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c++ - 如何在 Boost Asio 上结合 strand wrapper 和 priority wrapper

转载 作者:搜寻专家 更新时间:2023-10-31 02:11:33 30 4
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我想同时使用 Boost.Asio 的 strand 和 prioritized wrapper。

在我编写代码之前,我阅读了以下信息:

Boost asio priority and strand

boost::asio and Active Object

http://thread.gmane.org/gmane.comp.lib.boost.asio.user/3531

Why do I need strand per connection when using boost::asio?

我想使用包装方法,因为我想使用各种异步 API,例如 async_read、async_write 和 async_connect。根据http://thread.gmane.org/gmane.comp.lib.boost.asio.user/3531 , 貌似priority wrapper和strand wrapper可以结合起来。

所以我根据下面的例子写了代码:

http://www.boost.org/doc/libs/1_63_0/doc/html/boost_asio/example/cpp03/invocation/prioritised_handlers.cpp

这是我的代码:

#include <iostream>
#include <functional>
#include <queue>
#include <vector>
#include <thread>
#include <mutex>

#include <boost/asio.hpp>
#include <boost/optional.hpp>

#define ENABLE_STRAND 1
#define ENABLE_PRIORITY 1

class handler_priority_queue {
public:
template <typename Handler>
void add(int priority, Handler&& handler) {
std::cout << "add(" << priority << ")" << std::endl;
std::lock_guard<std::mutex> g(mtx_);
handlers_.emplace(priority, std::forward<Handler>(handler));
}

void execute_all() {
auto top = [&]() -> boost::optional<queued_handler> {
std::lock_guard<std::mutex> g(mtx_);
if (handlers_.empty()) return boost::none;
boost::optional<queued_handler> opt = handlers_.top();
handlers_.pop();
return opt;
};
while (auto h_opt = top()) {
h_opt.get().execute();
}
}

template <typename Handler>
class wrapped_handler {
public:
wrapped_handler(handler_priority_queue& q, int p, Handler h)
: queue_(q), priority_(p), handler_(std::move(h))
{
}

template <typename... Args>
void operator()(Args&&... args) {
std::cout << "operator() " << std::endl;
handler_(std::forward<Args>(args)...);
}

//private:
handler_priority_queue& queue_;
int priority_;
Handler handler_;
};

template <typename Handler>
wrapped_handler<Handler> wrap(int priority, Handler&& handler) {
return wrapped_handler<Handler>(*this, priority, std::forward<Handler>(handler));
}

private:
class queued_handler {
public:
template <typename Handler>
queued_handler(int p, Handler&& handler)
: priority_(p), function_(std::forward<Handler>(handler))
{
std::cout << "queued_handler()" << std::endl;
}

void execute() {
std::cout << "execute(" << priority_ << ")" << std::endl;
function_();
}

friend bool operator<(
queued_handler const& lhs,
queued_handler const & rhs) {
return lhs.priority_ < rhs.priority_;
}

private:
int priority_;
std::function<void()> function_;
};

std::priority_queue<queued_handler> handlers_;
std::mutex mtx_;
};

// Custom invocation hook for wrapped handlers.
template <typename Function, typename Handler>
void asio_handler_invoke(Function&& f,
handler_priority_queue::wrapped_handler<Handler>* h) {
std::cout << "asio_handler_invoke " << std::endl;
h->queue_.add(h->priority_, std::forward<Function>(f));
}

//----------------------------------------------------------------------

int main() {
int const num_of_threads = 4;
int const num_of_tasks = 5;

boost::asio::io_service ios;
boost::asio::strand strand(ios);


handler_priority_queue pq;

for (int i = 0; i != num_of_tasks; ++i) {
ios.post(
#if ENABLE_STRAND
strand.wrap(
#endif
#if ENABLE_PRIORITY
pq.wrap(
i,
#endif
[=] {
std::cout << "[called] " << i << "," << std::this_thread::get_id() << std::endl;
}
#if ENABLE_PRIORITY
)
#endif
#if ENABLE_STRAND
)
#endif
);
}

std::vector<std::thread> pool;
for (int i = 0; i != num_of_threads; ++i) {
pool.emplace_back([&]{
std::cout << "before run_one()" << std::endl;
while (ios.run_one()) {
std::cout << "before poll_one()" << std::endl;
while (ios.poll_one())
;
std::cout << "before execute_all()" << std::endl;
pq.execute_all();
}
}
);
}
for (auto& t : pool) t.join();
}

包装器由以下宏启用:

