斜线的自定义手势?

提前致谢。

最佳答案

尝试实现 UIGestureRecognizer Delegate 方法。当 gestureRecognizer 或 otherGestureRecognizer 对手势的识别会阻止其他手势识别器识别其手势时,将调用此方法。请注意,返回 YES 保证允许同时识别。

- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer 
shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
{
return YES;
}

引用: UIGestureRecognizer Protocol

在初始化滑动手势时,不要忘记分配委托(delegate)。

更新 1 创建您自己的手势

您始终可以继承 UIGestureRecognizer 类并实现 touchesBegantouchesMovedtouchesEnded 方法 - 根据您自己的情况手动管理手势状态需要。

我发布了一些实现自定义 EdgeGestureRecognizer 的示例代码,以便您更好地理解。

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesBegan:touches withEvent:event];
UITouch *touch = touches.anyObject;
CGPoint location = [touches.anyObject locationInView:self.view];

// if not single finger, then fail

if ([touches count] != 1)
{
self.state = UIGestureRecognizerStateFailed;
return;
}
//put here some logics for your case. For instance, you can register
//here your first touch location, it will help
//you to calculate the angle after.
}

- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
[super touchesMoved:touches withEvent:event];

if (self.state == UIGestureRecognizerStateFailed) return;

UITouch *touch = touches.anyObject;
self.previousPoint = self.currentPoint;
self.previousPointTime = self.currentPointTime;
self.currentPoint = [touch locationInView:self.view];
self.currentPointTime = touch.timestamp;

if (self.state == UIGestureRecognizerStatePossible)
{
CGPoint translate = CGPointMake(self.currentPoint.x - self.startPoint.x, self.currentPoint.y - self.startPoint.y);

// see if we've moved the necessary minimum distance

if (sqrt(translate.x * translate.x + translate.y * translate.y) >= self.minimumRecognitionDistance)
{
// recognize if the angle is roughly horizontal, otherwise fail

double angle = atan2(translate.y, translate.x);

if ([self isAngleCloseEnough:angle])
self.state = UIGestureRecognizerStateBegan;
else
self.state = UIGestureRecognizerStateFailed;
}
}
else if (self.state == UIGestureRecognizerStateBegan)
{
self.state = UIGestureRecognizerStateChanged;
}
}

关于ios - 在 uiscrollview 中滑动不能正常工作,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/22426447/

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