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java - 如何在 Swing 中逐渐旋转图像?

转载 作者:搜寻专家 更新时间:2023-10-30 19:50:26 24 4
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当用户单击按钮时,我正在旋转一个图像。但它不起作用。

我想看到图像逐渐旋转到 90 度直到它停止,但它没有。单击按钮时,图像必须逐渐旋转 90 度。

我已经创建了一个 SSCCE 来演示这个问题。请将 CrossingPanelSSCE 类中的图像替换为您选择的任何图像。只需将图片放入 images 文件夹并将其命名为 images/railCrossing.JPG

旋转按钮SSCE

import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.Action;
import javax.swing.BorderFactory;
import javax.swing.JButton;
import javax.swing.JPanel;

public class RotateButtonSSCE extends JPanel implements ActionListener{
private JButton rotate = new JButton("Rotate");
private VisualizationPanelSSCE vis = new VisualizationPanelSSCE();

public RotateButtonSSCE() {
this.setBorder(BorderFactory.createTitledBorder("Rotate Button "));
this.rotate.addActionListener(this);
this.add(rotate);
}

public void actionPerformed(ActionEvent ev) {
vis.rotatetheCrossing();
}

}

CrossingPanelSSCE

import java.awt.Color;
import java.awt.Dimension;
import java.awt.FlowLayout;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Rectangle;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.geom.AffineTransform;

import javax.swing.BorderFactory;
import javax.swing.JPanel;
import javax.swing.border.TitledBorder;

public class CrossingPanelSSCE extends JPanel{

private static final long serialVersionUID = 1L;

// private data members
private Image crossingImage;
private int currentRotationAngle;
private int imageWidth;
private int imageHeight;
private AffineTransform affineTransform;
private boolean clockwise;
private static int ROTATE_ANGLE_OFFSET = 2;

private int xCoordinate;
private int yCoordinate;

private static javax.swing.Timer timer;

private void initialize(){
this.crossingImage = Toolkit.getDefaultToolkit().getImage("images/railCrossing.JPG");
this.imageWidth = this.getCrossingImage().getWidth(this);
this.imageHeight = this.getCrossingImage().getHeight(this);
this.affineTransform = new AffineTransform();
currentRotationAngle = 90;
timer = new javax.swing.Timer(20, new MoveListener());
}

public CrossingPanelSSCE(int x, int y) {
this.setxCoordinate(x);
this.setyCoordinate(y);
this.setPreferredSize(new Dimension(50, 50));
this.setBackground(Color.red);
TitledBorder border = BorderFactory.createTitledBorder("image");
this.setLayout(new FlowLayout());
this.initialize();

}


public void paintComponent(Graphics grp){

Rectangle rect = this.getBounds();
Graphics2D g2d = (Graphics2D)grp;
g2d.setColor(Color.BLACK);
this.getAffineTransform().setToTranslation(this.getxCoordinate(), this.getyCoordinate());

//rotate with the rotation point as the mid of the image
this.getAffineTransform().rotate(Math.toRadians(this.getCurrentRotationAngle()), this.getCrossingImage().getWidth(this) /2,
this.getCrossingImage().getHeight(this)/2);

//draw the image using the AffineTransform
g2d.drawImage(this.getCrossingImage(), this.getAffineTransform(), this);
}


public void rotateCrossing(){
System.out.println("CurrentRotationAngle: " + currentRotationAngle);
this.currentRotationAngle += ROTATE_ANGLE_OFFSET;
//int test = currentRotationAngle % 90;
if(currentRotationAngle % 90 == 0){
setCurrentRotationAngle(currentRotationAngle);
timer.stop();
}

//repaint the image panel
repaint();
}


void start() {
if (timer != null) {
timer.start();
}
}


private class MoveListener implements ActionListener {

public void actionPerformed(ActionEvent e) {
rotateCrossing();
}

}

public Image getCrossingImage() {
return crossingImage;
}
public void setCrossingImage(Image crossingImage) {
this.crossingImage = crossingImage;
}

public int getCurrentRotationAngle() {
return currentRotationAngle;
}
public void setCurrentRotationAngle(int currentRotationAngle) {
this.currentRotationAngle = currentRotationAngle;
}

public int getImageWidth() {
return imageWidth;
}
public void setImageWidth(int imageWidth) {
this.imageWidth = imageWidth;
}

public int getImageHeight() {
return imageHeight;
}
public void setImageHeight(int imageHeight) {
this.imageHeight = imageHeight;
}

public AffineTransform getAffineTransform() {
return affineTransform;
}
public void setAffineTransform(AffineTransform affineTransform) {
this.affineTransform = affineTransform;
}

public boolean isClockwise() {
return clockwise;
}
public void setClockwise(boolean clockwise) {
this.clockwise = clockwise;
}

public int getxCoordinate() {
return xCoordinate;
}
public void setxCoordinate(int xCoordinate) {
this.xCoordinate = xCoordinate;
}

public int getyCoordinate() {
return yCoordinate;
}
public void setyCoordinate(int yCoordinate) {
this.yCoordinate = yCoordinate;
}

public javax.swing.Timer getTimer() {
return timer;
}
public void setTimer(javax.swing.Timer timer) {
this.timer = timer;
}



