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添加 ImageLoader 时 getInstance(this) 中的 Android Volley 错误

转载 作者:塔克拉玛干 更新时间:2023-11-02 09:07:52 27 4
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我在跟进image cashing tutorial using Volley在 Android 开发人员中,我在请求图像请求和缓存它时遇到问题,我猜是因为我创建的单例(从教程中复制)。

我的 Eclipse 在 getInstance(this) 中给出了错误,因为这是上下文,我正在请求一张我猜想的图像。

ImageRequest request = new ImageRequest(
url,
new Response.Listener<Bitmap>() {
@Override
public void onResponse(Bitmap bitmap) {
mNetworkImageView = (NetworkImageView) findViewById(R.id.ImageView);
mImageLoader = MySingleton.getInstance(this).getImageLoader();
mNetworkImageView.setImageUrl(IMAGE_URL, mImageLoader);
// mImageLoader = MySingleton.getInstance(this).getImageLoader();
// mImageLoader.get(IMAGE_URL, ImageLoader.getImageListener(mImageView,
// R.drawable.ic_launcher, R.drawable.ic_launcher));
}
},
0,
0,
null,
new Response.ErrorListener() {
public void onErrorResponse(VolleyError error) {
// mImageView.setImageResource(R.drawable.ic_launcher);
}
});
MySingleton.getInstance(this).addToRequestQueue(request);

这是单例:

package com.example.p;

import com.android.volley.Request;
import com.android.volley.RequestQueue;
import com.android.volley.toolbox.ImageLoader;
import com.android.volley.toolbox.Volley;

import android.content.Context;
import android.graphics.Bitmap;
import android.support.v4.util.LruCache;

public class MySingleton {
private static MySingleton mInstance;
private RequestQueue mRequestQueue;
private ImageLoader mImageLoader;
private static Context mCtx;

private MySingleton(Context context) {
mCtx = context;
mRequestQueue = getRequestQueue();

mImageLoader = new ImageLoader(
mRequestQueue,
new ImageLoader.ImageCache() {
private final LruCache<String, Bitmap>
cache = new LruCache<String, Bitmap>(20);

@Override
public Bitmap getBitmap(String url) {
return cache.get(url);
}

@Override
public void putBitmap(String url, Bitmap bitmap) {
cache.put(url, bitmap);
}
});
}

public static synchronized MySingleton getInstance(Context context) {
if (mInstance == null) {
mInstance = new MySingleton(context);
}
return mInstance;
}

public RequestQueue getRequestQueue() {
if (mRequestQueue == null) {
// getApplicationContext() is key, it keeps you from leaking the
// Activity or BroadcastReceiver if someone passes one in.
mRequestQueue = Volley.newRequestQueue(mCtx.getApplicationContext());
}
return mRequestQueue;
}

public <T> void addToRequestQueue(Request<T> req) {
getRequestQueue().add(req);
}

public ImageLoader getImageLoader() {
return mImageLoader;
}
}

我能够获取图像并以这种方式显示它,但我需要缓存它,所以我猜它是将它添加到请求中,对吗? .. 有帮助吗?

mNetworkImageView = (NetworkImageView) findViewById(R.id.ImageView);
mImageLoader = MySingleton.getInstance(this).getImageLoader();
mNetworkImageView.setImageUrl(IMAGE_URL, mImageLoader);

最佳答案

这是我的工作示例代码。希望这有助于:

主要 Activity .java:

import ...

public class MainActivity extends Activity {

final Context mContext = this;

@Override

protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);

NetworkImageView mNetworkImageView = (NetworkImageView) findViewById(R.id.networkImageView);

String mUrl = "http://192.168.0.100/api/getimage";
mNetworkImageView.setImageUrl(mUrl, VolleySingleton.getInstance(mContext).getImageLoader());
}

...

}

VolleySingleton.java:

public class VolleySingleton {
private static VolleySingleton mInstance;
private RequestQueue mRequestQueue;
private ImageLoader mImageLoader;
private static Context mContext;

private VolleySingleton(Context context) {
mContext = context;
mRequestQueue = getRequestQueue();

mImageLoader = new ImageLoader(mRequestQueue,
new ImageLoader.ImageCache() {
private final LruCache<String, Bitmap>
cache = new LruCache<>(20);

@Override
public Bitmap getBitmap(String url) {
return cache.get(url);
}

@Override
public void putBitmap(String url, Bitmap bitmap) {
cache.put(url, bitmap);
}
});
}

public static synchronized VolleySingleton getInstance(Context context) {
if (mInstance == null) {
mInstance = new VolleySingleton(context);
}
return mInstance;
}

private RequestQueue getRequestQueue() {
if (mRequestQueue == null) {
// getApplicationContext() is key, it keeps you from leaking the
// Activity or BroadcastReceiver if someone passes one in.
mRequestQueue = Volley.newRequestQueue(mContext.getApplicationContext(), 10 * 1024 * 1024); // this for caching
}
return mRequestQueue;
}

public <T> void addToRequestQueue(Request<T> req) {
getRequestQueue().add(req);
}

public ImageLoader getImageLoader() {
return mImageLoader;
}
}

activity_main.xml:

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
tools:context=".MainActivity">

<com.android.volley.toolbox.NetworkImageView
android:id="@+id/networkImageView"
android:layout_width="match_parent"
android:layout_height="wrap_content" />

</LinearLayout>

AndroidManifest.xml:

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.volleyapp" >

<uses-permission android:name="android.permission.INTERNET" />

<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name=".MainActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />

<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>

</manifest>

关于添加 ImageLoader 时 getInstance(this) 中的 Android Volley 错误,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/31972334/

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