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c++ - 复制大对象,c++

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我确信这已得到解答,但我不是程序员,无法找到/理解合适的答案。假设我有一个庞大的类(class) big which 想重载一个二元运算符,比如 operator + .

  1. 有没有一种合理的方法来制作big X=Y+Z将总和直接构建到 X 中, 代替创建临时对象,将其复制到 X然后销毁临时的?
  2. 我唯一想到的就是包装 big进入另一个类(class) small它将包含指向 big 的指针并添加 int use;引用的数量很大,所以big use==0 时对象被销毁.并添加另一个赋值运算符,比如 <=用于实际复制。我试图实现它(下)。这似乎有效,但是我没有经验,我很难预见会出什么问题。难道不应该有更简单的解决方案吗?

代码:

#include <iostream>

// print and execute cmd
#define Do(cmd) cout << "\n\n\t"<< ++line << ".\t" << #cmd << ";\n" << endl; cmd;

// print small object: name(small.id[big.id,u=big.use,x=big.x])
#define Show(avar) cout << #avar << "(" << (avar).id << "[" << ((avar).data==NULL?0:(avar).data->id) << ",u=" << ((avar).data==NULL?0:(avar).data->use) << ",x=" << ((avar).data==NULL?0:(avar).data->x) << "])"

using namespace std;

class big{
public:
static int N; // biggest id in use
int id; // unique id for each object
int use; // nuber of references to this object
int x; // data
big() __attribute__((noinline))
{
id=++N;
use=1;
x=0;
cout << "big.constructor.def: [" << id << ",u=" << use << ",x="<<x<<"]" << endl;
}
big(const int& y) __attribute__((noinline))
{
id=++N;
x=y;
use=1;
cout << "big.constructor.int: [" << id << ",u=" << use << ",x="<<x<<"]" << endl;
}
big(const big& b) __attribute__((noinline))
{
id=++N;
use=1;
x=b.x;
cout << "big.constructor.copy: [" << id << ",u=" << use << ",x="<<x<<"]" << endl;
}
~big() __attribute__((noinline))
{
if(use>0) throw 99; // destroing referenced data!
cout << "big.destructor: [" << id << ",u=" << use << ",x="<<x<<"]" << endl;
}
friend class small;
};

class small{
public:
static int N; // biggest id in use
int id; // unique id
big * data; // reference to the actual data
small() __attribute__((noinline))
{
id=++N;
data=NULL; // contains no data
cout << "small.constructor.def: ";
Show(*this)<< endl;
}
small(const int& y) __attribute__((noinline))
{
id=++N;
data=new big (y); // relies on the big constructor
cout << "small.constructor.int: ";
Show(*this)<<endl;
}
small(const small& y) __attribute__((noinline))
{
id=++N;
data=y.data; // new object refers to the same data!!
if(data!=NULL)
++(data->use); // new reference added;
cout << "small.constructor.copy: ";
Show(y) << "-->";
Show(*this) << endl;
}
~small(){
cout << "small.destructor: ";
Show(*this)<< endl;
if(data!=NULL){ // is there data?
--(data->use); // one reference is destroyed
if(data->use == 0) // no references left, kill the data
delete data;
}
}
const small& operator= (const small& b) __attribute__((noinline))
{
cout << "equal: ";
Show(*this) << " = ";
Show(b)<<endl;
if(data != NULL){ // is there data in the target?
--(data->use); // one reference is destroyed
if(data->use == 0) // no references left,
delete data; // kill the data
}
data=b.data; // target referenses the same data as the source!
if(data!=NULL)
++(data->use); // new references added
cout << "Done equal: "<<endl;
return *this;
}
// <= will be used for actual copying the data
const small& operator<= (const small& b) __attribute__((noinline))
{
cout << "Copy: ";
Show(*this) << " <= ";
Show(b)<<endl;
if(data != NULL){ // is there data in the target?
--(data->use); // one reference is destroyed
if(data->use == 0) // no references left,
delete data; // kill the data
}
if(b.data==NULL) // source has no data
data=NULL;
else
data = new big(*(b.data)); // make new copy of the data
// via big's copy constructor
cout << "Done copy: "<<endl;
return *this;
}
small operator+ (const small& b) __attribute__((noinline))
{
cout << "Plus: ";
Show(*this) << " + ";
Show(b)<< endl;
if(this->data == NULL | b.data == NULL) throw 99; // missing data for +
small ret(data->x);
ret.data->x += b.data->x;
cout << "Return: "; Show(ret)<<endl;
return ret;
}
};


int big::N=0;
int small::N=0;

main(){
int line=0;

Do(small X(5); small Y(6); small Z(7); small W(X));
Show(X) << endl;
Show(Y) << endl;
Show(Z) << endl;
Show(W) << endl;

