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iphone - 间歇性 extaudiofileread exc_bad_access

转载 作者:可可西里 更新时间:2023-11-01 05:47:46 35 4
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我有一个目前看来无法解决的 EXC_BAD_ACCESS 问题。我试过启用 NSZombie,这似乎是许多帖子中的建议,但我处理的是 c 指针而不是 obj c 对象,所以我没有获得任何有用的调试信息。

我的代码的工作方式是,在它需要一些来自磁盘的音频之前,我分离了一个新的 posix 线程,向它传递一个指向我想要的音频信息的指针。然后我读了一些样本。我选择 posix 而不是 NSThread 或 NSOperation 的原因是因为它似乎执行得更快。我的音频占用大量 CPU,因此我需要尽快读取音频。

如何解决这个错误的访问错误?它不会一直发生。有时它似乎发生在应用程序非常繁忙的时候。偶尔它根本不会发生。

无论如何,我是否可以通过 try catch 来快速解决这个问题?我还能如何调查发生这种情况的原因?

编辑 这是我问的一个单独问题的链接,但它与同一个问题有关

[密集 io 的线程][1]

//detachnewthread gets called from remoteio callback

void detachnewthread(AudioSourceOBJ str)
{

//..... code removed for brevity
if(str)
{

int rc;

rc = pthread_create(&str->thread, NULL, FetchAudio, (void *)str);
if (rc){
printf("ERROR; return code from pthread_create() is %d\n", rc);
exit(-1);
}

}

}


void *FetchAudio(void *threadid)

{ AudioSourceOBJ soundptr=threadid;

AudioUnitSampleType *outSamplesChannelLeft;
AudioUnitSampleType *outSamplesChannelRight;

outSamplesChannelLeft = (AudioUnitSampleType *) soundptr->queuebuffer->ABL->mBuffers[0].mData;
outSamplesChannelRight = (AudioUnitSampleType *)soundptr->queuebuffer->ABL->mBuffers[0].mData;
// ExtAudioFileRef audioFileRef;



// result= ExtAudioFileOpenURL(str->path, &str->audioFileObject);

AudioStreamBasicDescription importFormat = {0};

size_t bytesPerSample = sizeof (AudioUnitSampleType);

// Fill the application audio format struct's fields to define a linear PCM,
// stereo, noninterleaved stream at the hardware sample rate.
importFormat.mFormatID = kAudioFormatLinearPCM;
importFormat.mFormatFlags = kAudioFormatFlagsAudioUnitCanonical;
importFormat.mBytesPerPacket = bytesPerSample;
importFormat.mFramesPerPacket = 1;
importFormat.mBytesPerFrame = bytesPerSample;
importFormat.mChannelsPerFrame = 2; // 2 indicates stereo
importFormat.mBitsPerChannel = 8 * bytesPerSample;
importFormat.mSampleRate = 44100;


ExtAudioFileSetProperty (
engineDescribtion.audiofilerefs[soundptr->audioindex],
kExtAudioFileProperty_ClientDataFormat,
sizeof (importFormat),
&importFormat
);

UInt32 numberofframestoread=(soundptr->amounttoread);
AudioBufferList *bufferList;

bufferList = (AudioBufferList *) malloc (
sizeof (AudioBufferList) + sizeof (AudioBuffer) * (1)
);


// initialize the mNumberBuffers member
bufferList->mNumberBuffers = 2;

// initialize the mBuffers member to 0
AudioBuffer emptyBuffer = {0};
size_t arrayIndex;
for (arrayIndex = 0; arrayIndex < 2; arrayIndex++) {
bufferList->mBuffers[arrayIndex] = emptyBuffer;
}

