- android - RelativeLayout 背景可绘制重叠内容
- android - 如何链接 cpufeatures lib 以获取 native android 库?
- java - OnItemClickListener 不起作用,但 OnLongItemClickListener 在自定义 ListView 中起作用
- java - Android 文件转字符串
我有一个关于音乐文件的问题。
我想从 iPhone/iTouch/iPad 的音乐库中选择 1 个/多个音乐文件并保存在我的文档文件夹中或将其发送到服务器。
我大致经历了MPMediaPickerController和 AddMusic(Sample Code) .但是,我只能获得选择歌曲和播放的详细信息。
是否可以保存那些选定的歌曲,我也可以用它发送到服务器?
谢谢
最佳答案
是的,这是可能的。
我觉得对你有帮助
// Have to add this framework
//CoreMedia.framework
//AudioToolbox.framework
//CoreAudio.framework
//MediaPlayer.framework
//AVFoundation.framework
//in UploadAudioViewController.h file
#import <UIKit/UIKit.h>
#import <CoreAudio/CoreAudioTypes.h>
#import <AudioToolbox/AudioToolbox.h>
#import <MediaPlayer/MediaPlayer.h>
#import <AVFoundation/AVFoundation.h>
#import <CoreMedia/CoreMedia.h>
@interface UploadAudioViewController : UIViewController<UIActionSheetDelegate,UINavigationControllerDelegate,UIImagePickerControllerDelegate,MPMediaPickerControllerDelegate,AVAudioRecorderDelegate, AVAudioPlayerDelegate,AVAudioSessionDelegate>{
MPMediaItem *song;
NSURL *exportURL;
}
@property (nonatomic, retain) NSData *audioData;
// in UploadAudioViewController.m file
#import "UploadAudioViewController.h"
//#import < AudioToolbox/AudioToolbox.h>
@interface UploadAudioViewController ()
@end
@implementation UploadAudioViewController
@synthesize musicPlayer,audioData;
-(id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
-(void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
self.title = @"Upload Audio";
self.musicPlayer = [MPMusicPlayerController iPodMusicPlayer];
self.audioData=nil;
}
#pragma mark Browse Audio from Device
-(void)PickAudioForIndex_iPhone
{
if ([[[UIDevice currentDevice] model] isEqualToString:@"iPhone Simulator"]) {
//device is simulator
UIAlertView *alert1;
alert1 = [[UIAlertView alloc] initWithTitle:@"Alert" message:@"There is no Audio file in the Device" delegate:self cancelButtonTitle:nil otherButtonTitles:@"Ok",nil];
alert1.tag=2;
[alert1 show];
//[alert1 release],alert1=nil;
}else{
MPMediaPickerController *mediaPicker = [[MPMediaPickerController alloc] initWithMediaTypes:MPMediaTypeMusic];
mediaPicker.delegate = self;
mediaPicker.allowsPickingMultipleItems = NO; // this is the default
[self presentViewController:mediaPicker animated:YES completion:nil];
}
}
#pragma mark Media picker delegate methods
-(void)mediaPicker:(MPMediaPickerController *)mediaPicker didPickMediaItems:(MPMediaItemCollection *)mediaItemCollection {
// We need to dismiss the picker
[self dismissViewControllerAnimated:YES completion:nil];
// Assign the selected item(s) to the music player and start playback.
