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c++ - (如何)在 boost 几何中创建自己的多边形类型并使用 multi_polygon 类型?

转载 作者:搜寻专家 更新时间:2023-10-31 02:02:20 24 4
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我目前正在尝试用一些扩展 boost::geometry 多边形附加信息。但是编译器启动

#include <boost/geometry.hpp>
namespace bg = boost::geometry;

using point_t = bg::model::d2::point_xy<double>;

using polygon_t = bg::model::polygon<point_t>;
using mpolygon_t = bg::model::multi_polygon<polygon_t>;

using taggedPolygon_t = std::tuple<polygon_t, void*>;
using multiTaggedPolygon_t = bg::model::multi_polygon<taggedPolygon_t>;

void foo()
{
mpolygon_t poly; // OK
taggedPolygon_t taggedPoly; // OK

mpolygon_t mpoly; // OK
multiTaggedPolygon_t poly; // Compile error
}

有没有人知道如何正确处理这些东西?我的目的是存储一些额外的信息并将其附加到多边形以供以后使用。

我还尝试使用继承代替 std::tuple:

struct taggedPolygon_t : bg::model::polygon<point_t>
{
void* tag;
};

namespace boost { namespace geometry { namespace traits
{
template<> struct tag<taggedPolygon_t> { typedef polygon_tag type; };
template<> struct ring_const_type<taggedPolygon_t> { typedef const taggedPolygon_t& type; };
template<> struct ring_mutable_type<taggedPolygon_t> { typedef taggedPolygon_t& type; };
template<> struct interior_const_type<taggedPolygon_t> { typedef const taggedPolygon_t type; };
template<> struct interior_mutable_type<taggedPolygon_t> { typedef taggedPolygon_t type; };

template<> struct exterior_ring<taggedPolygon_t> { typedef const taggedPolygon_t type; };
template<> struct interior_rings<taggedPolygon_t> { typedef const taggedPolygon_t type; };
} } } // namespace boost::geometry::traits

但问题依旧。

最佳答案

taggedPolygon_t taggedPoly;    // OK

显然没问题。它只是声明一个元组对象。元组对模板参数没有限制。

 multiTaggedPolygon_t poly;     // Compile error

那不行,因为它定义了一个 multi_polugon<> 实例。该类型确实对模板参数类型提出了概念要求:它必须建模the Polygon concept .

元组不满足这些要求。

定义

多边形概念定义如下:

  • 必须有 traits::tag 的特化定义 polygon_tag作为类型
  • 必须有 traits::ring_type 的特化定义其外环和内环的类型为类型
  • ring_type 定义的这个类型必须满足 Ring 的概念
  • 必须有 traits::interior_type 的特化将其内部环的集合类型定义为类型;这个集合本身必须满足 Boost.Range随机访问范围概念
  • 必须有 traits::exterior_ring 的特化有两个名为 get, 的函数返回外环,一个是const,另一个是non const
  • 必须有 traits::interior_rings 的特化有两个名为 get, 的函数返回内部环,一个是常量,另一个是非常量

所以让我们在这里快速而肮脏:

Note, the docs seem to be slightly out of sync w.r.t. the mutable/const distinction.

namespace boost::geometry::traits {
template <typename Underlying, typename Tag>
struct ring_mutable_type<taggedGeometry<Underlying, Tag> > : ring_mutable_type<Underlying> {};
template <typename Underlying, typename Tag>
struct ring_const_type<taggedGeometry<Underlying, Tag> > : ring_const_type<Underlying> {};
template <typename Underlying, typename Tag>
struct interior_mutable_type<taggedGeometry<Underlying, Tag> > : interior_mutable_type<Underlying> {};
template <typename Underlying, typename Tag>
struct interior_const_type<taggedGeometry<Underlying, Tag> > : interior_const_type<Underlying> {};
template <typename Underlying, typename Tag>
struct tag<taggedGeometry<Underlying, Tag> > : tag<Underlying> {};
template <typename Underlying, typename Tag>
struct exterior_ring<taggedGeometry<Underlying, Tag> > : exterior_ring<Underlying> {};
template <typename Underlying, typename Tag>
struct interior_rings<taggedGeometry<Underlying, Tag> > : interior_rings<Underlying> {};
}

现在您可以编译声明了。

Live On Coliru

mpolygon_t mpoly;              // OK
multiTaggedPolygon_t poly; // OK

static_assert(std::is_same_v<bg::ring_type<mpolygon_t>::type, bg::ring_type<multiTaggedPolygon_t>::type>, "");

注意我说的是“快速而肮脏”。因为这还不够。

更多...