// set up the AudioBuffer structs in the buffer list
bufferList->mBuffers[0].mNumberChannels = 1;
bufferList->mBuffers[0].mDataByteSize = numberofframestoread * sizeof (AudioUnitSampleType);
bufferList->mBuffers[0].mData = (AudioUnitSampleType*)calloc(numberofframestoread, sizeof(AudioUnitSampleType));

bufferList->mBuffers[1].mNumberChannels = 1;
bufferList->mBuffers[1].mDataByteSize = numberofframestoread * sizeof (AudioUnitSampleType);
bufferList->mBuffers[1].mData = (AudioUnitSampleType*)calloc(numberofframestoread, sizeof(AudioUnitSampleType));




AudioUnitSampleType *inSamplesChannelLeft=bufferList->mBuffers[0].mData;
AudioUnitSampleType *inSamplesChannelRight=bufferList->mBuffers[1].mData;



// UInt32 read=(UInt32)soundptr->fetchsample;
UInt32 read_plus_half_buffer=soundptr->fetchsample;

UInt32 readdestination= read_plus_half_buffer+numberofframestoread;
UInt32 actualsamplesread=0;

actualsamplesread=numberofframestoread;


if (readdestination>soundptr->perfectframecount) {


UInt32 readinpt1=0;
UInt32 readoutpt1=0;
UInt32 readinpt2=0;
UInt32 readoutpt2=0;
Float32 readtillendamount=0;

readinpt1=read_plus_half_buffer;
readoutpt1=soundptr->perfectframecount;
readinpt2=0;



if(read_plus_half_buffer>soundptr->perfectframecount)
{
readtillendamount=numberofframestoread;
readinpt1=read_plus_half_buffer-soundptr->perfectframecount;

}else
{

readtillendamount=soundptr->perfectframecount - readinpt1;
readoutpt2=numberofframestoread-readtillendamount;




}
actualsamplesread= readtillendamount;
ExtAudioFileSeek(engineDescribtion.audiofilerefs[soundptr->audioindex], readinpt1);
ExtAudioFileRead(engineDescribtion.audiofilerefs[soundptr->audioindex],&actualsamplesread , bufferList);

int writeposition=soundptr->queuebuffer->position;

for (int i=0; i<actualsamplesread; i++) {


outSamplesChannelLeft[writeposition]=inSamplesChannelLeft[i];
outSamplesChannelRight[writeposition]=inSamplesChannelRight[i];



writeposition++;

}

if (actualsamplesread!=readtillendamount) {

UInt32 newzeroamount= readtillendamount-actualsamplesread;

for (int j=0; j<newzeroamount; j++) {

outSamplesChannelLeft[writeposition]=0;
outSamplesChannelRight[writeposition]=0;
writeposition++;

}

}
bufferList->mBuffers[1].mDataByteSize = readoutpt2 * sizeof (AudioUnitSampleType);
bufferList->mBuffers[0].mDataByteSize = readoutpt2 * sizeof (AudioUnitSampleType);


ExtAudioFileSeek(engineDescribtion.audiofilerefs[soundptr->audioindex], 0);
ExtAudioFileRead(engineDescribtion.audiofilerefs[soundptr->audioindex],&readoutpt2 , bufferList);


for (int k=0; k<readoutpt2; k++) {

outSamplesChannelLeft[writeposition]=inSamplesChannelLeft[k];
outSamplesChannelRight[writeposition]=inSamplesChannelRight[k];
writeposition++;

}


}else if(readdestination<=soundptr->perfectframecount){

ExtAudioFileSeek(engineDescribtion.audiofilerefs[soundptr->audioindex], read_plus_half_buffer);

bufferList->mBuffers[1].mDataByteSize = actualsamplesread * sizeof (AudioUnitSampleType);
bufferList->mBuffers[0].mDataByteSize = actualsamplesread * sizeof (AudioUnitSampleType);
// crash happens here

if(bufferList)
{
assert( ExtAudioFileRead(engineDescribtion.audiofilerefs[soundptr->audioindex],&actualsamplesread , bufferList));
}else

