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c++ - 如何从swift将一组 float 传递给C++函数

转载 作者:可可西里 更新时间:2023-11-01 00:40:56 25 4
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我在 Bridging-Header.h 中声明了一个 C++ 函数

struct MyFloat3{
float x;
float y;
float z;
};
struct MyFloat3 ExtCurl(const float** triangle);

我已按照 http://www.swiftprogrammer.info/swift_call_cpp.html 中的说明进行操作包装器.cpp

#include "Curl.h"
extern "C" MyFloat3 ExtCurl(const float** triangle){
return Curl(triangle);
}

curl .h

struct MyFloat3{
float x;
float y;
float z;
};
MyFloat3 Curl(const float** triangle);

curl .cpp

#include "Curl.h"
MyFloat3 Curl(const float** triangle){
MyFloat3 curl;
curl.x = (triangle[1][1] - triangle[0][1])*(triangle[2][2]-triangle[0][2]) - (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]);
curl.y = (triangle[1][2] - triangle[0][2])*(triangle[2][0]-triangle[0][0]) - (triangle[1][0] - triangle[0][0])*(triangle[2][2]-triangle[0][2]);
curl.z = (triangle[1][0] - triangle[0][0])*(triangle[2][1]-triangle[0][1]) - (triangle[1][1] - triangle[0][1])*(triangle[2][0]-triangle[0][0]);
return curl;
}

我试图从我的 swift 代码中调用它

var triangle:[[Float]] = [
[1.0, 0.0, 0.8],
[0.0, 0.5, 0.0],
[4.0, 0.0, 6.0]
]
var normal:MyFloat3
normal = ExtCurl(triangle)

编译器责骂

Node.swift:127:38: Cannot convert value of type '[[Float]]' to
expected argument type 'UnsafeMutablePointer<UnsafePointer<Float>?>!'

我的 C++ 库的另一个函数返回 void 但通过给它的指针填充数组工作正常

最佳答案

let triangle0: [[Float]] = [
[1,2,3],
[10,20,30],
[100,200,300]]

let normal = triangle0.flatMap{ $0 }.withUnsafeBufferPointer { (buffer) -> float3 in
var p = buffer.baseAddress
return ExtCurl(&p)
}

更新以查看差异(针对 OOPer)

let triangle:[Float] = [
1.0, 0.0, 0.8,
0.0, 0.5, 0.0,
4.0, 0.0, 6.0
]
let normal = triangle.withUnsafeBufferPointer { (buffer) -> float3 in
var p = buffer.baseAddress
return ExtCurl(&p)
}

更新工作示例(Swift、C++)//

主.swift

var triangle:[[Float]] = [
[1.0, 0.0, 0.8],
[0.0, 0.5, 0.0],
[4.0, 0.0, 6.0]
]

triangle.flatMap{ $0 }.withUnsafeBufferPointer {(buffer)->() in
var p = buffer.baseAddress
let normal = fc(&p)
print("from Swift:", normal)
}

tempt-Bridging-Header.h

struct float3 {
float x;
float y;
float z;
};

struct float3 fc(const float **);

测试2.hpp

#ifndef test2_hpp
#define test2_hpp

#include <stdio.h>

struct float3CPP {
float x;
float y;
float z;
};

struct float3CPP fcpp(const float **);

extern "C" struct float3CPP fc(const float ** p) {
return fcpp(p);
};

#endif /* test2_hpp */

测试2.cpp

#include "test2.hpp"

struct float3CPP fcpp(const float ** triangle) {
float3CPP curl;
curl.z = (triangle[1][0] - triangle[0][0])*(triangle[2][1]-triangle[0][1]) - (triangle[1][1] - triangle[0][1])*(triangle[2][0]-triangle[0][0]);
curl.y = (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]) - (triangle[1][0] - triangle[0][0])*(triangle[2][2]-triangle[0][0]);
curl.x = (triangle[1][1] - triangle[0][1])*(triangle[2][2]-triangle[0][2]) - (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]);
return curl;
}

它打印

from Swift: float3(x: 111856.898, y: -3.65359902e+24, z: 3.86805511e+24)
Program ended with exit code: 0

正如预期的那样......

请检查 triangle[x][y] 中的值...那里没有您希望看到的值:-)

所以你唯一的麻烦是如何将 float **p 转换为 t[3][3]

struct float3CPP fcpp(const float **t) {

float triangle[3][3];
for( int i = 0; i < 9; i++) {
int row = i / 3;
int col = i % 3;
triangle[row][col] = *(*t + i);
};


float3CPP curl;

curl.z = (triangle[1][0] - triangle[0][0])*(triangle[2][1]-triangle[0][1]) - (triangle[1][1] - triangle[0][1])*(triangle[2][0]-triangle[0][0]);
curl.y = (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]) - (triangle[1][0] - triangle[0][0])*(triangle[2][2]-triangle[0][0]);
curl.x = (triangle[1][1] - triangle[0][1])*(triangle[2][2]-triangle[0][2]) - (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]);


return curl;
}

会给你想要的东西

from Swift: float3(x: 2.5999999, y: 5.0, z: -1.5)
Program ended with exit code: 0

更新 2如果将 C++ 函数定义为

struct float3CPP fcpp2(float triangle[3][3]) {

float3CPP curl;

curl.z = (triangle[1][0] - triangle[0][0])*(triangle[2][1]-triangle[0][1]) - (triangle[1][1] - triangle[0][1])*(triangle[2][0]-triangle[0][0]);
curl.y = (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]) - (triangle[1][0] - triangle[0][0])*(triangle[2][2]-triangle[0][0]);
curl.x = (triangle[1][1] - triangle[0][1])*(triangle[2][2]-triangle[0][2]) - (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]);

return curl;
};

你的c++头文件将是

struct float3CPP fcpp2(float t[3][3]);
extern "C" struct float3CPP fc2(float t[3][3]) {
return fcpp2(t);
};

带桥接头

struct float3 {
float x;
float y;
float z;
};

struct float3 fc2(float [][3]);

和主 swift

let triangle:[[Float]] = [
[1.0, 0.0, 0.8],
[0.0, 0.5, 0.0],
[4.0, 0.0, 6.0]
]

var t2 = triangle.reduce([]) { (r, row) -> [(Float, Float, Float)] in
var r = r
r.append((row[0], row[1], row[2]))
return r
}

t2.withUnsafeMutableBufferPointer { (buffer) -> () in
var p = buffer.baseAddress
let normal = fc2(p)
print("from Swift fc2:", normal)
}

打印正确的结果

from Swift fc2: float3(x: 2.5999999, y: 5.0, z: -1.5)
Program ended with exit code: 0

UPDATE 3“最好”的方法是将 C++ 函数声明为

// parameter is pointer to array of array 3 of const float
struct float3CPP fcpp3(const float (* const t)[][3]) {
return fcpp2(*t);
}

更新你的标题....并在 Swift 中使用它

let triangle:[[Float]] = [
[1.0, 0.0, 0.8],
[0.0, 0.5, 0.0],
[4.0, 0.0, 6.0]
]
triangle.flatMap{ $0 }.withUnsafeBufferPointer {(buffer)->() in
let normal3 = fc3(OpaquePointer(buffer.baseAddress))
print("from Swift fc3:", normal)
}

打印正确的结果:-)

from Swift fc3: float3(x: 2.5999999, y: 5.0, z: -1.5)
Program ended with exit code: 0

关于c++ - 如何从swift将一组 float 传递给C++函数,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/43810486/

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