gpt4 book ai didi

c - 在 C 中回显客户端服务器

转载 作者:可可西里 更新时间:2023-11-01 02:39:42 37 4
gpt4 key购买 nike

<分区>

我是套接字编程和 C 语言的新手。我正在创建一个像这样运行的简单回声客户端服务器应用程序例如:**如果客户端发送“hi”----服务器接收到“wellcome”
如果客户端发送“再见”----- 服务器接收到“再见”

否则,如果我发送任何其他字符串,我将接收我发送的内容**

这是我的服务器:

#include<stdio.h>
#include<string.h> //strlen
#include<sys/socket.h>
#include<arpa/inet.h> //inet_addr
#include<unistd.h> //write

int main(int argc , char *argv[])
{
int socket_desc , client_sock , c , read_size;
struct sockaddr_in server , client;
char client_message[2000];
char wellcome[]="wellcome", seeyou[]="see you",hi[]="hi",bye[]="bye";

//Create socket
socket_desc = socket(AF_INET , SOCK_STREAM , 0);
if (socket_desc == -1)
{
printf("Could not create socket");
}
puts("Socket created");

//Prepare the sockaddr_in structure
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons( 8882 );

//Bind
if( bind(socket_desc,(struct sockaddr *)&server , sizeof(server)) < 0)
{
//print the error message
printf("bind failed. Error");
return 1;
}
puts("bind done");

//Listen
listen(socket_desc , 3);

//Accept and incoming connection
puts("Waiting for incoming connections...");
c = sizeof(struct sockaddr_in);

//accept connection from an incoming client
client_sock = accept(socket_desc, (struct sockaddr *)&client, (socklen_t*)&c);
if (client_sock < 0)
{
printf("accept failed");
return 1;
}
puts("Connection accepted");

//Receive a message from client
while( (read_size = recv(client_sock , client_message , 2000 , 0)) > 0 )
{
//Send the message back to client
*(client_message + read_size) = '\0';
//*(wellcome + read_size) = '\0';
//*(seeyou + read_size) = '\0';
if(strcmp(client_message,hi)==0)
write(client_sock, wellcome, strlen(wellcome));
else
if (strcmp(client_message,bye)==0)
write(client_sock, seeyou, strlen(seeyou));


write(client_sock , client_message , strlen(client_message));
}

if(read_size == 0)
{
puts("Client disconnected");
fflush(stdout);
}
else if(read_size == -1)
{
printf("recv failed");
}

return 0;
}

和客户:

#include<stdio.h>   
#include<string.h>
#include<sys/socket.h>
#include<arpa/inet.h>

int main(int argc , char *argv[])
{
int sock;
struct sockaddr_in server;
char message[1000] , server_reply[2000];

//Create socket
sock = socket(AF_INET , SOCK_STREAM , 0);
if (sock == -1)
{
printf("cound'n create socket");
}
puts("Socket created");

server.sin_addr.s_addr = inet_addr("127.0.0.1");
server.sin_family = AF_INET;
server.sin_port = htons( 8792 );

//Connect to remote server
if (connect(sock , (struct sockaddr *)&server , sizeof(server)) < 0)
{
printf("connection error");
return 1;
}

puts("Connected\n");

//keep communicating with server
while(1)
{
printf("write your message : ");
gets(message);

//Send some data
if( send(sock , message , strlen(message) , 0) < 0)
{
puts("send error");
return 1;
}

//Receive a reply from the server
bzero(server_reply,2000);
if( recv(sock , server_reply , 2000 , 0) < 0)
{
puts("recv failed");
break;
}

puts("Server reply :");
puts(server_reply);
}

close(sock);
return 0;
}

我跑了服务器:

[root@localhost chat]# gcc -o newser newser.c
[root@localhost chat]# ./newser
Socket created
bind done
Waiting for incoming connections...
Connection accepted

这是客户端的问题:

[root@localhost chat]# ./client 127.0.0.1
Socket created
Connected

write your message : hi
Server reply :
wellcome
write your message : bye
Server reply :
hi
write your message : bye
Server reply :
see youbye
write your message : hey buddy
Server reply :
see youbye
write your message : hey ya
Server reply :
hey buddy
write your message :

你可以看到:如果我打招呼,服务器回复欢迎。 如果我说再见,服务器回复你好。 如果我说再见,服务器回复再见(这不是我期待的)。

37 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com