Do(X=Y; Z<=Y);
Show(X)<<endl;
Show(Y)<<endl; // X and Y refer to the same data
Show(Z)<<endl; // Z has a copy of data in Y

Do(X=Z; Y=Z);
Show(X)<<endl;
Show(Y)<<endl;
Show(Z)<<endl; // data previosly in X,Y destroyed

Do(small* U=new small (17); small* T=new small (*U));
Show(*U) << endl;
Show(*T) << endl; // U and T refer to the same big

Do(delete U);
Show(*T) << endl; // big stays since there is another reference to it

Do(delete T); // big destroyed

Do(X=(Y+Z)+W);
Show(X)<<endl;
Show(Y)<<endl;
Show(Z)<<endl; // no extra copying of data occures

cout << "\n\tEND\n" << endl;
}

输出:

1.  small X(5); small Y(6); small Z(7); small W(X);

big.constructor.int: [1,u=1,x=5]
small.constructor.int: *this(1[1,u=1,x=5])
big.constructor.int: [2,u=1,x=6]
small.constructor.int: *this(2[2,u=1,x=6])
big.constructor.int: [3,u=1,x=7]
small.constructor.int: *this(3[3,u=1,x=7])
small.constructor.copy: y(1[1,u=2,x=5])-->*this(4[1,u=2,x=5])
X(1[1,u=2,x=5])
Y(2[2,u=1,x=6])
Z(3[3,u=1,x=7])
W(4[1,u=2,x=5])


2. X=Y; Z<=Y;

equal: *this(1[1,u=2,x=5]) = b(2[2,u=1,x=6])
Done equal:
Copy: *this(3[3,u=1,x=7]) <= b(2[2,u=2,x=6])
big.destructor: [3,u=0,x=7]
big.constructor.copy: [4,u=1,x=6]
Done copy:
X(1[2,u=2,x=6])
Y(2[2,u=2,x=6])
Z(3[4,u=1,x=6])


3. X=Z; Y=Z;

equal: *this(1[2,u=2,x=6]) = b(3[4,u=1,x=6])
Done equal:
equal: *this(2[2,u=1,x=6]) = b(3[4,u=2,x=6])
big.destructor: [2,u=0,x=6]
Done equal:
X(1[4,u=3,x=6])
Y(2[4,u=3,x=6])
Z(3[4,u=3,x=6])


4. small* U=new small (17); small* T=new small (*U);

big.constructor.int: [5,u=1,x=17]
small.constructor.int: *this(5[5,u=1,x=17])
small.constructor.copy: y(5[5,u=2,x=17])-->*this(6[5,u=2,x=17])
*U(5[5,u=2,x=17])
*T(6[5,u=2,x=17])


5. delete U;

small.destructor: *this(5[5,u=2,x=17])
*T(6[5,u=1,x=17])


6. delete T;

small.destructor: *this(6[5,u=1,x=17])
big.destructor: [5,u=0,x=17]


7. X=(Y+Z)+W;

Plus: *this(2[4,u=3,x=6]) + b(3[4,u=3,x=6])
big.constructor.int: [6,u=1,x=6]
small.constructor.int: *this(7[6,u=1,x=6])
Return: ret(7[6,u=1,x=12])
Plus: *this(7[6,u=1,x=12]) + b(4[1,u=1,x=5])
big.constructor.int: [7,u=1,x=12]
small.constructor.int: *this(8[7,u=1,x=12])
Return: ret(8[7,u=1,x=17])
equal: *this(1[4,u=3,x=6]) = b(8[7,u=1,x=17])
Done equal:
small.destructor: *this(8[7,u=2,x=17])
small.destructor: *this(7[6,u=1,x=12])
big.destructor: [6,u=0,x=12]
X(1[7,u=1,x=17])
Y(2[4,u=2,x=6])
Z(3[4,u=2,x=6])

END

small.destructor: *this(4[1,u=1,x=5])
big.destructor: [1,u=0,x=5]
small.destructor: *this(3[4,u=2,x=6])
small.destructor: *this(2[4,u=1,x=6])
big.destructor: [4,u=0,x=6]
small.destructor: *this(1[7,u=1,x=17])
big.destructor: [7,u=0,x=17]

最佳答案

有,叫copy elision .与此案例特别相关的是 return value optimization (RVO) named and return value optimization (NRVO) .这意味着编译器在某些情况下返回值时可以省略拷贝。实现简单的加法运算符很可能会导致 RVO。

请注意,这是编译器允许执行的优化,但不保证一定会发生。但是 C++ 具有移动语义,它提供了一种形式化的方法,通过这种方法可以将一个(通常是临时的)对象的基础数据“移动”到另一个对象,而不会产生不必要的拷贝。有一篇关于移动语义的文章 here .

关于c++ - 复制大对象,c++,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/12462424/

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