}

VisualizationPanelSSCE

import gui.CrossingPanel;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.geom.GeneralPath;

import javax.swing.BorderFactory;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
import javax.swing.border.TitledBorder;

import application.Robot2;

public class VisualizationPanelSSCE extends JPanel{


//private data members
private GeneralPath path;
private Shape horizontalRail;
private Shape verticalRail;
private static int LENGTH = 350;
private CrossingPanelSSCE crossingP;



private void initializeComponents(){
this.path = new GeneralPath();
this.horizontalRail = this.createHorizontalRail();
this.verticalRail = this.createVerticalRail();
this.crossingP = new CrossingPanelSSCE(328,334);
}

public VisualizationPanelSSCE(){
this.initializeComponents();
this.setPreferredSize(new Dimension(400,400));
TitledBorder border = BorderFactory.createTitledBorder("Rotation");
this.setBorder(border);

}

public GeneralPath getPath() {
return path;
}
public void setPath(GeneralPath path) {
this.path = path;
}


private Shape createHorizontalRail(){
this.getPath().moveTo(5, LENGTH);
this.getPath().lineTo(330, 350);
this.getPath().closePath();
return this.getPath();
}

private Shape createVerticalRail(){
this.getPath().moveTo(350, 330);
this.getPath().lineTo(350,10);
this.getPath().closePath();
return this.getPath();
}


public void paintComponent(Graphics comp){
super.paintComponent(comp);
Graphics2D comp2D = (Graphics2D)comp;
BasicStroke pen = new BasicStroke(15.0F, BasicStroke.CAP_BUTT,BasicStroke.JOIN_ROUND);

comp2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
comp2D.setPaint(Color.black);
comp2D.setBackground(Color.WHITE);
comp2D.draw(this.horizontalRail);
this.crossingP.paintComponent(comp2D);
}


public CrossingPanelSSCE getCrossingP() {
return crossingP;
}
public void setCrossingP(CrossingPanelSSCE crossingP) {
this.crossingP = crossingP;
}

public void rotatetheCrossing(){

Runnable rotateCrossing1 = new Runnable(){
public void run() {
crossingP.start();
}
};
SwingUtilities.invokeLater(rotateCrossing1);
}


}

TestGUISSCE 它包含主要方法。

import java.awt.Dimension;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.Random;

import javax.swing.*;

public class TestGUISSCE{
private RotateButtonSSCE rotate = new RotateButtonSSCE();
private VisualizationPanelSSCE vision = new VisualizationPanelSSCE();

public void createGui(){

JFrame frame = new JFrame("Example");
frame.setSize(new Dimension(500, 500));


JPanel pane = new JPanel();
pane.add(this.vision);
pane.add(rotate);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(pane);
frame.setVisible(true);

}

public static void main(String[] args) {
new TestGUISSCE().createGui();
}
}

最佳答案

除了@tulskiy 的有益观察之外,我还要补充两点:

  1. 始终在 event dispatch thread 上构建您的 GUI ,如下图。

  2. sscce应该是一个简短、自包含、正确(可编译)示例。为了方便起见,不要要求其他人重新创建多个公共(public)类;使用顶级(包私有(private))或嵌套类。由于这是一个图形问题,请使用反射(reflect)您的问题的公共(public)或合成图像。

在下面的示例中,paintComponent() 改变图形上下文的变换以影响旋转。请注意,这些操作是按照声明顺序的(明显)相反的方式执行的:首先,图像的中心平移到原点;第二,图像旋转;第三,图像的中心被转换到面板的中心。您可以通过调整面板大小来查看效果。

附录:另请参阅此备选方案 approach使用 AffineTransform

image

package overflow;

import java.awt.*;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import java.util.Random;
import javax.swing.*;

/**
* @see https://stackoverflow.com/questions/3371227
* @see https://stackoverflow.com/questions/3405799
*/
public class RotateApp {

private static final int N = 3;

public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {

@Override
public void run() {
JFrame frame = new JFrame();
frame.setLayout(new GridLayout(N, N, N, N));
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
for (int i = 0; i < N * N; i++) {
frame.add(new RotatePanel());
}
frame.pack();
frame.setVisible(true);
}
});
}
}


class RotatePanel extends JPanel implements ActionListener {

private static final int SIZE = 256;
private static double DELTA_THETA = Math.PI / 90;
private final Timer timer = new Timer(25, this);
private Image image = RotatableImage.getImage(SIZE);
private double dt = DELTA_THETA;
private double theta;

public RotatePanel() {
this.setBackground(Color.lightGray);
this.setPreferredSize(new Dimension(
image.getWidth(null), image.getHeight(null)));
this.addMouseListener(new MouseAdapter() {

@Override
public void mousePressed(MouseEvent e) {
image = RotatableImage.getImage(SIZE);
dt = -dt;
}
});
timer.start();
}

@Override
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.translate(this.getWidth() / 2, this.getHeight() / 2);
g2d.rotate(theta);
g2d.translate(-image.getWidth(this) / 2, -image.getHeight(this) / 2);
g2d.drawImage(image, 0, 0, null);
}

@Override
public void actionPerformed(ActionEvent e) {
theta += dt;
repaint();
}

@Override
public Dimension getPreferredSize() {
return new Dimension(SIZE, SIZE);
}

}

class RotatableImage {

private static final Random r = new Random();

static public Image getImage(int size) {
BufferedImage bi = new BufferedImage(
size, size, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2d = bi.createGraphics();
g2d.setRenderingHint(
RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setPaint(Color.getHSBColor(r.nextFloat(), 1, 1));
g2d.setStroke(new BasicStroke(size / 8));
g2d.drawLine(0, size / 2, size, size / 2);
g2d.drawLine(size / 2, 0, size / 2, size);
g2d.dispose();
return bi;
}
}

关于java - 如何在 Swing 中逐渐旋转图像?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/3405799/

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