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php - 文本的自动字体大小(GD 通过 PHP)

转载 作者:可可西里 更新时间:2023-10-31 22:08:44 26 4
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$im(GD 图像资源)上有一个 x*y 的空间供文本继续使用,我如何选择字体大小(或编写文本)使其不会溢出该区域?

最佳答案

我想你在寻找 imagettfbbox功能。

几年前,我将它用于为 Web 界面生成本地化按钮的脚本。如果文本不适合模板,我实际上调整了按钮的大小,以保持文本大小一致,但您可以尝试减小文本大小直到文本适合。

如果您有兴趣,我可以粘贴一些我的代码片段(或立即提供)。

[编辑] 好的,这是我的代码的一些摘录,总有一天我会清理它(使其独立于目标应用程序,提供示例)并将其作为一个整体公开。
我希望这些片段有意义。

// Bounding boxes: ImageTTFBBox, ImageTTFText:
// Bottom-Left: $bb[0], $bb[1]
// Bottom-Right: $bb[2], $bb[3]
// Top-Right: $bb[4]; $bb[5]
// Top-Left: $bb[6], $bb[7]
define('GDBB_TOP', 5);
define('GDBB_LEFT', 0);
define('GDBB_BOTTOM', 1);
define('GDBB_RIGHT', 2);

#[ In class constructor ]#
// Get size in pixels, must convert to points for GD2.
// Because GD2 assumes 96 pixels per inch and we use more "standard" 72.
$this->textSize *= 72/96;
$this->ComputeTextDimensions($this->textSize, FONT, $this->text);

#[ Remainder of the class (extract) ]
/**
* Compute the dimensions of the text.
*/
function ComputeTextDimensions($textSize, $fontFile, $text)
{
$this->textAreaWidth = $this->imageHSize - $this->marginL - $this->marginR;
$this->textAreaHeight = $this->imageVSize - $this->marginT - $this->marginB;

// Handle text on several lines
$this->lines = explode(NEWLINE_CHAR, $text);
$this->lineNb = count($this->lines);
if ($this->lineNb == 1)
{
$bb = ImageTTFBBox($textSize, 0, $fontFile, $text);
$this->textWidth[0] = $bb[GDBB_RIGHT] - $bb[GDBB_LEFT];
$this->maxTextWidth = $this->textWidth[0];
$this->textHeight[0] = $bb[GDBB_BOTTOM] - $bb[GDBB_TOP];
}
else
{
for ($i = 0; $i < $this->lineNb; $i++)
{
$bb = ImageTTFBBox($textSize, 0, $fontFile, $this->lines[$i]);
$this->textWidth[$i] = $bb[GDBB_RIGHT] - $bb[GDBB_LEFT];
$this->maxTextWidth = max($this->maxTextWidth, $this->textWidth[$i]);
$this->textHeight[$i] = $bb[GDBB_BOTTOM] - $bb[GDBB_TOP];
}
}
// Is the given text area width too small for asked text?
if ($this->maxTextWidth > $this->textAreaWidth)
{
// Yes! Increase button size
$this->textAreaWidth = $this->maxTextWidth;
$this->imageHSize = $this->textAreaWidth + $this->marginL + $this->marginR;
}
// Now compute the text positions given the new (?) text area width
if ($this->lineNb == 1)
{
$this->ComputeTextPosition(0, $textSize, $fontFile, $text, false);
}
else
{
for ($i = 0; $i < $this->lineNb; $i++)
{
$this->ComputeTextPosition($i, $textSize, $fontFile, $this->lines[$i], false);
}
}
}

/**
* Compute xText and yText (text position) for the given text.
*/
function ComputeTextPosition($index, $textSize, $fontFile, $text, $centerAscDesc)
{
switch ($this->textAlign)
{
case 'L':
$this->xText[$index] = $this->marginL;
break;
case 'R':
$this->xText[$index] = $this->marginL +
$this->textAreaWidth - $this->textWidth[$index];
break;
case 'C':
default:
$this->xText[$index] = $this->marginL +
($this->textAreaWidth - $this->textWidth[$index]) / 2;
break;
}

if ($centerAscDesc)
{
// Must compute the difference between baseline and bottom of BB.
// I have to use a temporary image, as ImageTTFBBox doesn't use coordinates
// providing offset from the baseline.
$tmpBaseline = 5;
// Image size isn't important here, GD2 still computes correct BB
$tmpImage = ImageCreate(5, 5);
$bbt = ImageTTFText($tmpImage, $this->textSize, 0, 0, $tmpBaseline,
$this->color, $fontFile, $text);
// Bottom to Baseline
$baselinePos = $bbt[GDBB_BOTTOM] - $tmpBaseline;
ImageDestroy($tmpImage);
$this->yText[$index] = $this->marginT + $this->textAreaHeight -
($this->textAreaHeight - $this->textHeight) / 2 - $baselinePos + 0.5;
}
else
{
// Actually, we want to center the x-height, ie. to keep the baseline at same pos.
// whatever the text is really, ie. independantly of ascenders and descenders.
// This provide better looking buttons, as they are more consistent.
$bbt = ImageTTFBBox($textSize, 0, $fontFile, "moxun");
$tmpHeight = $bbt[GDBB_BOTTOM] - $bbt[GDBB_TOP];
$this->yText[$index] = $this->marginT + $this->textAreaHeight -
($this->textAreaHeight - $tmpHeight) / 2 + 0.5;
}
}

/**
* Add the text to the button.
*/
function DrawText()
{
for ($i = 0; $i < $this->lineNb; $i++)
{
// Increase slightly line height
$yText = $this->yText[$i] + $this->textHeight[$i] * 1.1 *
($i - ($this->lineNb - 1) / 2);
ImageTTFText($this->image, $this->textSize, 0,
$this->xText[$i], $yText, $this->color, FONT, $this->lines[$i]);
}
}

关于php - 文本的自动字体大小(GD 通过 PHP),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/289850/

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