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Android valgrind 构建失败

转载 作者:塔克拉玛干 更新时间:2023-11-02 08:51:22 28 4
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您好,我正在尝试为 android-arm 构建 valgrind。在 Linux Mint 13 上它失败了:

$ make
echo "# This is a generated file, composed of the following suppression rules:" > default.supp
echo "# " exp-sgcheck.supp xfree-3.supp xfree-4.supp glibc-2.X-drd.supp glibc-2.34567-NPTL-helgrind.supp glibc-2.X.supp >> default.supp
cat exp-sgcheck.supp xfree-3.supp xfree-4.supp glibc-2.X-drd.supp glibc-2.34567-NPTL-helgrind.supp glibc-2.X.supp >> default.supp
make all-recursive
make[1]: Entering directory `/home/matt/Desktop/valgrind/valgrind-3.8.1'
Making all in include
make[2]: Entering directory `/home/matt/Desktop/valgrind/valgrind-3.8.1/include'
make[2]: Nothing to be done for `all'.
make[2]: Leaving directory `/home/matt/Desktop/valgrind/valgrind-3.8.1/include'
Making all in VEX
make[2]: Entering directory `/home/matt/Desktop/valgrind/valgrind-3.8.1/VEX'
make all-am
make[3]: Entering directory `/home/matt/Desktop/valgrind/valgrind-3.8.1/VEX'
gcc -DHAVE_CONFIG_H -I. -I.. -I.. -I../include -I../VEX/pub -DVGA_arm=1 -DVGO_linux=1 -DVGP_arm_linux=1 -DVGPV_arm_linux_vanilla=1 -Ipriv -m32 -O2 -g -Wall -Wmissing-prototypes -Wshadow -Wpointer-arith -Wstrict-prototypes -Wmissing-declarations -Wno-format-zero-length -fno-strict-aliasing -fno-builtin -marm -mcpu=cortex-a8 -Wbad-function-cast -Wcast-qual -Wcast-align -fstrict-aliasing -Wno-long-long -Wno-pointer-sign -fno-stack-protector -MT libvex_arm_linux_a-main_globals.o -MD -MP -MF .deps/libvex_arm_linux_a-main_globals.Tpo -c -o libvex_arm_linux_a-main_globals.o `test -f 'priv/main_globals.c' || echo './'`priv/main_globals.c
gcc: warning: ‘-mcpu=’ is deprecated; use ‘-mtune=’ or ‘-march=’ instead
cc1: error: unrecognised command line option ‘-marm’
priv/main_globals.c:1:0: error: bad value (cortex-a8) for -mtune= switch
make[3]: *** [libvex_arm_linux_a-main_globals.o] Error 1
make[3]: Leaving directory `/home/matt/Desktop/valgrind/valgrind-3.8.1/VEX'
make[2]: *** [all] Error 2
make[2]: Leaving directory `/home/matt/Desktop/valgrind/valgrind-3.8.1/VEX'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/home/matt/Desktop/valgrind/valgrind-3.8.1'
make: *** [all] Error 2

我正在使用 ndk-r8e 和 valgrind 3.8.1。配置结束于:

     Maximum build arch: arm
Primary build arch: arm
Secondary build arch:
Build OS: linux
Primary build target: ARM_LINUX
Secondary build target:
Platform variant: vanilla
Primary -DVGPV string: -DVGPV_arm_linux_vanilla=1
Default supp files: exp-sgcheck.supp xfree-3.supp xfree-4.supp glibc-2.X-drd.supp glibc-2.34567-NPTL-helgrind.supp glibc-2.X.supp

我该怎么做才能解决这个问题?或者,是否有任何我可以使用的预构建 android-arm valgrind 二进制文件?

