gpt4 book ai didi

ios - 如何减少具有大量项目的 UICollectionView 上的内存使用量?

转载 作者:搜寻专家 更新时间:2023-11-01 06:12:42 25 4
gpt4 key购买 nike

我正在尝试使用 UICollectionView 而不是 UITableView 来显示大量项目(>15000),而且 UICollectionView 似乎为集合所需的整个 contentView 大小预先分配了一个像素缓冲区。根据项目大小,模拟器显示最多需要 6.75GB 的内存。

我希望基于其与 UITableView 非常相似的协议(protocol)的 Collection View 不会分配任何像素缓冲区,而仅依赖于单元格的支持/渲染。

我正在使用 Storyboard文件来定义 Collection View 和单元格,它们都具有 Opaque = false。我看过很多关于 Stack Overflow 的文章,大多数都与内存泄漏有关,所以我对如何解决这个问题有点困惑。

出于好奇,这里是整个代码库( Storyboard除外):

MyCollectionViewCell.swift

import UIKit    
class MyCollectionViewCell: UICollectionViewCell {
static let identifier = "myCellIdentifier"
}

UIColor+Random.swift

import UIKit
extension UIColor {
static func randomColor() -> UIColor {
let red = CGFloat(drand48())
let green = CGFloat(drand48())
let blue = CGFloat(drand48())
return UIColor(red: red, green: green, blue: blue, alpha: 1.0)
}
}

ViewController.swift

import UIKit
class ViewController: UIViewController, UICollectionViewDataSource, UICollectionViewDelegate, UICollectionViewDelegateFlowLayout {

func numberOfSections(in collectionView: UICollectionView) -> Int {
return 10000
}

func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 30000
}

func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: MyCollectionViewCell.identifier, for: indexPath) as! MyCollectionViewCell
cell.backgroundColor = UIColor.randomColor()
return cell
}


@IBOutlet weak var collectionView: UICollectionView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
}

Storyboard

某些用例下的内存使用情况: Number of sections greatly affecting memory usage

最佳答案

UICollectionView 适合管理有限数量的部分。使用大量的部分和项目将不可避免地导致使用大量内存,因为 UIKit 会尝试跟踪部分中每个元素的位置以适本地缩放 contentView。

相反,创建一个自定义的 UICollectionViewLayout 来管理大量项目之间的关系,它们应该放置在何处,并与 UICollectionViewDataSource 协调以将相对较小的项目集映射为一个“窗口”到更大的项目集。

例如,根据关于 100x100 的问题,假设 UICollectionView 项目; UIKit 一次会在屏幕上渲染大约 80~100 个。假设 UICollectionView 在用户滚动时在各个方向都缓存了一些条目,那么在“缓存”中有 1024 个条目可以轮换应该绰绰有余。 UICollectionView 管理 1 个包含 1024 个项目的部分完全没有问题。

接下来,使用自定义的 UICollectionViewLayout,定义一个足够大的自定义 contentViewSize 来容纳所有项目。 UICollectionView 将通过 layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]?

查询关于哪些项目在可见矩形内的布局

确保每次查询 Collection View 时都返回一组新的项目。使用 1024 项缓存,从项索引 0 开始显示在屏幕上的第一个元素,1 表示第二个元素,2 表示第三个元素,依此类推。与您的 UICollectionViewDataSource 协调,每次布局中的坐标与项索引相关联时,通知数据有关应与关联索引相关联的真实部分/项目的来源。

首先,让我们定义一个协议(protocol)和数据源,以将大型数据源的真实大小映射到 UICollectionView 可以处理的合理范围内。

LargeDataSourceCoordinator.swift:

import UIKit

protocol LargeDataSourceProtocol {
func largeNumberOfSections() -> Int
func largeNumberOfItems(in section: Int) -> Int
func largeNumberToCollectionViewCacheSize() -> Int
func associateLargeIndexPath(_ largeIndexPath: IndexPath) -> IndexPath
}

class LargeDataSourceCoordinator: NSObject, UICollectionViewDataSource, LargeDataSourceProtocol {

var cachedMapEntries: [IndexPath: IndexPath] = [:]
var rotatingCacheIndex: Int = 0

func largeNumberToCollectionViewCacheSize() -> Int {
return 1024 // arbitrary number, increase if rendering issues are visible like cells not appearing when scrolling
}

func largeNumberOfSections() -> Int {
// To do: implement logic to find the number of sections
return 10000 // simplified arbitrary number for sake of demo
}

func largeNumberOfItems(in section: Int) -> Int {
// To do: implement logic to find the number of items in each section
return 30000 // simplified arbitrary number for sake of demo
}

func associateLargeIndexPath(_ largeIndexPath: IndexPath) -> IndexPath {
for existingPath in cachedMapEntries where existingPath.value == largeIndexPath {
return existingPath.key
}
let collectionViewIndexPath = IndexPath(item: rotatingCacheIndex, section: 0)
cachedMapEntries[collectionViewIndexPath] = largeIndexPath
rotatingCacheIndex = (rotatingCacheIndex + 1) % self.largeNumberToCollectionViewCacheSize()
return collectionViewIndexPath
}

func numberOfSections(in collectionView: UICollectionView) -> Int {
return 1
}

func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return self.largeNumberToCollectionViewCacheSize()
}

func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = MyCollectionViewCell.dequeue(from: collectionView, for: indexPath)
guard let largeIndexPath = cachedMapEntries[indexPath] else { return cell }

// retrieve the data at largeIndexPath.section, largeIndexPath.item
// configure cell accordingly
cell.addDebugText("section: \(largeIndexPath.section)\nitem: \(largeIndexPath.item)")
return cell
}
}

