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ios - 如何在 Swift 中正确重构对象初始化的第一阶段?

转载 作者:搜寻专家 更新时间:2023-10-31 19:35:24 26 4
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所以我在 Swift 中了解到我们应该使用两阶段初始化:https://developer.apple.com/library/ios/documentation/Swift/Conceptual/Swift_Programming_Language/Initialization.html

规则之一是:“在第一阶段初始化完成之前,初始化程序不能调用任何实例方法、读取任何实例属性的值或将自身作为值引用。”

这可以防止在实例方法中放置代码块,所以我猜应该使用类方法?你怎么看?任何替代解决方案?

为了说明我的意思,这里有 3 个代码示例:

未重构的代码:

@objc class MYChatBarButton: UIBarButtonItem {

let badgeLabel: UILabel


init(target: AnyObject, selector: Selector) {

let button = UIButton.buttonWithType(.Custom) as UIButton
button.frame = CGRectMake(0, 0, 35, 44)
button.addTarget(target, action: selector, forControlEvents: .TouchUpInside)
button.tintColor = UIColor.whiteColor()
button.setImage(UIImage(named: "chat_icon")?.imageWithRenderingMode(.AlwaysTemplate), forState: .Normal)
button.imageEdgeInsets = UIEdgeInsets(top: 0, left: 7, bottom: 5, right: 0)

badgeLabel = UILabel(frame: CGRectMake(0, 0, 15, 15))
badgeLabel.backgroundColor = UIColor.clearColor()
badgeLabel.textColor = UIColor.whiteColor()
badgeLabel.textAlignment = .Center
badgeLabel.text = "0"
badgeLabel.userInteractionEnabled = false

button.addSubview(badgeLabel)


super.init(customView: button)


}


}

我期望进行重构但它不起作用的方式:

@objc class MYChatBarButton: UIBarButtonItem {

let badgeLabel: UILabel


init(target: AnyObject, selector: Selector) {

let button = createButton(target, selector: selector)
createBadgeLabel()
button.addSubview(badgeLabel)

super.init(customView: button)


}

func createButton(target: AnyObject, selector: Selector) -> UIButton {
let button = UIButton.buttonWithType(.Custom) as UIButton
button.frame = CGRectMake(0, 0, 35, 44)
button.addTarget(target, action: selector, forControlEvents: .TouchUpInside)
button.tintColor = UIColor.whiteColor()
button.setImage(UIImage(named: "chat_icon")?.imageWithRenderingMode(.AlwaysTemplate), forState: .Normal)
button.imageEdgeInsets = UIEdgeInsets(top: 0, left: 7, bottom: 5, right: 0)
return button
}

func createBadgeLabel() {
badgeLabel = UILabel(frame: CGRectMake(0, 0, 15, 15))
badgeLabel.backgroundColor = UIColor.clearColor()
badgeLabel.textColor = UIColor.whiteColor()
badgeLabel.textAlignment = .Center
badgeLabel.text = "0"
badgeLabel.userInteractionEnabled = false
}

}

它可能应该完成的方式(但我不太喜欢它):

@objc class MYChatBarButton: UIBarButtonItem {

let badgeLabel: UILabel


init(target: AnyObject, selector: Selector) {

let button = MYChatBarButton.createButton(target, selector: selector)
badgeLabel = MYChatBarButton.createBadgeLabel()
button.addSubview(badgeLabel)

super.init(customView: button)


}

class func createButton(target: AnyObject, selector: Selector) -> UIButton {
let button = UIButton.buttonWithType(.Custom) as UIButton
button.frame = CGRectMake(0, 0, 35, 44)
button.addTarget(target, action: selector, forControlEvents: .TouchUpInside)
button.tintColor = UIColor.whiteColor()
button.setImage(UIImage(named: "chat_icon")?.imageWithRenderingMode(.AlwaysTemplate), forState: .Normal)
button.imageEdgeInsets = UIEdgeInsets(top: 0, left: 7, bottom: 5, right: 0)
return button
}

class func createBadgeLabel() -> UILabel {
let bl = UILabel(frame: CGRectMake(0, 0, 15, 15))
bl.backgroundColor = UIColor.clearColor()
bl.textColor = UIColor.whiteColor()
bl.textAlignment = .Center
bl.text = "0"
bl.userInteractionEnabled = false
}

}

最佳答案

至少,您可以隔离 badgeLabel 创建:

@objc class MYChatBarButton: UIBarButtonItem {

let badgeLabel: UILabel = {
let bl = UILabel(frame: CGRectMake(0, 0, 15, 15))
bl.backgroundColor = UIColor.clearColor()
bl.textColor = UIColor.whiteColor()
bl.textAlignment = .Center
bl.text = "0"
bl.userInteractionEnabled = false
return bl
}()

let button: UIButton = {
let button = UIButton.buttonWithType(.Custom) as UIButton
button.frame = CGRectMake(0, 0, 35, 44)
button.tintColor = UIColor.whiteColor()
button.setImage(UIImage(named: "chat_icon")?.imageWithRenderingMode(.AlwaysTemplate), forState: .Normal)
button.imageEdgeInsets = UIEdgeInsets(top: 0, left: 7, bottom: 5, right: 0)
return button
}()

init(target: AnyObject, selector: Selector) {
button.addTarget(target, action: selector, forControlEvents: .TouchUpInside)
button.addSubview(badgeLabel)
super.init(customView: button)
}

没有属性(property)我不知道该怎么做。

关于ios - 如何在 Swift 中正确重构对象初始化的第一阶段?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/27488157/

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