gpt4 book ai didi

C# 作为 HTML5 websocket 连接的 Websocket 服务器

转载 作者:搜寻专家 更新时间:2023-10-31 23:07:35 24 4
gpt4 key购买 nike

我想我已经该问别人了。是否可以使用 C# 和来自 HTML5 代码的服务器请求创建 websocket 服务器?

我目前正在使用 websocket 的系统包。我有一个从互联网上下载的代码,它是:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WebSocketChatServer
{
using WebSocketServer;

class ChatServer
{
WebSocketServer wss;
List<User> Users = new List<User>();
string unknownName = "john doe";


public ChatServer()
{

// wss = new WebSocketServer(8181, "http://localhost:8080", "ws://localhost:8181/chat");

wss = new WebSocketServer(8080, "http://localhost:8080", "ws://localhost:8080/dotnet/Chats");


wss.Logger = Console.Out;
wss.LogLevel = ServerLogLevel.Subtle;
wss.ClientConnected += new ClientConnectedEventHandler(OnClientConnected);
wss.Start();
KeepAlive();




}

private void KeepAlive()
{
string r = Console.ReadLine();
while (r != "quit")
{
if(r == "users")
{
Console.WriteLine(Users.Count);
}
r = Console.ReadLine();
}
}



void OnClientConnected(WebSocketConnection sender, EventArgs e)
{
Console.WriteLine("test");
Users.Add(new User() { Connection = sender });
sender.Disconnected += new WebSocketDisconnectedEventHandler(OnClientDisconnected);
sender.DataReceived += new DataReceivedEventHandler(OnClientMessage);

}

void OnClientMessage(WebSocketConnection sender, DataReceivedEventArgs e)
{
Console.WriteLine(sender);
User user = Users.Single(a => a.Connection == sender);
if (e.Data.Contains("/nick"))
{
string[] tmpArray = e.Data.Split(new char[] { ' ' });
if (tmpArray.Length > 1)
{
string myNewName = tmpArray[1];
while (Users.Where(a => a.Name == myNewName).Count() != 0)
{
myNewName += "_";
}
if (user.Name != null)
wss.SendToAll("server: '" + user.Name + "' changed name to '" + myNewName + "'");
else
sender.Send("you are now know as '" + myNewName + "'");
user.Name = myNewName;
}
}
else
{
string name = (user.Name == null) ? unknownName : user.Name;
wss.SendToAllExceptOne(name + ": " + e.Data, sender);
sender.Send("me: " + e.Data);
}
}

void OnClientDisconnected(WebSocketConnection sender, EventArgs e)
{
try
{

User user = Users.Single(a => a.Connection == sender);
string name = (user.Name == null) ? unknownName : user.Name;
wss.SendToAll("server: "+name + " disconnected");
Users.Remove(user);
}
catch (Exception exc)
{

Console.WriteLine("ehm...");
}

}
}
}

我有这个客户端代码:

<!HTML>
<head>

<script src="//ajax.googleapis.com/ajax/libs/jquery/1.8.3/jquery.min.js">
</script>

<script language="javascript" type="text/javascript">

jQuery(document).ready(function(){
var socket = new WebSocket("ws://localhost:8080");
socket.onopen = function(){
alert("Socket has been opened!");
}
});
</script>
</head>
</HTML>

当我运行我的 C# 控制台应用程序并加载客户端页面时,该应用程序告诉我有人连接到它正在监听的端口。但是在我的客户端,当我查看 firebug 的控制台时,它给了我初学者的经典错误:

Firefox can't establish a connection to the server at ws://localhost:8080/

我想要实现的是首先建立一个成功的 websocket 连接并将值从我的服务器推送到我的客户端。

我考虑过 Alchemy,但我的版本是免费版 Visual Studio Express 2010,它说“此版本的应用程序不支持解决方案文件夹”。

非常感谢任何帮助。

最佳答案

我已经为 JavaScript/HTML 5 游戏开发服务器大约 7 个月了,现在您是否研究过 Alchemy Websockets?它非常易于使用。

例子:

using Alchemy;
using Alchemy.Classes;
namespace GameServer
{
static class Program
{
public static readonly ConcurrentDictionary<ClientPeer, bool> OnlineUsers = new ConcurrentDictionary<ClientPeer, bool>();
static void Main(string[] args)
{
var aServer = new WebSocketServer(4530, IPAddress.Any)
{
OnReceive = context => OnReceive(context),
OnConnected = context => OnConnect(context),
OnDisconnect = context => OnDisconnect(context),
TimeOut = new TimeSpan(0, 10, 0),
FlashAccessPolicyEnabled = true
};
}
private static void OnConnect(UserContext context)
{
var client = new ClientPeer(context);
OnlineUsers.TryAdd(client, false);
//Do something with the new client
}
}
}

如您所见,它非常易于使用,而且我发现他们的文档非常好(请注意,ClientPeer 是我的自定义类,仅将其用作示例)。

关于C# 作为 HTML5 websocket 连接的 Websocket 服务器,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/15378912/

24 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com