#define ENABLE_STRAND 1
#define ENABLE_PRIORITY 1

启用两个宏后,我得到以下结果:

before run_one()
asio_handler_invoke
add(0)
queued_handler()
before poll_one()
asio_handler_invoke
add(1)
queued_handler()
asio_handler_invoke
add(2)
queued_handler()
asio_handler_invoke
add(3)
queued_handler()
asio_handler_invoke
add(4)
queued_handler()
before execute_all()
execute(4)
execute(3)
execute(2)
execute(1)
execute(0)
before run_one()
before run_one()
before run_one()

我希望我得到

[called] priority,thread_id

输出为

[called] 1,140512649541376

但我没有得到它。

似乎在函数execute()中,调用了function_(),但没有调用wrapped_handler::operator()。 (函数 execute() 在我的代码中从 pq.execute_all(); 调用。)

void execute() {
std::cout << "execute(" << priority_ << ")" << std::endl;
function_(); // It is called.
}

template <typename Handler>
class wrapped_handler {
public:

template <typename... Args>
void operator()(Args&&... args) { // It is NOT called
std::cout << "operator() " << std::endl;
handler_(std::forward<Args>(args)...);
}

我在 function_() 被调用后跟踪了序列。

调用了以下函数:

https://github.com/boostorg/asio/blob/boost-1.63.0/include/boost/asio/detail/wrapped_handler.hpp#L191 https://github.com/boostorg/asio/blob/boost-1.63.0/include/boost/asio/detail/wrapped_handler.hpp#L76 https://github.com/boostorg/asio/blob/boost-1.63.0/include/boost/asio/strand.hpp#L158 https://github.com/boostorg/asio/blob/boost-1.63.0/include/boost/asio/detail/impl/strand_service.hpp#L55 https://github.com/boostorg/asio/blob/boost-1.63.0/include/boost/asio/detail/impl/strand_service.ipp#L94

然后在函数 bool strand_service::do_dispatch(implementation_type& impl, operation* op) 中,操作 op 没有被调用,而是被插入了下一行的队列中:

https://github.com/boostorg/asio/blob/boost-1.63.0/include/boost/asio/detail/impl/strand_service.ipp#L111

我不确定为什么将 function_() 分派(dispatch)给 strand_service。我认为 strand wrapper 已经在我的代码中的以下位置展开:

template <typename Function, typename Handler>
void asio_handler_invoke(Function&& f,
handler_priority_queue::wrapped_handler<Handler>* h) {
std::cout << "asio_handler_invoke " << std::endl;
h->queue_.add(h->priority_, std::forward<Function>(f));
}

如果我只启用优先包装器,我会得到以下结果。看起来像我预期的那样工作。

before run_one()
asio_handler_invoke
add(0)
queued_handler()
before poll_one()
asio_handler_invoke
add(1)
queued_handler()
asio_handler_invoke
add(2)
queued_handler()
asio_handler_invoke
add(3)
queued_handler()
asio_handler_invoke
add(4)
queued_handler()
before execute_all()
execute(4)
operator()
[called] 4,140512649541376
execute(3)
operator()
[called] 3,140512649541376
execute(2)
operator()
[called] 2,140512649541376
execute(1)
operator()
[called] 1,140512649541376
execute(0)
operator()
[called] 0,140512649541376
before run_one()
before run_one()
before run_one()

如果我只启用 strand wrapper,我会得到以下结果。似乎也按我的预期工作。

before run_one()
[called] 0,140127385941760
before poll_one()
[called] 1,140127385941760
[called] 2,140127385941760
[called] 3,140127385941760
[called] 4,140127385941760
before execute_all()
before run_one()
before run_one()
before run_one()

有什么想法吗?

最佳答案

我解决了这个问题。

I'm not sure why the function_() is dispatched to strand_service. I think that strand wrapper has already been unwraped at the following point in my code:

template <typename Function, typename Handler>
void asio_handler_invoke(Function&& f,
handler_priority_queue::wrapped_handler<Handler>* h) {
std::cout << "asio_handler_invoke " << std::endl;
h->queue_.add(h->priority_, std::forward<Function>(f));
}

参数f是原始处理程序。这意味着优先队列包装和链包装处理程序。绞线包装在外面。所以当调用f时,它被分派(dispatch)给strand_service。此过程发生在同一个 strand_service 中,因此不会调用处理程序。

为了解决这个问题,将h->handler_加入优先级队列而不是f如下:

// Custom invocation hook for wrapped handlers.
template <typename Function, typename Handler>
void asio_handler_invoke(Function&& f,
handler_priority_queue::wrapped_handler<Handler>* h) {
std::cout << "asio_handler_invoke " << std::endl;
h->queue_.add(h->priority_, h->handler_);
}

handler_是类模板wrapped_handler的成员变量。它包含未包装的处理程序。

完整代码如下:

#include <iostream>
#include <functional>
#include <queue>
#include <vector>
#include <thread>
#include <mutex>

#include <boost/asio.hpp>
#include <boost/optional.hpp>

#define ENABLE_STRAND 1
#define ENABLE_PRIORITY 1

class handler_priority_queue {
public:
template <typename Handler>
void add(int priority, Handler&& handler) {
std::cout << "add(" << priority << ")" << std::endl;
std::lock_guard<std::mutex> g(mtx_);
handlers_.emplace(priority, std::forward<Handler>(handler));
}

void execute_all() {
auto top = [&]() -> boost::optional<queued_handler> {
std::lock_guard<std::mutex> g(mtx_);
if (handlers_.empty()) return boost::none;
boost::optional<queued_handler> opt = handlers_.top();
handlers_.pop();
return opt;
};
while (auto h_opt = top()) {
h_opt.get().execute();
}
}

template <typename Handler>
class wrapped_handler {
public:
template <typename HandlerArg>
wrapped_handler(handler_priority_queue& q, int p, HandlerArg&& h)
: queue_(q), priority_(p), handler_(std::forward<HandlerArg>(h))
{
}

template <typename... Args>
void operator()(Args&&... args) {
std::cout << "operator() " << std::endl;
handler_(std::forward<Args>(args)...);
}

//private:
handler_priority_queue& queue_;
int priority_;
Handler handler_;
};

template <typename Handler>
wrapped_handler<Handler> wrap(int priority, Handler&& handler) {
return wrapped_handler<Handler>(*this, priority, std::forward<Handler>(handler));
}

private:
class queued_handler {
public:
template <typename Handler>
queued_handler(int p, Handler&& handler)
: priority_(p), function_(std::forward<Handler>(handler))
{
std::cout << "queued_handler()" << std::endl;
}

void execute() {
std::cout << "execute(" << priority_ << ")" << std::endl;
function_();
}

friend bool operator<(
queued_handler const& lhs,
queued_handler const & rhs) {
return lhs.priority_ < rhs.priority_;
}

private:
int priority_;
std::function<void()> function_;
};

std::priority_queue<queued_handler> handlers_;
std::mutex mtx_;
};

// Custom invocation hook for wrapped handlers.
template <typename Function, typename Handler>
void asio_handler_invoke(Function&& f,
handler_priority_queue::wrapped_handler<Handler>* h) {
std::cout << "asio_handler_invoke " << std::endl;
h->queue_.add(h->priority_, h->handler_);
}

//----------------------------------------------------------------------

int main() {
int const num_of_threads = 4;
int const num_of_tasks = 5;

boost::asio::io_service ios;
boost::asio::strand strand(ios);


handler_priority_queue pq;

for (int i = 0; i != num_of_tasks; ++i) {
ios.post(
#if ENABLE_STRAND
strand.wrap(
#endif
#if ENABLE_PRIORITY
pq.wrap(
i,
#endif
[=] {
std::cout << "[called] " << i << "," << std::this_thread::get_id() << std::endl;
}
#if ENABLE_STRAND
)
#endif
#if ENABLE_PRIORITY
)
#endif
);
}

std::vector<std::thread> pool;
for (int i = 0; i != num_of_threads; ++i) {
pool.emplace_back([&]{
std::cout << "before run_one()" << std::endl;
while (ios.run_one()) {
std::cout << "before poll_one()" << std::endl;
while (ios.poll_one())
;
std::cout << "before execute_all()" << std::endl;
pq.execute_all();
}
}
);
}
for (auto& t : pool) t.join();
}

这是一个输出:

before run_one()
asio_handler_invoke
add(0)
queued_handler()
before poll_one()
asio_handler_invoke
add(1)
queued_handler()
asio_handler_invoke
add(2)
queued_handler()
asio_handler_invoke
add(3)
queued_handler()
asio_handler_invoke
add(4)
queued_handler()
before execute_all()
execute(4)
[called] 4,139903315736320
execute(3)
[called] 3,139903315736320
execute(2)
[called] 2,139903315736320
execute(1)
[called] 1,139903315736320
execute(0)
[called] 0,139903315736320
before run_one()
before run_one()
before run_one()

关于c++ - 如何在 Boost Asio 上结合 strand wrapper 和 priority wrapper,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/43385897/

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