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swift - 语音识别器 : required condition is false: _recordingTap == nil error in Swift3

转载 作者:可可西里 更新时间:2023-11-01 01:24:21 24 4
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我不知道为什么会出现此错误。我得到的错误是

Terminating app due to uncaught exception 'com.apple.coreaudio.avfaudio', reason: 'required condition is false: _recordingTap == nil'

更新

实际上,这是可行的,但在几次之后,按钮突然被禁用并且麦克风不再工作。然后它会导致错误并崩溃。

你能帮我解决这个问题吗?

class ViewController: UIViewController, SFSpeechRecognizerDelegate, UITextViewDelegate, AVSpeechSynthesizerDelegate {

@IBOutlet weak var myTextView: UITextView!
@IBOutlet weak var microphoneButton: UIButton!

private let speechRecognizer = SFSpeechRecognizer(locale: Locale.init(identifier: "en-US"))!
private var recognitionRequest: SFSpeechAudioBufferRecognitionRequest?
private var recognitionTask: SFSpeechRecognitionTask?
private let audioEngine = AVAudioEngine()

var rightButton = UIBarButtonItem()

override func viewDidLoad() {
super.viewDidLoad()

microphoneButton.isEnabled = false
speechRecognizer.delegate = self
speechRecognizerFunc()

myTextView.delegate = self
myTextView.isUserInteractionEnabled = false

}



@IBAction func cancelButton(_ sender: UIBarButtonItem) {
self.dismiss(animated: true, completion: nil)
}


func speechRecognizerFunc(){
SFSpeechRecognizer.requestAuthorization {
(authStatus) in
var isButtonEnabled = false

switch authStatus {

case .authorized:
isButtonEnabled = true

case .denied:
isButtonEnabled = false
print("User denied access to speech recognition")

case .restricted:
isButtonEnabled = false
print("Speech recognition restricted on this device")

case .notDetermined:
isButtonEnabled = false
print("Speech recognition not yet authorized")
}

OperationQueue.main.addOperation() {
self.microphoneButton.isEnabled = isButtonEnabled
}
}
}

@IBAction func microphoneTapped(_ sender: AnyObject) {


if audioEngine.isRunning {

audioEngine.stop()
recognitionRequest?.endAudio()
microphoneButton.isEnabled = false
microphoneButton.setTitle("Start", for: .normal)
myTextView.text = ""

} else {

myTextView.text = "Say something. I'm listening...."
startRecording()
microphoneButton.setTitle("Stop", for: .normal)
}
}

func startRecording() {

if recognitionTask != nil {
recognitionTask?.cancel()
recognitionTask = nil
}

let audioSession = AVAudioSession.sharedInstance()

do {

try audioSession.setCategory(AVAudioSessionCategoryPlayAndRecord, with: .defaultToSpeaker)
try audioSession.setMode(AVAudioSessionModeMeasurement)

try audioSession.setActive(true, with: .notifyOthersOnDeactivation)

} catch {

print("audioSession properties weren't set because of an error.")

}

recognitionRequest = SFSpeechAudioBufferRecognitionRequest()

guard let inputNode = audioEngine.inputNode else {
fatalError("Audio engine has no input node")
}

guard let recognitionRequest = recognitionRequest else {
fatalError("Unable to create an SFSpeechAudioBufferRecognitionRequest object")
}

recognitionRequest.shouldReportPartialResults = true

recognitionTask = speechRecognizer.recognitionTask(with: recognitionRequest, resultHandler: {

(result, error) in

var isFinal = false

if result != nil {

self.myTextView.text = result?.bestTranscription.formattedString
isFinal = (result?.isFinal)!

}

if error != nil || isFinal {

self.audioEngine.stop()
inputNode.removeTap(onBus: 0)

self.recognitionRequest = nil
self.recognitionTask = nil

self.microphoneButton.isEnabled = true
self.performSegue(withIdentifier: "nv", sender: nil)
}
})

let recordingFormat = inputNode.outputFormat(forBus: 0)
inputNode.installTap(onBus: 0, bufferSize: 1024, format: recordingFormat) { (buffer, when) in
self.recognitionRequest?.append(buffer)
}

audioEngine.prepare()

do {
try audioEngine.start()

} catch {
print("audioEngine couldn't start because of an error.")
}
}

func speechRecognizer(_ speechRecognizer: SFSpeechRecognizer, availabilityDidChange available: Bool) {
if available {
microphoneButton.isEnabled = true
} else {
microphoneButton.isEnabled = false
}
}

func popUpAlert(title: String, msg: String){
let alert = UIAlertController(title: title, message: msg, preferredStyle: .alert)
let okay = UIAlertAction(title: "Okay", style: .default, handler: nil)
alert.addAction(okay)
self.present(alert, animated: true, completion: nil)
}

override func prepare(for segue: UIStoryboardSegue, sender: Any?) {

if segue.identifier == "nv" {
let vc = segue.destination as! SpeechTableViewController
vc.text = self.myTextView.text
print("ViewControoler: text value: \(textValue)")

}

}

最佳答案

您可以快速单击开始记录按钮来重复此崩溃,原因是如果您停止 audioEngine,audioEngine.inputNode 仍然存在。你需要添加这个来停止记录。

    audioEngine.stop()
recognitionRequest?.endAudio()
audioEngine.inputNode?.removeTap(onBus: 0)

关于swift - 语音识别器 : required condition is false: _recordingTap == nil error in Swift3,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/42238195/

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