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c# - 来自 WaterfallStep Dialog MS Bot 框架 v4 的自适应卡片响应

转载 作者:太空狗 更新时间:2023-10-29 23:19:58 29 4
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我正在尝试发送一张自适应卡,它有 2 个选项供用户选择。当用户提交来 self 收到的自适应卡的响应时:

Newtonsoft.Json.JsonReaderException: Error reading JArray from JsonReader. Current JsonReader item is not an array: StartObject. Path ‘[‘BotAccessors.DialogState’].DialogStack.$values[0].State.options.Prompt.attachments.$values[0].content.body’.

完整代码示例链接:Manage a complex conversation flow with dialogs

HotelDialogs.cs 中的修改:-

public static async Task<DialogTurnResult> PresentMenuAsync(
WaterfallStepContext stepContext,
CancellationToken cancellationToken)
{
// Greet the guest and ask them to choose an option.
await stepContext.Context.SendActivityAsync(
"Welcome to Contoso Hotel and Resort.",
cancellationToken: cancellationToken);
//return await stepContext.PromptAsync(
// Inputs.Choice,
// new PromptOptions
// {
// Prompt = MessageFactory.Text("How may we serve you today?"),
// RetryPrompt = Lists.WelcomeReprompt,
// Choices = Lists.WelcomeChoices,
// },
// cancellationToken);

var reply = stepContext.Context.Activity.CreateReply();
reply.Attachments = new List<Attachment>
{
new Attachment
{
Content = GetAnswerWithFeedbackSelectorCard("Choose: "),
ContentType = AdaptiveCard.ContentType,
},
};
return await stepContext.PromptAsync(
"testPrompt",
new PromptOptions
{
Prompt = reply,
RetryPrompt = Lists.WelcomeReprompt,
},
cancellationToken).ConfigureAwait(true);
}

注意:["testPrompt"] 我尝试使用文本提示并稍微自定义文本提示以读取事件值。如果文本提示不是自适应卡片响应的适当提示,请告诉我是否有任何其他提示可以使用或一些自定义提示将有助于这种情况。

自定义提示:-

using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Bot.Builder;
using Microsoft.Bot.Builder.Dialogs;
using Microsoft.Bot.Schema;

namespace HotelBot
{
public class CustomPrompt : Prompt<string>
{
public CustomPrompt(string dialogId, PromptValidator<string> validator = null)
: base(dialogId, validator)
{
}

protected async override Task OnPromptAsync(ITurnContext turnContext, IDictionary<string, object> state, PromptOptions options, bool isRetry, CancellationToken cancellationToken = default(CancellationToken))
{
if (turnContext == null)
{
throw new ArgumentNullException(nameof(turnContext));
}

if (options == null)
{
throw new ArgumentNullException(nameof(options));
}

if (isRetry && options.RetryPrompt != null)
{
await turnContext.SendActivityAsync(options.RetryPrompt, cancellationToken).ConfigureAwait(false);
}
else if (options.Prompt != null)
{
await turnContext.SendActivityAsync(options.Prompt, cancellationToken).ConfigureAwait(false);
}
}

protected override Task<PromptRecognizerResult<string>> OnRecognizeAsync(ITurnContext turnContext, IDictionary<string, object> state, PromptOptions options, CancellationToken cancellationToken = default(CancellationToken))
{
if (turnContext == null)
{
throw new ArgumentNullException(nameof(turnContext));
}

var result = new PromptRecognizerResult<string>();
if (turnContext.Activity.Type == ActivityTypes.Message)
{
var message = turnContext.Activity.AsMessageActivity();
if (!string.IsNullOrEmpty(message.Text))
{
result.Succeeded = true;
result.Value = message.Text;
}
else if (message.Value != null)
{
result.Succeeded = true;
result.Value = message.Value.ToString();
}
}

return Task.FromResult(result);
}
}
}

卡片制作方法:-

private static AdaptiveCard GetAnswerWithFeedbackSelectorCard(string answer)
{
if (answer == null)
{
return null;
}

AdaptiveCard card = new AdaptiveCard();
card.Body = new List<AdaptiveElement>();
var choices = new List<AdaptiveChoice>()
{
new AdaptiveChoice()
{
Title = "Reserve Table",
Value = "1",
},
new AdaptiveChoice()
{
Title = "Order food",
Value = "0",
},
};
var choiceSet = new AdaptiveChoiceSetInput()
{
IsMultiSelect = false,
Choices = choices,
Style = AdaptiveChoiceInputStyle.Expanded,
Value = "1",
Id = "Feedback",
};
var text = new AdaptiveTextBlock()
{
Text = answer,
Wrap = true,
};
card.Body.Add(text);
card.Body.Add(choiceSet);
card.Actions.Add(new AdaptiveSubmitAction() { Title = "Submit" });
return card;
}

谢谢!