最佳答案

要构建和安装适用于 Android 的 Valgrind,请使用下面的 bash 脚本,我更喜欢调用它 build_valgrind.sh

要使用 RUN_HELLO_JNI_THROUGH_VALGRIND=true 运行,您需要在运行以下脚本的目录中添加两个额外的脚本(bootstrap_valgrind.shstart_valgrind.sh)。

使用 RUN_HELLO_JNI_THROUGH_VALGRIND=true 标志运行脚本将从 Android NDK HOME 内的示例目录构建 hello-jni 应用程序,将其部署到手机并通过 Valgrind 运行它,使用 callgrind 或 memcheck 工具,您可以在 start_valgrind.sh 脚本中指定。

其他两个脚本在这里描述:https://stackoverflow.com/a/19235439/313113

这是我的目录结构:

|-- build_valgrind.sh (the script below)
|-- bootstrap_valgrind.sh (second script from https://stackoverflow.com/a/19235439/313113)
|-- start_valgrind.sh (first script from https://stackoverflow.com/a/19235439/313113)
|-- valgrind-3.10.0 (will be extracted by build_valgrind.sh)
`-- valgrind-3.10.0.tar.bz2 (will be downloaded by build_valgrind.sh)

我已经测试了它在三星 Galaxy Nexus 设备上的工作(memcheck 和 callgrind 工具)与 CyanogenMod 10.2.1 和 Android 4.3.1 和 CyanogenMod 11 20140804 快照,Android 4.4.4

您可以使用以下命令查看生成的输出的文件大小:adb shell ls -lR "/sdcard/*grind*"

build_valgrind.sh 脚本:

#!/usr/bin/env bash

#set -x

function extract()
{
if [ -f "$1" ] ; then
case "$1" in
*.tar.bz2) tar xvjf "$1" ;;
*.tar.gz) tar xvzf "$1" ;;
*.bz2) bunzip2 "$1" ;;
*.rar) unrar x "$1" ;;
*.gz) gunzip "$1" ;;
*.tar) tar xvf "$1" ;;
*.tbz2) tar xvjf "$1" ;;
*.tgz) tar xvzf "$1" ;;
*.zip) unzip "$1" ;;
*.Z) uncompress "$1" ;;
*.7z) 7z x "$1" ;;
*) echo "$1 cannot be extracted via >extract<" ;;
esac
else
echo "'$1' is not a valid file"
fi
}

RUN_HELLO_JNI_THROUGH_VALGRIND=true
VALGRIND_VERSION="3.10.0"
VALGRIND_EXTENSION=".tar.bz2"
VALGRIND_DIRECTORY="valgrind-${VALGRIND_VERSION}"
VALGRIND_TARBALL="valgrind-${VALGRIND_VERSION}${VALGRIND_EXTENSION}"

# Only download Valgrind tarball again if not already downloaded
if [[ ! -f "${VALGRIND_TARBALL}" ]]; then
wget -v -nc "http://valgrind.org/downloads/${VALGRIND_TARBALL}"
fi

# Only extract Valgrind tarball again if not already extracted
if [[ ! -d "$VALGRIND_DIRECTORY" ]]; then
extract "$VALGRIND_TARBALL"
fi

# Ensure ANDROID_NDK_HOME is set
if [[ ! -z "$ANDROID_NDK_HOME" ]]; then
export ANDROID_NDK_HOME="$HOME/Software/Android/android-ndk-r10c"
fi

# Ensure ANDOID_SDK_HOME is set
if [[ ! -z "$ANDROID_SDK_HOME" ]]; then
export ANDROID_SDK_HOME="$HOME/Software/Android/android-sdk/"
fi

if [[ ! -d "$VALGRIND_DIRECTORY" ]];
then
echo "Problem with extracting Valgrind from $VALGRIND_TARBALL into $VALGRIND_DIRECTORY!!!"
exit -1
fi

# Move to extracted directory
cd "$VALGRIND_DIRECTORY"

# ARM Toolchain
ARCH_ABI="arm-linux-androideabi-4.9"
export AR="$ANDROID_NDK_HOME/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-ar"
export LD="$ANDROID_NDK_HOME/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-ld"
export CC="$ANDROID_NDK_HOME/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-gcc"
export CXX="$ANDROID_NDK_HOME/toolchains/${ARCH_ABI}/prebuilt/linux-x86_64/bin/arm-linux-androideabi-g++"

[[ ! -d "$ANDROID_NDK_HOME" || ! -f "$AR" || ! -f "$LD" || ! -f "$CC" || ! -f "$CXX" ]] && echo "Make sure AR, LD, CC, CXX variables are defined correctly. Ensure ANDROID_NDK_HOME is defined also" && exit -1