{
printf("NO BUFFER");
}



int writeposition=soundptr->queuebuffer->position;
for (int i=0; i<actualsamplesread; i++) {

outSamplesChannelLeft[writeposition]=inSamplesChannelLeft[i];
outSamplesChannelRight[writeposition]=inSamplesChannelRight[i];
writeposition++;

}

if (actualsamplesread!=numberofframestoread) {
int zerosamples=0;

zerosamples=numberofframestoread-actualsamplesread;

for (int j=0; j<zerosamples; j++) {
outSamplesChannelLeft[writeposition]=0;
outSamplesChannelRight[writeposition]=0;
writeposition++;


}

}

}else
{
printf("unknown condition");

}





free(bufferList->mBuffers[0].mData);
free(bufferList->mBuffers[1].mData);
free(bufferList);
bufferList=nil;

soundptr->queuebuffer->isreading=NO;

// pthread_detach(soundptr->thread);
// free(&soundptr->m_lock);
return 0;
// pthread_exit(NULL);

编辑2

好的,我已经知道如何使用 malloc 历史了。我有一个很大的跟踪声明。这是我第一次看到这样的事情,我不知道如何用它来帮助自己。

    ALLOC 0x6c67000-0x6c67fd7 [size=4056]: thread_a019c540 |start | main | UIApplicationMain | GSEventRun | GSEventRunModal | CFRunLoopRunInMode | CFRunLoopRunSpecific | __CFRunLoopRun | __CFRunLoopDoSource1 | __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ | migHelperRecievePortCallout | _XReceivedStatusBarDataAndActions | _UIStatusBarReceivedStatusBarDataAndActions | -[UIStatusBarServer _receivedStatusBarData:actions:] | -[UIStatusBarForegroundView setStatusBarData:actions:animated:] | -[UIStatusBarLayoutManager updateItemsWithData:actions:animated:] | -[UIStatusBarLayoutManager _updateItemView:withData:actions:animated:] | -[UIStatusBarItemView updateContentsAndWidth] | -[UIStatusBarTimeItemView contentsImageForStyle:] | -[UIStatusBarItemView drawText:forStyle:] | -[UIStatusBarItemView drawText:forStyle:forWidth:lineBreakMode:letterSpacing:] | -[NSString(UIStringDrawing) drawAtPoint:forWidth:withFont:lineBreakMode:letterSpacing:] | -[NSString(UIStringDrawing) drawAtPoint:forWidth:withFont:lineBreakMode:letterSpacing:includeEmoji:] | -[NSString(WebStringDrawing) _web_drawAtPoint:forWidth:withFont:ellipsis:letterSpacing:includeEmoji:] | -[NSString(WebStringDrawing) __web_drawAtPoint:forWidth:withFont:ellipsis:letterSpacing:includeEmoji:measureOnly:] | -[NSString(WebStringDrawing) __web_drawAtPoint:forWidth:withFont:ellipsis:letterSpacing:includeEmoji:measureOnly:renderedStringOut:] | drawAtPoint(unsigned short const*, int, WebCore::FloatPoint const&, WebCore::Font const&, WebCore::GraphicsContext*, WebCore::BidiStatus*, int) | WebCore::Font::drawSimpleText(WebCore::GraphicsContext*, WebCore::TextRun const&, WebCore::FloatPoint const&, int, int) const | WebCore::Font::drawGlyphBuffer(WebCore::GraphicsContext*, WebCore::GlyphBuffer const&, WebCore::TextRun const&, WebCore::FloatPoint&) const | WebCore::Font::drawGlyphs(WebCore::GraphicsContext*, WebCore::SimpleFontData const*, WebCore::GlyphBuffer const&, int, int, WebCore::FloatPoint const&, bool) const | WebCore::showGlyphsWithAdvances(WebCore::FontPlatformData const&, CGContext*, unsigned short const*, CGSize const*, unsigned long) | CGContextShowGlyphsWithAdvances | draw_glyphs | ripc_DrawGlyphs | ripc_RenderGlyphs | CGGlyphLockLockGlyphBitmaps | create_missing_bitmaps | CGFontCreateGlyphBitmap8 | aa_create | malloc | malloc_zone_malloc 