最佳答案

在挖掘了一些前进的道路之后,我遇到了:

Issue#614

因此,为了使自适应卡响应从对话框中工作,我在 Prompt.cs 中通过一个修改制作了一个兼容的自适应卡提示。和 TextPrompt.cs来自 Microsoft 机器人框架。

Prompt.cs => Prompt2.cs ;TextPrompt.cs => CustomPrompt.cs

提示2.cs:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Bot.Builder.Dialogs.Choices;
using Microsoft.Bot.Schema;
using Newtonsoft.Json;

namespace Microsoft.Bot.Builder.Dialogs
{
//Reference: Prompt.cs
/// <summary>
/// Basic configuration options supported by all prompts.
/// </summary>
/// <typeparam name="T">The type of the <see cref="Prompt{T}"/>.</typeparam>
public abstract class Prompt2<T> : Dialog
{
private const string PersistedOptions = "options";
private const string PersistedState = "state";

private readonly PromptValidator<T> _validator;

public Prompt2(string dialogId, PromptValidator<T> validator = null)
: base(dialogId)
{
_validator = validator;
}

public override async Task<DialogTurnResult> BeginDialogAsync(DialogContext dc, object options, CancellationToken cancellationToken = default(CancellationToken))
{
if (dc == null)
{
throw new ArgumentNullException(nameof(dc));
}

if (!(options is PromptOptions))
{
throw new ArgumentOutOfRangeException(nameof(options), "Prompt options are required for Prompt dialogs");
}

// Ensure prompts have input hint set
var opt = (PromptOptions)options;
if (opt.Prompt != null && string.IsNullOrEmpty(opt.Prompt.InputHint))
{
opt.Prompt.InputHint = InputHints.ExpectingInput;
}

if (opt.RetryPrompt != null && string.IsNullOrEmpty(opt.RetryPrompt.InputHint))
{
opt.RetryPrompt.InputHint = InputHints.ExpectingInput;
}

// Initialize prompt state
var state = dc.ActiveDialog.State;
state[PersistedOptions] = opt;
state[PersistedState] = new Dictionary<string, object>();

// Send initial prompt
await OnPromptAsync(dc.Context, (IDictionary<string, object>)state[PersistedState], (PromptOptions)state[PersistedOptions], false, cancellationToken).ConfigureAwait(false);

// Customization starts here for AdaptiveCard Response:
/* Reason for removing the adaptive card attachments after prompting it to user,
* from the stat as there is no implicit support for adaptive card attachments.
* keeping the attachment will cause an exception : Newtonsoft.Json.JsonReaderException: Error reading JArray from JsonReader. Current JsonReader item is not an array: StartObject. Path ‘[‘BotAccessors.DialogState’].DialogStack.$values[0].State.options.Prompt.attachments.$values[0].content.body’.
*/
var option = state[PersistedOptions] as PromptOptions;
option.Prompt.Attachments = null;
/* Customization ends here */

return Dialog.EndOfTurn;
}

public override async Task<DialogTurnResult> ContinueDialogAsync(DialogContext dc, CancellationToken cancellationToken = default(CancellationToken))
{
if (dc == null)
{
throw new ArgumentNullException(nameof(dc));
}

// Don't do anything for non-message activities
if (dc.Context.Activity.Type != ActivityTypes.Message)
{
return Dialog.EndOfTurn;
}

// Perform base recognition
var instance = dc.ActiveDialog;
var state = (IDictionary<string, object>)instance.State[PersistedState];
var options = (PromptOptions)instance.State[PersistedOptions];

var recognized = await OnRecognizeAsync(dc.Context, state, options, cancellationToken).ConfigureAwait(false);

// Validate the return value
var isValid = false;
if (_validator != null)
{
}
else if (recognized.Succeeded)
{
isValid = true;
}

// Return recognized value or re-prompt
if (isValid)
{
return await dc.EndDialogAsync(recognized.Value).ConfigureAwait(false);
}
else
{
if (!dc.Context.Responded)
{
await OnPromptAsync(dc.Context, state, options, true).ConfigureAwait(false);
}

return Dialog.EndOfTurn;
}
}

public override async Task<DialogTurnResult> ResumeDialogAsync(DialogContext dc, DialogReason reason, object result = null, CancellationToken cancellationToken = default(CancellationToken))
{
// Prompts are typically leaf nodes on the stack but the dev is free to push other dialogs
// on top of the stack which will result in the prompt receiving an unexpected call to
// dialogResume() when the pushed on dialog ends.
// To avoid the prompt prematurely ending we need to implement this method and
// simply re-prompt the user.
await RepromptDialogAsync(dc.Context, dc.ActiveDialog).ConfigureAwait(false);
return Dialog.EndOfTurn;
}