# Configure build
export HWKIND="nexus_s"
ANDROID_PLATFORM=android-18
export CPPFLAGS="--sysroot=$ANDROID_NDK_HOME/platforms/${ANDROID_PLATFORM}/arch-arm -DANDROID_HARDWARE_$HWKIND"
export CFLAGS="--sysroot=$ANDROID_NDK_HOME/platforms/${ANDROID_PLATFORM}/arch-arm"

# BUG: For some reason file command is unable to detect if the file does not exist with ! -f , it says it doesn't exist even when it does!!!
BUILD=false
if [[ "${VALGRIND_DIRECTORY}/Inst/data/local/Inst/bin/valgrind" = *"No such file or directory"* ]]; then
BUILD=true
fi

if [[ "$BUILD" = true ]];
then
./configure --prefix="/data/local/Inst" \
--host="armv7-unknown-linux" \
--target="armv7-unknown-linux" \
--with-tmpdir="/sdcard "

[[ $? -ne 0 ]] && echo "Can't configure!" && exit -1

# Determine the number of jobs (commands) to be run simultaneously by GNU Make
NO_CPU_CORES=$(grep -c ^processor /proc/cpuinfo)

if [ $NO_CPU_CORES -le 8 ]; then
JOBS=$(($NO_CPU_CORES+1))
else
JOBS=${NO_CPU_CORES}
fi

# Compile Valgrind
make -j "${JOBS}"

[[ $? -ne 0 ]] && echo "Can't compile!" && exit -1

# Install Valgrind locally
make -j "${JOBS}" install DESTDIR="$(pwd)/Inst"
[[ $? -ne 0 ]] && echo "Can't install!" && exit -1
fi

# Push local Valgrind installtion to the phone
if [[ $(adb shell ls -ld /data/local/Inst/bin/valgrind) = *"No such file or directory"* ]];
then
adb root
adb remount
adb shell "[ ! -d /data/local/Inst ] && mkdir /data/local/Inst"
adb push Inst /
adb shell "ls -l /data/local/Inst"

# Ensure Valgrind on the phone is running
adb shell "/data/local/Inst/bin/valgrind --version"

# Add Valgrind executable to PATH (this might fail)
adb shell "export PATH=$PATH:/data/local/Inst/bin/"
fi

if [ $RUN_HELLO_JNI_THROUGH_VALGRIND = true ]; then
PACKAGE="com.example.hellojni"

# The location of the Hello JNI sample application
HELLO_JNI_PATH="$ANDROID_NDK_HOME/samples/hello-jni"

pushd "$HELLO_JNI_PATH"

# Update build target to the desired Android SDK version
ANDROID_PROJECT_TARGET="android-18"
android update project --target "$ANDROID_PROJECT_TARGET" --path . --name hello-jni --subprojects

# Enable Android NDK build with Ant
echo '<?xml version="1.0" encoding="utf-8"?>

<project name="HelloJni" basedir="." default="debug">

<target name="-pre-build">
<exec executable="${ndk.dir}/ndk-build" failonerror="true"/>
</target>

<target name="clean" depends="android_rules.clean">
<exec executable="${ndk.dir}/ndk-build" failonerror="true">
<arg value="clean"/>
</exec>
</target>

</project>
' > "custom_rules.xml"

# Set NDK HOME for Ant (only if not already set)
if ! grep -P -q "ndk.dir=.+" "local.properties" ; then
echo -e "\nndk.dir=$ANDROID_NDK_HOME" >> "local.properties"
fi

# Fix for Java 8 warning (warning: [options] source value 1.5 is obsolete and will be removed in a future release)
echo "java.compilerargs=-Xlint:-options" >> "ant.properties"

# Workaround INSTALL_PARSE_FAILED_INCONSISTENT_CERTIFICATES error
adb uninstall "$PACKAGE"

# Build Hello JNI project in debug mode and install it on the device
ant clean && ant debug && ant installd

popd

cd ..

# Start HelloJNI app
adb shell am start -a android.intent.action.MAIN -n $PACKAGE/.HelloJni

# Make the script executable
chmod a+x bootstrap_valgrind.sh

# Run application through Valgrind on the phone
/usr/bin/env bash bootstrap_valgrind.sh

adb shell ls -lR "/sdcard/*grind*"
adb shell ls -lR "/storage/sdcard0/*grind*"
adb shell ls -lR "/storage/sdcard1/*grind*"
fi

exit 0

关于Android valgrind 构建失败,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/16450650/

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