----
FREE 0x6c67000-0x6c67fd7 [size=4056]: thread_a019c540 |start | main | UIApplicationMain | GSEventRun | GSEventRunModal | CFRunLoopRunInMode | CFRunLoopRunSpecific | __CFRunLoopRun | __CFRunLoopDoSource1 | __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ | migHelperRecievePortCallout | _XReceivedStatusBarDataAndActions | _UIStatusBarReceivedStatusBarDataAndActions | -[UIStatusBarServer _receivedStatusBarData:actions:] | -[UIStatusBarForegroundView setStatusBarData:actions:animated:] | -[UIStatusBarLayoutManager updateItemsWithData:actions:animated:] | -[UIStatusBarLayoutManager _updateItemView:withData:actions:animated:] | -[UIStatusBarItemView updateContentsAndWidth] | -[UIStatusBarTimeItemView contentsImageForStyle:] | -[UIStatusBarItemView drawText:forStyle:] | -[UIStatusBarItemView drawText:forStyle:forWidth:lineBreakMode:letterSpacing:] | -[NSString(UIStringDrawing) drawAtPoint:forWidth:withFont:lineBreakMode:letterSpacing:] | -[NSString(UIStringDrawing) drawAtPoint:forWidth:withFont:lineBreakMode:letterSpacing:includeEmoji:] | -[NSString(WebStringDrawing) _web_drawAtPoint:forWidth:withFont:ellipsis:letterSpacing:includeEmoji:] | -[NSString(WebStringDrawing) __web_drawAtPoint:forWidth:withFont:ellipsis:letterSpacing:includeEmoji:measureOnly:] | -[NSString(WebStringDrawing) __web_drawAtPoint:forWidth:withFont:ellipsis:letterSpacing:includeEmoji:measureOnly:renderedStringOut:] | drawAtPoint(unsigned short const*, int, WebCore::FloatPoint const&, WebCore::Font const&, WebCore::GraphicsContext*, WebCore::BidiStatus*, int) | WebCore::Font::drawSimpleText(WebCore::GraphicsContext*, WebCore::TextRun const&, WebCore::FloatPoint const&, int, int) const | WebCore::Font::drawGlyphBuffer(WebCore::GraphicsContext*, WebCore::GlyphBuffer const&, WebCore::TextRun const&, WebCore::FloatPoint&) const | WebCore::Font::drawGlyphs(WebCore::GraphicsContext*, WebCore::SimpleFontData const*, WebCore::GlyphBuffer const&, int, int, WebCore::FloatPoint const&, bool) const | WebCore::showGlyphsWithAdvances(WebCore::FontPlatformData const&, CGContext*, unsigned short const*, CGSize const*, unsigned long) | CGContextShowGlyphsWithAdvances | draw_glyphs | ripc_DrawGlyphs | ripc_RenderGlyphs | CGGlyphLockLockGlyphBitmaps | create_missing_bitmaps | CGFontCreateGlyphBitmap8 | aa_destroy | free

ALLOC 0x6c67000-0x6c67fff [size=4096]: thread_b024f000 |thread_start | _pthread_start | __NSThread__main__ | -[NSThread main] | -[FirstViewController checkstate:] | CALayer_setter_kCAValueFloat | CALayer_setter | CA::Transaction::ensure_compat() | CA::Transaction::create() | malloc | malloc_zone_malloc
----
FREE 0x6c67000-0x6c67fff [size=4096]: thread_b024f000 |thread_start | _pthread_start | __NSThread__main__ | -[NSString compare:options:] | _pthread_exit | _pthread_tsd_cleanup | free