请注意,我默默地从 std::tuple<> 更改了自定义结构方便。如果没有,您必须委托(delegate)使用元组 getter :

template <typename Underlying, typename Tag>
struct exterior_ring<taggedGeometry<Underlying, Tag> > : exterior_ring<Underlying> {
using G = taggedGeometry<Underlying, Tag>;
using base = exterior_ring<Underlying>;
static decltype(auto) get(G& v) { return base::get(std::get<0>(v)); }
static decltype(auto) get(G const& v) { return base::get(std::get<0>(v)); }
};
template <typename Underlying, typename Tag>
struct interior_rings<taggedGeometry<Underlying, Tag> > : interior_rings<Underlying> {
using G = taggedGeometry<Underlying, Tag>;
using base = interior_rings<Underlying>;
static decltype(auto) get(G& v) { return base::get(std::get<0>(v)); }
static decltype(auto) get(G const& v) { return base::get(std::get<0>(v)); }
};

这也行: Live On Coliru

演示

现在你可以实际使用它了:

Live On Coliru

int main() {
multiTaggedPolygon_t poly;
bg::read_wkt("MULTIPOLYGON (((40 40, 20 45, 45 30, 40 40)), "
"((20 35, 10 30, 10 10, 30 5, 45 20, 20 35),"
"(30 20, 20 15, 20 25, 30 20)))", poly);

std::string reason;
if (!bg::is_valid(poly, reason)) {
std::cout << "Correcting data: " << reason << "\n";
bg::correct(poly);
}

std::cout << bg::wkt(poly) << " has an area of " << bg::area(poly) << "\n";
}

打印:

Correcting data: Geometry has wrong orientation
MULTIPOLYGON(((40 40,45 30,20 45,40 40)),((20 35,45 20,30 5,10 10,10 30,20 35),(30 20,20 25,20 15,30 20))) has an area of 712.5

注意事项

请注意,标记的多边形在变异/生成算法中不受“支持”。

例如,如果您将两个多边形相交,结果将是新构造的多边形,并使用库定义的通用方法构建,这意味着您“丢失”了标签信息。

list

为了后代 Live On Coliru

#include <boost/geometry.hpp>
#include <boost/geometry/geometries/geometries.hpp>
#include <boost/geometry/geometries/point_xy.hpp>
#include <boost/geometry/algorithms/area.hpp>
#include <iostream>
namespace bg = boost::geometry;

using point_t = bg::model::d2::point_xy<double>;

using polygon_t = bg::model::polygon<point_t>;
using mpolygon_t = bg::model::multi_polygon<polygon_t>;

template <typename Geo, typename Tag = void*>
using taggedGeometry = std::tuple<Geo, Tag>;

/*
template <typename Geo, typename Tag = void*>
struct taggedGeometry : Geo {
using Geo::Geo;
Tag _tag_data;
};
*/

namespace boost::geometry::traits {
template <typename Underlying, typename Tag>
struct ring_mutable_type<taggedGeometry<Underlying, Tag> > : ring_mutable_type<Underlying> {};
template <typename Underlying, typename Tag>
struct ring_const_type<taggedGeometry<Underlying, Tag> > : ring_const_type<Underlying> {};
template <typename Underlying, typename Tag>
struct interior_mutable_type<taggedGeometry<Underlying, Tag> > : interior_mutable_type<Underlying> {};
template <typename Underlying, typename Tag>
struct interior_const_type<taggedGeometry<Underlying, Tag> > : interior_const_type<Underlying> {};
template <typename Underlying, typename Tag>
struct tag<taggedGeometry<Underlying, Tag> > : tag<Underlying> {};
template <typename Underlying, typename Tag>
struct exterior_ring<taggedGeometry<Underlying, Tag> > : exterior_ring<Underlying> {
using G = taggedGeometry<Underlying, Tag>;
using base = exterior_ring<Underlying>;
static decltype(auto) get(G& v) { return base::get(std::get<0>(v)); }
static decltype(auto) get(G const& v) { return base::get(std::get<0>(v)); }
};
template <typename Underlying, typename Tag>
struct interior_rings<taggedGeometry<Underlying, Tag> > : interior_rings<Underlying> {
using G = taggedGeometry<Underlying, Tag>;
using base = interior_rings<Underlying>;
static decltype(auto) get(G& v) { return base::get(std::get<0>(v)); }
static decltype(auto) get(G const& v) { return base::get(std::get<0>(v)); }
};
}

using taggedPolygon_t = taggedGeometry<polygon_t>;
using multiTaggedPolygon_t = bg::model::multi_polygon<taggedPolygon_t>;

int main() {
multiTaggedPolygon_t poly;
bg::read_wkt("MULTIPOLYGON (((40 40, 20 45, 45 30, 40 40)), "
"((20 35, 10 30, 10 10, 30 5, 45 20, 20 35),"
"(30 20, 20 15, 20 25, 30 20)))", poly);

std::string reason;
if (!bg::is_valid(poly, reason)) {
std::cout << "Correcting data: " << reason << "\n";
bg::correct(poly);
}

std::cout << bg::wkt(poly) << " has an area of " << bg::area(poly) << "\n";
}

关于c++ - (如何)在 boost 几何中创建自己的多边形类型并使用 multi_polygon 类型?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/57411800/

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