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c# - 在 ASP.NET 中上传流和播放视频

转载 作者:太空狗 更新时间:2023-10-29 23:35:27 25 4
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我必须制作一个界面来上传高达 30MB 的大型视频,然后将其流式传输并转换为 FLV 格式,然后在浏览器中播放...这是我网站上“视频库”模块中所必需的。我的 Web 应用程序使用 C# 和 ASP.NET。我也可以使用 jQuery。

我必须分块发送视频文件,然后在服务器上将其合并、流式传输、为视频创建缩略图然后播放。

如果有人有解决方案,请提供给我。

我找到了一些代码,但都是用 PHP 编写的。我还没有找到任何 C#、ASP.NET 代码。

我终于得到了分块上传视频文件的代码...但请帮助我做进一步的处理,比如创建它的缩略图并在浏览器中显示视频。

这是分块上传视频的代码。

点击上传按钮

 protected void btnUploadVideo_Click(object sender, EventArgs e)
{
UploadVideoFile obj = new UploadVideoFile();
string FileName = fuUploadVideo.FileName;
string DestPath = Server.MapPath("Videos");
string strFinalFileName = Path.GetFileName(fuUploadVideo.FileName);
long FileLength = fuUploadVideo.PostedFile.ContentLength;
long uploadchunklimit;
int SizeLimit = (int)FileLength;
if (FileLength <= 1024)
{
uploadchunklimit = 1;
SizeLimit = (int)FileLength;
}
else if (FileLength > 10240)
{
uploadchunklimit = FileLength / 10240;
SizeLimit = 10;
}
else if (FileLength <= 10240 && FileLength > 1024)
{
uploadchunklimit = FileLength / 1024;
}
else
{
uploadchunklimit = FileLength / 1024;
}

long lngSize = (long)SizeLimit;
lngSize *= 1024 * 1024;
string ext = Path.GetExtension(fuUploadVideo.PostedFile.FileName);
string strDestFileName = Server.MapPath("videofile") + "\\" + Guid.NewGuid() + ext;
string strSrcFile = Server.MapPath("videofile/" + Path.GetFileName(strDestFileName));
string strDestFile = Server.MapPath("mergefile") + "//" + Path.GetFileName(strDestFileName);
string strFinalDest = Server.MapPath("FinalFile") ;
obj.Process(fuUploadVideo.PostedFile.FileName, strDestFileName, lngSize, fuUploadVideo.PostedFile);
obj.MergerProcess(strSrcFile, strDestFile, strFinalDest);
}

上传视频文件.cs

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading;
using System.Web;
//using ContestBLL;

/// <summary>
/// This Class contains methods for upload chunks
/// </summary>
public class UploadVideoFile
{
/// <summary>
/// declaration of private members
/// </summary>
private FileStream fSIn, fSout;

/// <summary>
/// declaration of private members
/// </summary>
private int preDefinedCacheSize;

/// <summary>
/// Initializes a new instance of the Chunk class.
/// </summary>
public UploadChunk()
{
//// TODO: Add constructor logic here
}

/// <summary>
/// This method used to merge file
/// </summary>
/// <param name="strSrcPath">Source path of file</param>
/// <param name="strDestPath">destination path of file</param>
/// <param name="strFilnalDest">Final destination path of file</param>
public string MergerProcess(string strSrcPath, string strDestPath, string strFilnalDest)
{
try
{
string[] strFiles = Directory.GetFiles(strSrcPath, "*.part");

this.fSout = new FileStream(strDestPath, FileMode.Create);
BinaryWriter wFSOut = new BinaryWriter(this.fSout);
long fileSizes = 0;
fileSizes = this.GetSizes(strFiles);
foreach (string a in strFiles)
{
this.preDefinedCacheSize = this.DefineCache();
this.fSIn = new FileStream(strSrcPath + "\\" + this.FileName(a), FileMode.Open);
BinaryReader rFSIn = new BinaryReader(this.fSIn);
if (this.preDefinedCacheSize > this.fSIn.Length - this.fSIn.Position)
{
this.preDefinedCacheSize = (int)this.fSIn.Length - (int)this.fSIn.Position;
}

byte[] buffer = new byte[this.preDefinedCacheSize];
while (this.fSIn.Position != this.fSIn.Length)
{
rFSIn.Read(buffer, 0, this.preDefinedCacheSize);
wFSOut.Write(buffer);
Thread.Sleep(1);
}

rFSIn.Close();
this.fSIn.Close();
}

wFSOut.Close();
this.fSout.Close();
string strFolderToDelete = strSrcPath;
if (Directory.Exists(strFolderToDelete))
{
Directory.Delete(strFolderToDelete, true);
}

if (File.Exists(strDestPath))
{
File.Copy(strDestPath, strFilnalDest + "//" + Path.GetFileName(strDestPath), false);
File.Delete(strDestPath);
}
return Path.GetFileName(strDestPath);
}
catch (Exception ex)
{
object[] customval = new object[0];
//AppError.ErrorMsg(ex.StackTrace, "UploadChunk.cs", "MergerProcess", customval);
}
}

/// <summary>
/// this method is used to ...
/// </summary>
/// <param name="strSrcPath"> path of the source file</param>
/// <param name="strDestPath">destination path of file</param>
/// <param name="lngFileSize"> Size of file to be split</param>
/// <param name="fsi">object of HttpPostedFile class</param>
public void Process(string strSrcPath, string strDestPath, long lngFileSize, System.Web.HttpPostedFile fsi)
{
string strDirectory = string.Empty, strNewFileNames = string.Empty;
long fileSize = 0;
int intCounter = 0;
try
{
//// Code to Check whether it is logical or not to Continue...

