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ios - 旋转 iPad 时自定义警报 View 会导致崩溃

转载 作者:可可西里 更新时间:2023-11-01 05:38:26 25 4
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我在我的 View Controller 中显示了一个从 UIAlertView 派生的自定义警报 View ,当我旋转设备大约 2-3 次时, View Controller 和警报 View 都会旋转。但是随后该应用程序崩溃了,没有任何明确的线索。我在 All Exceptions 上有一个断点,但它无法捕捉到它。

如果我使用标准的 UIAlertView,则不会发生此崩溃。我从别人那里找到了自定义 alertview 的代码。这里有什么错误的实现吗?或者我怎样才能获得更多关于正在发生的事情的线索?

@implementation CustomAlertView


- (void) setBackgroundColor:(UIColor *) background
withStrokeColor:(UIColor *) stroke
{
if(fillColor != nil)
{
[fillColor release];
[borderColor release];
}

fillColor = [background retain];
borderColor = [stroke retain];
}

- (id)initWithFrame:(CGRect)frame
{
if((self = [super initWithFrame:frame]))
{
if(fillColor == nil)
{

}
}

return self;
}

- (void)layoutSubviews
{
for (UIView *sub in [self subviews])
{
if([sub class] == [UIImageView class] && sub.tag == 0)
{
// The alert background UIImageView tag is 0,
// if you are adding your own UIImageView's
// make sure your tags != 0 or this fix
// will remove your UIImageView's as well!
[sub removeFromSuperview];
break;
}
}
}

- (void)drawRect:(CGRect)rect
{
CGContextRef context = UIGraphicsGetCurrentContext();

CGContextClearRect(context, rect);
CGContextSetAllowsAntialiasing(context, true);
CGContextSetLineWidth(context, 0.0);
CGContextSetAlpha(context, 0.8);
CGContextSetLineWidth(context, 2.0);
CGContextSetStrokeColorWithColor(context, [borderColor CGColor]);
CGContextSetFillColorWithColor(context, [fillColor CGColor]);

// Draw background
CGFloat backOffset = 2;
CGRect backRect = CGRectMake(rect.origin.x + backOffset,
rect.origin.y + backOffset,
rect.size.width - backOffset*2,
rect.size.height - backOffset*2);

[self drawRoundedRect:backRect inContext:context withRadius:8];
CGContextDrawPath(context, kCGPathFillStroke);

// Clip Context
CGRect clipRect = CGRectMake(backRect.origin.x + backOffset-1,
backRect.origin.y + backOffset-1,
backRect.size.width - (backOffset-1)*2,
backRect.size.height - (backOffset-1)*2);

[self drawRoundedRect:clipRect inContext:context withRadius:8];
CGContextClip (context);

//Draw highlight
CGGradientRef glossGradient;
CGColorSpaceRef rgbColorspace;
size_t num_locations = 2;
CGFloat locations[2] = { 0.0, 1.0 };
CGFloat components[8] = { 1.0, 1.0, 1.0, 0.35, 1.0, 1.0, 1.0, 0.06 };
rgbColorspace = CGColorSpaceCreateDeviceRGB();
glossGradient = CGGradientCreateWithColorComponents(rgbColorspace,
components, locations, num_locations);

CGRect ovalRect = CGRectMake(-130, -115, (rect.size.width*2),
rect.size.width/2);

CGPoint start = CGPointMake(rect.origin.x, rect.origin.y);
CGPoint end = CGPointMake(rect.origin.x, rect.size.height/5);

CGContextSetAlpha(context, 1.0);
CGContextAddEllipseInRect(context, ovalRect);
CGContextClip (context);

CGContextDrawLinearGradient(context, glossGradient, start, end, 0);

CGGradientRelease(glossGradient);
CGColorSpaceRelease(rgbColorspace);
}

- (void) drawRoundedRect:(CGRect) rrect inContext:(CGContextRef) context
withRadius:(CGFloat) radius
{
CGContextBeginPath (context);

CGFloat minx = CGRectGetMinX(rrect), midx = CGRectGetMidX(rrect),
maxx = CGRectGetMaxX(rrect);

CGFloat miny = CGRectGetMinY(rrect), midy = CGRectGetMidY(rrect),
maxy = CGRectGetMaxY(rrect);

CGContextMoveToPoint(context, minx, midy);
CGContextAddArcToPoint(context, minx, miny, midx, miny, radius);
CGContextAddArcToPoint(context, maxx, miny, maxx, midy, radius);
CGContextAddArcToPoint(context, maxx, maxy, midx, maxy, radius);
CGContextAddArcToPoint(context, minx, maxy, minx, midy, radius);
CGContextClosePath(context);
}

- (void)disableDismissForIndex:(int)index_{

canIndex = index_;
disableDismiss = TRUE;
}

- (void)dismissAlert{

[self dismissWithClickedButtonIndex:[self cancelButtonIndex] animated:YES];

}

- (void)vibrateAlert:(float)seconds{
canVirate = TRUE;

[self moveLeft];

[self performSelector:@selector (stopVibration) withObject:nil afterDelay:seconds];
}

-(void)dismissWithClickedButtonIndex:(NSInteger)buttonIndex animated:(BOOL)animated {

if (disableDismiss == TRUE && canIndex == buttonIndex){

}else {


[super dismissWithClickedButtonIndex:buttonIndex animated:animated];

}
}


- (void)hideAfter:(float)seconds{

[self performSelector:@selector (dismissAlert) withObject:nil afterDelay:seconds];

}

- (void)moveRight{

if (canVirate){

[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.05];

self.transform = CGAffineTransformMakeTranslation(-10.0, 0.0);

[UIView commitAnimations];

[self performSelector:@selector (moveLeft) withObject:nil afterDelay:0.05];

}

}
- (void)moveLeft{

if (canVirate){

[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.05];

self.transform = CGAffineTransformMakeTranslation(10.0, 0.0);

[UIView commitAnimations];

[self performSelector:@selector (moveRight) withObject:nil afterDelay:0.05];

}
}

- (void)stopVibration{

canVirate = FALSE;

self.transform = CGAffineTransformMakeTranslation(0.0, 0.0);
}

@end

最佳答案

好的,现在我找到了。在 layoutViews 方法中,将 [sub removeFromSuperview]; 行替换为 ((UIImageView*)sub).image = nil; 为我解决了这个问题。不过,我仍然不确定确切的原因。

关于ios - 旋转 iPad 时自定义警报 View 会导致崩溃,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/9292561/

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