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iphone - 调整角并裁剪图像 openCV

转载 作者:可可西里 更新时间:2023-11-01 03:08:37 25 4
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我在 IOS 中使用开放式 CV。我已经检测到图像中纸张的边界,如图所示,现在我必须在触摸时拖动这些边界线以调整裁剪框。我们如何调整边界线以及如何在边界内裁剪图像?

这在 openCV 中是可能的,还是我为此使用 openGL?

@moosgummi:我在下面的方法中调用了你的方法

- (cv::Mat)finshWork:(cv::Mat &)image
{

Mat img0 =image;

Mat img1;
cvtColor(img0, img1, CV_RGB2GRAY);

// apply your filter
Canny(img1, img1, 100, 200);

// find the contours
vector< vector<cv::Point> > contours;
findContours(img1, contours, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_NONE);


// you could also reuse img1 here
Mat mask = Mat::zeros(img1.rows, img1.cols, CV_8UC1);

// CV_FILLED fills the connected components found
drawContours(mask, contours, -1, Scalar(255), CV_FILLED);


// let's create a new image now
Mat crop(img0.rows, img0.cols, CV_8UC3);

// set background to green
crop.setTo(Scalar(0,255,0));

// and copy the magic apple
img0.copyTo(crop, mask);

// normalize so imwrite(...)/imshow(...) shows the mask correctly!
normalize(mask.clone(), mask, 0.0, 255.0, CV_MINMAX, CV_8UC1);



std::vector<cv::Point> biggestContour = contours[contours.size()-1];

NSLog(@"%d",biggestContour[0].x);
NSLog(@"%d",biggestContour[0].y);

cv::Mat paperImage =[self getPaperAreaFromImage:image:biggestContour];


//return crop;
return paperImage;

}

谢谢大家

enter image description here

最佳答案

得到角后,您必须对纸张进行校正并将其“提取”为新图像。

您应该执行以下操作:

  1. 对角点进行排序(顺序很重要;它们在两个向量中的顺序必须相同)
  2. cv::getAffineTransform
  3. cv::warpAffine

我自己写了一个辅助函数,它接受一个包含四个 cv::Pointstd::vector 并从左上角开始按顺时针顺序对它们进行排序.有关此主题的更多信息,请查看以下主题:

您应该考虑的另一件事是要提取的纸张的大小。在我的示例中,我假设您正在提取 DIN A4 纸 (210x297mm)。请随意在我的代码中编辑 paperWidthpaperHeight

组合一切看起来像这样:

// Helper
cv::Point getCenter( std::vector<cv::Point> points ) {

cv::Point center = cv::Point( 0.0, 0.0 );

for( size_t i = 0; i < points.size(); i++ ) {
center.x += points[ i ].x;
center.y += points[ i ].y;
}

center.x = center.x / points.size();
center.y = center.y / points.size();

return center;

}

// Helper;
// 0----1
// | |
// | |
// 3----2
std::vector<cv::Point> sortSquarePointsClockwise( std::vector<cv::Point> square ) {

cv::Point center = getCenter( square );

std::vector<cv::Point> sorted_square;
for( size_t i = 0; i < square.size(); i++ ) {
if ( (square[i].x - center.x) < 0 && (square[i].y - center.y) < 0 ) {
switch( i ) {
case 0:
sorted_square = square;
break;
case 1:
sorted_square.push_back( square[1] );
sorted_square.push_back( square[2] );
sorted_square.push_back( square[3] );
sorted_square.push_back( square[0] );
break;
case 2:
sorted_square.push_back( square[2] );
sorted_square.push_back( square[3] );
sorted_square.push_back( square[0] );
sorted_square.push_back( square[1] );
break;
case 3:
sorted_square.push_back( square[3] );
sorted_square.push_back( square[0] );
sorted_square.push_back( square[1] );
sorted_square.push_back( square[2] );
break;
}
break;
}
}

return sorted_square;

}

// Helper
float distanceBetweenPoints( cv::Point p1, cv::Point p2 ) {

if( p1.x == p2.x ) {
return abs( p2.y - p1.y );
}
else if( p1.y == p2.y ) {
return abs( p2.x - p1.x );
}
else {
float dx = p2.x - p1.x;
float dy = p2.y - p1.y;
return sqrt( (dx*dx)+(dy*dy) );
}
}

cv::Mat getPaperAreaFromImage( cv::Mat image, std::vector<cv::Point> square )
{

// declare used vars
int paperWidth = 210; // in mm, because scale factor is taken into account
int paperHeight = 297; // in mm, because scale factor is taken into account
cv::Point2f imageVertices[4];
float distanceP1P2;
float distanceP1P3;
BOOL isLandscape = true;
int scaleFactor;
cv::Mat paperImage;
cv::Mat paperImageCorrected;
cv::Point2f paperVertices[4];

// sort square corners for further operations
square = sortSquarePointsClockwise( square );

// rearrange to get proper order for getPerspectiveTransform()
imageVertices[0] = square[0];
imageVertices[1] = square[1];
imageVertices[2] = square[3];
imageVertices[3] = square[2];

// get distance between corner points for further operations
distanceP1P2 = distanceBetweenPoints( imageVertices[0], imageVertices[1] );
distanceP1P3 = distanceBetweenPoints( imageVertices[0], imageVertices[2] );

// calc paper, paperVertices; take orientation into account
if ( distanceP1P2 > distanceP1P3 ) {
scaleFactor = ceil( lroundf(distanceP1P2/paperHeight) ); // we always want to scale the image down to maintain the best quality possible
paperImage = cv::Mat( paperWidth*scaleFactor, paperHeight*scaleFactor, CV_8UC3 );
paperVertices[0] = cv::Point( 0, 0 );
paperVertices[1] = cv::Point( paperHeight*scaleFactor, 0 );
paperVertices[2] = cv::Point( 0, paperWidth*scaleFactor );
paperVertices[3] = cv::Point( paperHeight*scaleFactor, paperWidth*scaleFactor );
}
else {
isLandscape = false;
scaleFactor = ceil( lroundf(distanceP1P3/paperHeight) ); // we always want to scale the image down to maintain the best quality possible
paperImage = cv::Mat( paperHeight*scaleFactor, paperWidth*scaleFactor, CV_8UC3 );
paperVertices[0] = cv::Point( 0, 0 );
paperVertices[1] = cv::Point( paperWidth*scaleFactor, 0 );
paperVertices[2] = cv::Point( 0, paperHeight*scaleFactor );
paperVertices[3] = cv::Point( paperWidth*scaleFactor, paperHeight*scaleFactor );
}

cv::Mat warpMatrix = getPerspectiveTransform( imageVertices, paperVertices );
cv::warpPerspective(_image, paperImage, warpMatrix, paperImage.size(), cv::INTER_LINEAR, cv::BORDER_CONSTANT );

// we want portrait output
if ( isLandscape ) {
cv::transpose(paperImage, paperImageCorrected);
cv::flip(paperImageCorrected, paperImageCorrected, 1);
return paperImageCorrected;
}

return paperImage;

}

用法:

// ... get paper square ...

cv::Mat paperImage = getPaperAreaFromImage( srcImage, paperSquare );

关于iphone - 调整角并裁剪图像 openCV,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/13098073/

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