public override async Task RepromptDialogAsync(ITurnContext turnContext, DialogInstance instance, CancellationToken cancellationToken = default(CancellationToken))
{
var state = (IDictionary<string, object>)instance.State[PersistedState];
var options = (PromptOptions)instance.State[PersistedOptions];
await OnPromptAsync(turnContext, state, options, false).ConfigureAwait(false);
}

protected abstract Task OnPromptAsync(ITurnContext turnContext, IDictionary<string, object> state, PromptOptions options, bool isRetry, CancellationToken cancellationToken = default(CancellationToken));

protected abstract Task<PromptRecognizerResult<T>> OnRecognizeAsync(ITurnContext turnContext, IDictionary<string, object> state, PromptOptions options, CancellationToken cancellationToken = default(CancellationToken));

protected IMessageActivity AppendChoices(IMessageActivity prompt, string channelId, IList<Choice> choices, ListStyle style, ChoiceFactoryOptions options = null, CancellationToken cancellationToken = default(CancellationToken))
{
// Get base prompt text (if any)
var text = prompt != null && !string.IsNullOrEmpty(prompt.Text) ? prompt.Text : string.Empty;

// Create temporary msg
IMessageActivity msg;
switch (style)
{
case ListStyle.Inline:
msg = ChoiceFactory.Inline(choices, text, null, options);
break;

case ListStyle.List:
msg = ChoiceFactory.List(choices, text, null, options);
break;

case ListStyle.SuggestedAction:
msg = ChoiceFactory.SuggestedAction(choices, text);
break;

case ListStyle.None:
msg = Activity.CreateMessageActivity();
msg.Text = text;
break;

default:
msg = ChoiceFactory.ForChannel(channelId, choices, text, null, options);
break;
}

// Update prompt with text and actions
if (prompt != null)
{
// clone the prompt the set in the options (note ActivityEx has Properties so this is the safest mechanism)
prompt = JsonConvert.DeserializeObject<Activity>(JsonConvert.SerializeObject(prompt));

prompt.Text = msg.Text;
if (msg.SuggestedActions != null && msg.SuggestedActions.Actions != null && msg.SuggestedActions.Actions.Count > 0)
{
prompt.SuggestedActions = msg.SuggestedActions;
}

return prompt;
}
else
{
msg.InputHint = InputHints.ExpectingInput;
return msg;
}
}
}
}

自定义提示.cs:

using System;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.Bot.Builder;
using Microsoft.Bot.Builder.Dialogs;
using Microsoft.Bot.Schema;

namespace HotelBot
{
//Reference: TextPrompt.cs
public class CustomPrompt : Prompt2<string>
{
public CustomPrompt(string dialogId, PromptValidator<string> validator = null)
: base(dialogId, validator)
{
}

protected async override Task OnPromptAsync(ITurnContext turnContext, IDictionary<string, object> state, PromptOptions options, bool isRetry, CancellationToken cancellationToken = default(CancellationToken))
{
if (turnContext == null)
{
throw new ArgumentNullException(nameof(turnContext));
}

if (options == null)
{
throw new ArgumentNullException(nameof(options));
}

if (isRetry && options.RetryPrompt != null)
{
await turnContext.SendActivityAsync(options.RetryPrompt, cancellationToken).ConfigureAwait(false);
}
else if (options.Prompt != null)
{
await turnContext.SendActivityAsync(options.Prompt, cancellationToken).ConfigureAwait(false);
}
}

protected override Task<PromptRecognizerResult<string>> OnRecognizeAsync(ITurnContext turnContext, IDictionary<string, object> state, PromptOptions options, CancellationToken cancellationToken = default(CancellationToken))
{
if (turnContext == null)
{
throw new ArgumentNullException(nameof(turnContext));
}

var result = new PromptRecognizerResult<string>();
if (turnContext.Activity.Type == ActivityTypes.Message)
{
var message = turnContext.Activity.AsMessageActivity();
if (!string.IsNullOrEmpty(message.Text))
{
result.Succeeded = true;
result.Value = message.Text;
}
/*Add handling for Value from adaptive card*/
else if (message.Value != null)
{
result.Succeeded = true;
result.Value = message.Value.ToString();
}
}

return Task.FromResult(result);
}
}
}

因此,在 V4 botframework 中的 Adaptive Card Prompt for dialog 正式发布之前,解决方法是使用此自定义提示。

用法:(仅用于发送具有提交操作的自适应卡片)

引用问题部分的例子:

Add(new CustomPrompt("testPrompt"));

自适应卡片提交操作的响应将在下一个瀑布步骤中收到:ProcessInputAsync()

var choice = (string)stepContext.Result;

选择将是自适应卡片发布的正文的 JSON 字符串。

关于c# - 来自 WaterfallStep Dialog MS Bot 框架 v4 的自适应卡片响应,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/53009106/

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