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c++ - 在从麦克风捕获期间耳机中的音量降低到 30%

转载 作者:可可西里 更新时间:2023-11-01 10:35:49 27 4
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我正在编写一个应用程序来使用 Microsoft Media Foundation 从麦克风中捕获声音。这是代码

#include <stdio.h>
#include <assert.h>
#include <mfapi.h>
#include <mfidl.h>
#include <Mfreadwrite.h>
#include <Mferror.h>

template <class T> void SafeRelease(T **ppT)
{
if (*ppT)
{
(*ppT)->Release();
*ppT = NULL;
}
}

HRESULT ProcessSamples(IMFSourceReader *pReader, IMFSinkWriter *writer)
{
HRESULT hr = S_OK;
IMFSample *pSample = NULL;
size_t cSamples = 0;

bool quit = false;
while (!quit)
{
DWORD streamIndex, flags;
LONGLONG llTimeStamp;

hr = pReader->ReadSample(
MF_SOURCE_READER_ANY_STREAM, // Stream index.
0, // Flags.
&streamIndex, // Receives the actual stream index.
&flags, // Receives status flags.
&llTimeStamp, // Receives the time stamp.
&pSample // Receives the sample or NULL.
);

if (FAILED(hr))
{
break;
}

wprintf(L"Stream %d (%I64d)\n", streamIndex, llTimeStamp);
if (flags & MF_SOURCE_READERF_ENDOFSTREAM)
{
wprintf(L"\tEnd of stream\n");
quit = true;
}
if (flags & MF_SOURCE_READERF_NEWSTREAM)
{
wprintf(L"\tNew stream\n");
}
if (flags & MF_SOURCE_READERF_NATIVEMEDIATYPECHANGED)
{
wprintf(L"\tNative type changed\n");
}
if (flags & MF_SOURCE_READERF_CURRENTMEDIATYPECHANGED)
{
wprintf(L"\tCurrent type changed\n");
}
if (flags & MF_SOURCE_READERF_STREAMTICK)
{
wprintf(L"\tStream tick\n");
}

if (pSample)
{
writer->WriteSample(streamIndex, pSample);
++cSamples;
if (cSamples > 300)quit = true;
}

SafeRelease(&pSample);
}

if (FAILED(hr))
{
wprintf(L"ProcessSamples FAILED, hr = 0x%x\n", hr);
}
else
{
wprintf(L"Processed %d samples\n", cSamples);
}
SafeRelease(&pSample);
return hr;
}


int _tmain(int argc, _TCHAR* argv[])
{

IMFMediaSource *source = 0;
IMFMediaSession* m_pSession;
IMFAttributes *pAttributes = NULL;

HRESULT hr = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE);

if (SUCCEEDED(hr))
{
hr = MFStartup(MF_VERSION);
}


hr = MFCreateAttributes(&pAttributes, 2);

if (SUCCEEDED(hr))
{
hr = pAttributes->SetGUID(
MF_DEVSOURCE_ATTRIBUTE_SOURCE_TYPE,
MF_DEVSOURCE_ATTRIBUTE_SOURCE_TYPE_AUDCAP_GUID
);
}

if (SUCCEEDED(hr))
{
hr = MFCreateDeviceSource(pAttributes, &source);
}
SafeRelease(&pAttributes);
hr = MFCreateAttributes(&pAttributes, 1);

IMFSourceReader *pReader;

hr = MFCreateSourceReaderFromMediaSource(source, NULL, &pReader);
IMFMediaType *type;


IMFSinkWriter *writer = 0;
hr = MFCreateSinkWriterFromURL(L"D:\\wma.wma", NULL, NULL, &writer);
IMFMediaType *inputType = 0;
hr = MFCreateMediaType(&inputType);
hr = inputType->SetGUID(MF_MT_MAJOR_TYPE, MFMediaType_Audio);
hr = inputType->SetGUID(MF_MT_SUBTYPE, MFAudioFormat_Float);
hr = inputType->SetUINT32(MF_MT_AUDIO_NUM_CHANNELS, 2);
hr = inputType->SetUINT32(MF_MT_AUDIO_SAMPLES_PER_SECOND, 44100);
hr = inputType->SetUINT32(MF_MT_AUDIO_BLOCK_ALIGNMENT, 8);
hr =inputType->SetUINT32(MF_MT_AUDIO_AVG_BYTES_PER_SECOND, 352800);
hr = inputType->SetUINT32(MF_MT_AUDIO_BITS_PER_SAMPLE, 32);
hr = inputType->SetUINT32(MF_MT_ALL_SAMPLES_INDEPENDENT, 1);
hr = inputType->SetUINT32(MF_MT_AUDIO_CHANNEL_MASK, 3);
writer->SetInputMediaType(0, inputType, NULL);

DWORD streamNum = 0;
hr = writer->AddStream(inputType, &streamNum);
hr = writer->BeginWriting();
ProcessSamples(pReader,writer);
writer->Finalize();

return 0;
}

它可以很好地从麦克风捕获声音,但在调用 pReader->ReadSample 后出现不需要的功能 - 我耳机的音量降低了。我想这是媒体基础的最佳捕获质量功能,但我不需要它。有什么方法可以禁用此行为吗?提前致谢!

最佳答案

首先,欢迎来到 StackOverflow!

您描述的行为称为 Automatic ducking or Stream Attenuation (Win7 的新功能)。它旨在用于通信应用程序。由于您的耳机是一种通信设备,因此它会受到此行为的影响。简而言之,其他设备的音量在来电“通话”期间会降低。

关闭此功能的最简单方法是导航到“声音”控制面板(如下所示)上的最后一个选项卡,您可以在其中更改音量选项。

enter image description here

否则,您可以提供显示的自定义闪避行为 here .

您还可以使用类似于显示的代码禁用自动闪避 here ,但请记住,您将混合使用 WASAPI 和 Media Foundation,并且需要相应地管理 session 。

希望这对您有所帮助。

关于c++ - 在从麦克风捕获期间耳机中的音量降低到 30%,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/27479548/

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