接下来,让我们创建 UICollectionViewLayout 来帮助定位和协调数据源。为简单起见,单元格使用 100x100 的固定大小,每个部分紧接着另一个部分显示,单元格挤在每行的左侧。

LargeDataSourceLayout.swift:

import UIKit

class LargeDataSourceLayout: UICollectionViewLayout {

let cellSize = CGSize(width: 100, height: 100)

var cellsPerRow: CGFloat {
guard let collectionView = self.collectionView else { return 1.0 }
return (collectionView.frame.size.width / cellSize.width).rounded(.towardZero)
}

var cacheNumberOfItems: [Int] = []
private func refreshNumberOfItemsCache() {
guard
let largeDataSource = self.collectionView?.dataSource as? LargeDataSourceProtocol
else { return }
cacheNumberOfItems.removeAll()
for section in 0 ..< largeDataSource.largeNumberOfSections() {
let itemsInSection: Int = largeDataSource.largeNumberOfItems(in: section)
cacheNumberOfItems.append(itemsInSection)
}
}

var cacheRowsPerSection: [Int] = []
private func refreshRowsPerSection() {
let itemsPerRow = Float(self.cellsPerRow)
cacheRowsPerSection.removeAll()
for section in 0 ..< cacheNumberOfItems.count {
let numberOfItems = Float(cacheNumberOfItems[section])
let numberOfRows = (numberOfItems / itemsPerRow).rounded(.awayFromZero)
cacheRowsPerSection.append(Int(numberOfRows))
}
}

override var collectionViewContentSize: CGSize {
// To do: update logic as per your requirements
refreshNumberOfItemsCache()
refreshRowsPerSection()
let totalRows = cacheRowsPerSection.reduce(0, +)
return CGSize(width: self.cellsPerRow * cellSize.width,
height: CGFloat(totalRows) * cellSize.height)
}

override func layoutAttributesForItem(at indexPath: IndexPath) -> UICollectionViewLayoutAttributes? {
// To do: implement logic to compute the attributes for a specific item
return nil
}

private func originForRow(_ row: Int) -> CGFloat {
return CGFloat(row) * cellSize.height
}

private func pathsInRow(_ row: Int) -> [IndexPath] {
let itemsPerRow = Int(self.cellsPerRow)
var subRowIndex = row
for section in 0 ..< cacheRowsPerSection.count {
let rowsInSection = cacheRowsPerSection[section]
if subRowIndex < rowsInSection {
let firstItem = subRowIndex * itemsPerRow
let lastItem = min(cacheNumberOfItems[section],firstItem+itemsPerRow) - 1
var paths: [IndexPath] = []
for item in firstItem ... lastItem {
paths.append(IndexPath(item: item, section: section))
}
return paths
} else {
guard rowsInSection <= subRowIndex else { return [] }
subRowIndex -= rowsInSection
}
}
// if caches are properly updated, we should never reach here
return []
}

override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
guard let largeDataSource = self.collectionView?.dataSource as? LargeDataSourceProtocol else { return nil }

let firstRow = max(0,Int((rect.minY / cellSize.height).rounded(.towardZero)))
var row = firstRow
var attributes: [UICollectionViewLayoutAttributes] = []
repeat {
let originY = originForRow(row)
if originY > rect.maxY {
return attributes
}

var originX: CGFloat = 0.0
for largeIndexPath in pathsInRow(row) {
let indexPath = largeDataSource.associateLargeIndexPath(largeIndexPath)
let itemAttribute = UICollectionViewLayoutAttributes(forCellWith: indexPath)
itemAttribute.frame = CGRect(x: originX, y: originY, width: cellSize.width, height: cellSize.height)
attributes.append(itemAttribute)
originX += cellSize.width
}

row += 1
} while true
}
}

其中发生了一些事情,并且有大量基于用例的优化空间,但概念就在那里。为了完成,下面是相关代码和应用预览。

MyCollectionViewCell.swift:

import UIKit

class MyCollectionViewCell: UICollectionViewCell {

static let identifier = "MyCollectionViewCell"

static func dequeue(from collectionView: UICollectionView, for indexPath: IndexPath) -> MyCollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: identifier, for: indexPath) as? MyCollectionViewCell ?? MyCollectionViewCell()
cell.contentView.backgroundColor = UIColor.random()
return cell
}

override func prepareForReuse() {
super.prepareForReuse()
removeDebugLabel()
}

private func removeDebugLabel() {
self.contentView.subviews.first?.removeFromSuperview()
}

func addDebugText(_ text: String) {
removeDebugLabel()
let debugLabel = UILabel(frame: CGRect(x: 0, y: 0, width: 100, height: 100))
debugLabel.text = text
debugLabel.numberOfLines = 2
debugLabel.font = UIFont.systemFont(ofSize: UIFont.smallSystemFontSize)
debugLabel.textColor = UIColor.black
debugLabel.textAlignment = .center
self.contentView.addSubview(debugLabel)
}
}

UIColor+random.swift:

import UIKit

extension UIColor {
static func random() -> UIColor {
//random color
let hue = CGFloat(arc4random() % 256) / 256.0
let saturation = (CGFloat(arc4random() % 128) / 256.0) + 0.5 // 0.5 to 1.0, away from white
let brightness = (CGFloat(arc4random() % 128) / 256.0 ) + 0.5 // 0.5 to 1.0, away from black
return UIColor(hue: hue, saturation: saturation, brightness: brightness, alpha: 1.0)
}
}

iPhone simulator screenshot memory requirements

关于ios - 如何减少具有大量项目的 UICollectionView 上的内存使用量?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/51900329/

25 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com