if ([mediaItemCollection count] < 1) {
return;
}
song = [[mediaItemCollection items] objectAtIndex:0];
[self handleExportTapped];
}
-(void)mediaPickerDidCancel:(MPMediaPickerController *)mediaPicker {
// User did not select anything
// We need to dismiss the picker
[self dismissViewControllerAnimated:YES completion:nil ];
}
-(void)handleExportTapped{
// get the special URL
if (! song) {
return;
}
//[self startLoaderWithLabel:@"Preparing for upload..."];
NSURL *assetURL = [song valueForProperty:MPMediaItemPropertyAssetURL];
AVURLAsset *songAsset = [AVURLAsset URLAssetWithURL:assetURL options:nil];
NSLog (@"Core Audio %@ directly open library URL %@",
coreAudioCanOpenURL (assetURL) ? @"can" : @"cannot",
assetURL);
NSLog (@"compatible presets for songAsset: %@",
[AVAssetExportSession exportPresetsCompatibleWithAsset:songAsset]);
/* approach 1: export just the song itself
*/
AVAssetExportSession *exporter = [[AVAssetExportSession alloc]
initWithAsset: songAsset
presetName: AVAssetExportPresetAppleM4A];
NSLog (@"created exporter. supportedFileTypes: %@", exporter.supportedFileTypes);
exporter.outputFileType = @"com.apple.m4a-audio";
NSString *exportFile = [myDocumentsDirectory() stringByAppendingPathComponent: @"exported.m4a"];
// end of approach 1
// set up export (hang on to exportURL so convert to PCM can find it)
myDeleteFile(exportFile);
//[exportURL release];
exportURL = [NSURL fileURLWithPath:exportFile];
exporter.outputURL = exportURL;
// do the export
[exporter exportAsynchronouslyWithCompletionHandler:^{
int exportStatus = exporter.status;
switch (exportStatus) {
case AVAssetExportSessionStatusFailed: {
// log error to text view
NSError *exportError = exporter.error;
NSLog (@"AVAssetExportSessionStatusFailed: %@", exportError);
//errorView.text = exportError ? [exportError description] : @"Unknown failure";
//errorView.hidden = NO;
//[self stopLoader];
//[self showAlertWithMessage:@"There ia an error!"];
break;
}
case AVAssetExportSessionStatusCompleted: {
NSLog (@"AVAssetExportSessionStatusCompleted");
//fileNameLabel.text = [exporter.outputURL lastPathComponent];
// set up AVPlayer
//[self setUpAVPlayerForURL: exporter.outputURL];
///////////////// get audio data from url
//[self stopLoader];
//[self showAlertWithMessage:@"There ia an error!"];
NSURL *audioUrl = exportURL;
NSLog(@"Audio Url=%@",audioUrl);
self.audioData = [NSData dataWithContentsOfURL:audioUrl];
break;
}
case AVAssetExportSessionStatusUnknown: {
NSLog (@"AVAssetExportSessionStatusUnknown");
//[self stopLoader];
//[self showAlertWithMessage:@"There ia an error!"];
break;
}
case AVAssetExportSessionStatusExporting: {
NSLog (@"AVAssetExportSessionStatusExporting");
//[self stopLoader];
//[self showAlertWithMessage:@"There ia an error!"];
break;
}
case AVAssetExportSessionStatusCancelled: {
NSLog (@"AVAssetExportSessionStatusCancelled");
//[self stopLoader];
//[self showAlertWithMessage:@"There ia an error!"];
break;
}
case AVAssetExportSessionStatusWaiting: {
NSLog (@"AVAssetExportSessionStatusWaiting");
//[self stopLoader];
//[self showAlertWithMessage:@"There ia an error!"];
break;
}
default: {
NSLog (@"didn't get export status");
//[self stopLoader];
//[self showAlertWithMessage:@"There ia an error!"];
break;
}
}
}];
}
#pragma mark conveniences
NSString* myDocumentsDirectory(){
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
return [paths objectAtIndex:0];;
}
void myDeleteFile (NSString* path){
if ([[NSFileManager defaultManager] fileExistsAtPath:path]) {
NSError *deleteErr = nil;
[[NSFileManager defaultManager] removeItemAtPath:path error:&deleteErr];
if (deleteErr) {
NSLog (@"Can't delete %@: %@", path, deleteErr);
}
}
}
// generic error handler from upcoming "Core Audio" book (thanks, Kevin!)