ALLOC 0x6c67000-0x6c67fff [size=4096]: thread_b0353000 |thread_start | _pthread_start | __NSThread__main__ | -[NSThread main] | -[FirstViewController checkstate:] | CALayer_setter_kCAValueFloat | CALayer_setter | CA::Transaction::ensure_compat() | CA::Transaction::create() | malloc | malloc_zone_malloc
----
FREE 0x6c67000-0x6c67fff [size=4096]: thread_b0353000 |thread_start | _pthread_start | __NSThread__main__ | -[NSString compare:options:] | _pthread_exit | _pthread_tsd_cleanup | free

ALLOC 0x6c67000-0x6c67fff [size=4096]: thread_b0763000 |thread_start | _pthread_start | FetchAudio | ExtAudioFileRead | ExtAudioFile::Read(unsigned long, unsigned long&, AudioBufferList*) | AudioConverterFillComplexBuffer | BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) | AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) | BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) | CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) | BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) | CABufferList::AllocateBuffers(unsigned long) | operator new[](unsigned long) | operator new(unsigned long) | malloc | malloc_zone_malloc
----
FREE 0x6c67000-0x6c67fff [size=4096]: thread_b0763000 |thread_start | _pthread_start | FetchAudio | ExtAudioFileRead | ExtAudioFile::Read(unsigned long, unsigned long&, AudioBufferList*) | AudioConverterFillComplexBuffer | BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) | AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) | BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) | CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) | BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) | free

ALLOC 0x6c67000-0x6c67fff [size=4096]: thread_b0a6f000 |thread_start | _pthread_start | FetchAudio | ExtAudioFileRead | ExtAudioFile::Read(unsigned long, unsigned long&, AudioBufferList*) | AudioConverterFillComplexBuffer | BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) | AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) | BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) | CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) | BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) | CABufferList::AllocateBuffers(unsigned long) | operator new[](unsigned long) | operator new(unsigned long) | malloc | malloc_zone_malloc
----
FREE 0x6c67000-0x6c67fff [size=4096]: thread_b0a6f000 |thread_start | _pthread_start | FetchAudio | ExtAudioFileRead | ExtAudioFile::Read(unsigned long, unsigned long&, AudioBufferList*) | AudioConverterFillComplexBuffer | BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) | AudioConverterChain::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) | BufferedAudioConverter::FillBuffer(unsigned long&, AudioBufferList&, AudioStreamPacketDescription*) | CBRConverter::RenderOutput(CABufferList*, unsigned long, unsigned long&, AudioStreamPacketDescription*) | BufferedAudioConverter::GetInputBytes(unsigned long, unsigned long&, CABufferList const*&) | free

ALLOC 0x6c67000-0x6c67fff [size=4096]: thread_b0081000 |thread_start | _pthread_start | __NSThread__main__ | -[NSThread main] | -[FirstViewController checkstate:] | CALayer_setter_kCAValueFloat | CALayer_setter | CA::Transaction::ensure_compat() | CA::Transaction::create() | malloc | malloc_zone_malloc
----
FREE 0x6c67000-0x6c67fff [size=4096]: thread_b0081000 |thread_start | _pthread_start | __NSThread__main__ | -[NSString compare:options:] | _pthread_exit | _pthread_tsd_cleanup | free

最佳答案

我注意到您的代码中有以下几行:

bufferList = (AudioBufferList *) malloc (
sizeof (AudioBufferList) + sizeof (AudioBuffer) * (1)
);
// initialize the mNumberBuffers member
bufferList->mNumberBuffers = 2;

您正在 malloc'ing 一个 AudioBufferList 使其具有一个 AudioBuffer 的容量,但随后表明它实际上有两个。尝试将“* (1)”更改为“* (2)”。

除此之外,您不应在线程中执行 malloc 或 ExtAudioFileOpen,因为它们会占用时间。如果您可以设法预先执行 malloc 和 ExtAudioFileOpen 并将它们保存在文件的结构数组中,您可能会发现性能/稳定性有所提高。

我可能没有完全正确地阅读代码,因为它的格式看起来有点困惑,但我希望这对您有所帮助。

关于iphone - 间歇性 extaudiofileread exc_bad_access,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/7742068/

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