////FSIn = new FileStream(strSrcPath, FileMode.Open);
////BinaryReader rFSIn = new BinaryReader(FSIn);
BinaryReader rFSIn = new BinaryReader(fsi.InputStream);
////FileSize = FSIn.Length;
fileSize = fsi.ContentLength;

strDirectory = strDestPath;

////split it to parts in a folder Called "FileName"
System.IO.Directory.CreateDirectory(strDirectory);

////begin writing
////while (FSIn.Position != FSIn.Length)
while (rFSIn.BaseStream.Position != fsi.ContentLength)
{
this.preDefinedCacheSize = this.DefineCache();
byte[] buffer = new byte[this.preDefinedCacheSize];
strNewFileNames = strDirectory + "\\" + intCounter.ToString() + ".part";
this.fSout = new FileStream(strNewFileNames, FileMode.Create);
BinaryWriter wFSOut = new BinaryWriter(this.fSout);
////while ((FSout.Position < lngFileSize) && (FSIn.Position != FSIn.Length))
while ((this.fSout.Position < lngFileSize) && (rFSIn.BaseStream.Position != fsi.ContentLength))
{
////if (((FSIn.Length - FSIn.Position) < Math.Min(PreDefinedCacheSize, (int)lngFileSize)) && (PreDefinedCacheSize > lngFileSize))
if (((fsi.ContentLength - rFSIn.BaseStream.Position) < Math.Min(this.preDefinedCacheSize, (int)lngFileSize)) && (this.preDefinedCacheSize > lngFileSize))
{
this.preDefinedCacheSize = (int)fsi.ContentLength - (int)rFSIn.BaseStream.Position;
rFSIn.Read(buffer, 0, this.preDefinedCacheSize);
wFSOut.Write(buffer);
Thread.Sleep(1);
}
else
{
if (this.preDefinedCacheSize > lngFileSize)
{
this.preDefinedCacheSize = (int)lngFileSize;
}

rFSIn.Read(buffer, 0, this.preDefinedCacheSize);
wFSOut.Write(buffer);
Thread.Sleep(1);
}
}

wFSOut.Close();
this.fSout.Close();
intCounter++;
}

////finish
rFSIn.Close();
}
catch (Exception ex)
{
object[] customval = new object[0];
//AppError.ErrorMsg(ex.StackTrace, "UploadChunk.cs", "Process", customval);
}
}

/// <summary>
/// this i sused to define cache
/// </summary>
/// <returns>return integer value</returns>
private int DefineCache()
{
return 8192 * 2;
}

/// <summary>
/// this method gives the Filename from the long Path
/// </summary>
/// <param name="strString">path of file</param>
/// <returns>return string value</returns>
private string FileName(string strString)
{
return strString.Substring(strString.LastIndexOf("\\"));
}

/// <summary>
/// This method is used to get size
/// </summary>
/// <param name="strFileZ">array of files</param>
/// <returns>return long type value</returns>
private long GetSizes(string[] strFileZ)
{
long intSizeToReturn = 0;
foreach (string a in strFileZ)
{
FileStream tmpFS = new FileStream(a, FileMode.Open);
intSizeToReturn += tmpFS.Length;
tmpFS.Close();
}

return intSizeToReturn;
}
}

最佳答案

我要掷骰子,你最终会回应...

假设您可以很好地处理文件上传,您可以使用 ffmpeg 将文件转换为 FLV 格式并获取缩略图。正如 Hasan 所提到的,ffmpeg 工作得很好,而且它已经有一段时间了,得到了很多支持。它是一个对参数进行操作的命令行程序,这意味着您可以在 C# 中使用它。

您需要下载 ffmpeg(exe,无需安装)。您可以使用 System.Diagnostics 来执行 ffmpeg 并向其传递参数。

将视频文件转换为FLV

System.Diagnostics.Process.Start("ffmpeg.exe",
"-i SourceVideoFile.avi ConvertedVideoFile.flv");

截取缩略图

System.Diagnostics.Process.Start("ffmpeg.exe",
"-i SourceVideoFile.avi -f image2 -s 320x240 thumbnail.png");

如果您需要更多控制、需要捕获输出等,您也可以使用 System.Diagnostics.ProcessStartInfo

一旦你有了新的视频文件,你应该能够弄清楚如何在浏览器中播放它 :-) 如果没有,请查看 VideoJSFlowplayer .

关于c# - 在 ASP.NET 中上传流和播放视频,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/2228208/

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