// if result is nonzero, prints error message and exits program.
static void CheckResult(OSStatus result, const char *operation)
{
if (result == noErr) return;
char errorString[20];
// see if it appears to be a 4-char-code
*(UInt32 *)(errorString + 1) = CFSwapInt32HostToBig(result);
if (isprint(errorString[1]) && isprint(errorString[2]) && isprint(errorString[3]) && isprint(errorString[4])) {
errorString[0] = errorString[5] = '\'';
errorString[6] = '\0';
} else
// no, format it as an integer
sprintf(errorString, "%d", (int)result);
fprintf(stderr, "Error: %s (%s)\n", operation, errorString);
exit(1);
}
#pragma mark core audio test
BOOL coreAudioCanOpenURL (NSURL* url){
OSStatus openErr = noErr;
AudioFileID audioFile = NULL;
openErr = AudioFileOpenURL((__bridge CFURLRef) url,
kAudioFileReadPermission ,
0,
&audioFile);
if (audioFile) {
AudioFileClose (audioFile);
}
return openErr ? NO : YES;
}
关于objective-c - 从 iOS 库中选择音乐并发送/保存,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/11364997/
我遵循了一本名为“Sitepoint Full Stack Javascript with MEAN”的书中的教程,我刚刚完成了第 6 章,应该已经创建了一个带有“数据库”的“服务器”。数据库只不过是
在 Jquery 中,我创建两个数组,一个嵌入另一个数组,就像这样...... arrayOne = [{name:'a',value:1}, {name:'b',value:2}] var arra
这个问题在这里已经有了答案: What is the explanation for these bizarre JavaScript behaviours mentioned in the 'Wa
我被放在别人的代码上,有一个类用作其他组件的基础。当我尝试 ng serve --aot(或 build --prod)时,我得到以下信息。 @Component({ ...,
我正在测试一些代码,并使用数据创建了一个 json 文件。 问题是我在警报中收到“[object Object],[object Object]”。没有数据。 我做错了什么? 这是代码:
我想打印 [object Object],[object Object] 以明智地 "[[{ 'x': '1', 'y': '0' }, { 'x': '2', 'y': '1' }]]"; 在 ja
我有一个功能 View ,我正在尝试以特殊格式的方式输出。但我无法让列表功能正常工作。 我得到的唯一返回是[object Object][object Object] [object Object]
在使用优秀的 Sim.js 和 Three.js 库处理 WebGL 项目时,我偶然发现了下一个问题: 一路走来,它使用了 THREE.Ray 的下一个构造函数: var ray = new THRE
我正在使用 Material UI 进行多重选择。这是我的代码。 {listStates.map(col => (
我的代码使用ajax: $("#keyword").keyup(function() { var keyword = $("#keyword").val(); if (keyword.
我遇到了下一个错误,无法理解如何解决它。 Can't resolve all parameters for AuthenticationService: ([object Object], ?, [o
我正在尝试创建一个显示动态复选框的表单,至少应选中其中一个才能继续。我还需要获取一组选中的复选框。 这是组件的代码: import { Component, OnInit } from '@angul
我正在开发 NodeJs 应用程序,它是博客应用程序。我使用了快速验证器,我尝试在 UI 端使用快速闪存消息将帖子保存在数据库中之前使用闪存消息验证数据,我成功地将数据保存在数据库中,但在提交表单后消
我知道有些人问了同样的问题并得到了解答。我已经查看了所有这些,但仍然无法解决我的问题。我有一个 jquery snipet,它将值发送到处理程序,处理程序处理来自 JS 的值并将数据作为 JSON 数
我继承了一个非常草率的项目,我的任务是解释为什么它不好。我注意到他们在整个代码中都进行了这样的比较 (IQueryable).FirstOrDefault(x => x.Facility == fac
我只是在删除数组中的对象时偶然发现了这一点。 代码如下: friends = []; friends.push( { a: 'Nexus', b: 'Muffi
这两个代码片段有什么区别: object = nil; [object release] 对比 [object release]; object = nil; 哪个是最佳实践? 最佳答案 object
我应该为其他人将从中继承的第一个父对象传递哪个参数,哪个参数更有效 Object.create(Object.prototype) Object.create(Object) Object.creat
我在不同的对象上安排不同的选择器 [self performSelector:@selector(doSmth) withObject:objectA afterDelay:1]; [self per
NSLog(@"%p", &object); 和 NSLog(@"%p", object); 有什么区别? 两者似乎都打印出一个内存地址,但我不确定哪个是对象的实际内存地址。 最佳答案 这就是我喜欢的
我是一名优秀的程序员,十分优秀!