gpt4 book ai didi

c++ - PortAudio 示例代码问题

转载 作者:太空狗 更新时间:2023-10-29 23:00:11 24 4
gpt4 key购买 nike

我想制作一个吉他效果器程序,所以我尝试从 PORTAUDIO API 运行示例代码 pa_fuzz.c。

它适用于 paWDMKS 主机 api。但是当我使用 Behringer ucg 102(无延迟)连接吉他时,主机 api 更改为 paMME,我收到错误代码 1 和消息:“未定义的外部错误”。同样在 visual studio 输出控制台中,我收到大量消息,例如:

'ConsoleApplication4.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\SHCore.dll'
'ConsoleApplication4.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\shlwapi.dll'
'ConsoleApplication4.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\shell32.dll'
'ConsoleApplication4.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\dbgcore.dll'
'ConsoleApplication4.exe' (Win32): Unloaded 'C:\Program Files\Native Instruments\Rig Kontrol 3 Driver\asio\rig3asio32.dll'

这是“PaHostErrorInfo”对象的代码片段;

PaHostErrorInfo *err2 = Pa_GetLastHostErrorInfo();
printf(err2->errorText);

这是源代码:

#include <stdio.h>
#include <math.h>
#include "portaudio.h"
/*
** Note that many of the older ISA sound cards on PCs do NOT support
** full duplex audio (simultaneous record and playback).
** And some only support full duplex at lower sample rates.
*/
#define SAMPLE_RATE (8000)
#define PA_SAMPLE_TYPE paFloat32
#define FRAMES_PER_BUFFER (64)

typedef float SAMPLE;

float CubicAmplifier( float input );
static int fuzzCallback( const void *inputBuffer, void *outputBuffer,
unsigned long framesPerBuffer,
const PaStreamCallbackTimeInfo* timeInfo,
PaStreamCallbackFlags statusFlags,
void *userData );

/* Non-linear amplifier with soft distortion curve. */
float CubicAmplifier( float input )
{
float output, temp;
if( input < 0.0 )
{
temp = input + 1.0f;
output = (temp * temp * temp) - 1.0f;
}
else
{
temp = input - 1.0f;
output = (temp * temp * temp) + 1.0f;
}

return output;
}
#define FUZZ(x) CubicAmplifier(CubicAmplifier(CubicAmplifier(CubicAmplifier(x))))

static int gNumNoInputs = 0;
/* This routine will be called by the PortAudio engine when audio is needed.
** It may be called at interrupt level on some machines so don't do anything
** that could mess up the system like calling malloc() or free().
*/
static int fuzzCallback( const void *inputBuffer, void *outputBuffer,
unsigned long framesPerBuffer,
const PaStreamCallbackTimeInfo* timeInfo,
PaStreamCallbackFlags statusFlags,
void *userData )
{
SAMPLE *out = (SAMPLE*)outputBuffer;
const SAMPLE *in = (const SAMPLE*)inputBuffer;
unsigned int i;
(void) timeInfo; /* Prevent unused variable warnings. */
(void) statusFlags;
(void) userData;

if( inputBuffer == NULL )
{
for( i=0; i<framesPerBuffer; i++ )
{
*out++ = 0; /* left - silent */
*out++ = 0; /* right - silent */
}
gNumNoInputs += 1;
}
else
{
for( i=0; i<framesPerBuffer; i++ )
{
*out++ = FUZZ(*in++); /* left - distorted */
*out++ = *in++; /* right - clean */
}
}

return paContinue;
}

/*******************************************************************/
int main(void);
int main(void)
{
PaStreamParameters inputParameters, outputParameters;
PaStream *stream;
PaError err;
PaDeviceInfo *info;
err = Pa_Initialize();

if( err != paNoError ) goto error;
info = Pa_GetDeviceInfo(1);
inputParameters.device = Pa_GetDefaultInputDevice(); /* default input device */
if (inputParameters.device == paNoDevice) {
fprintf(stderr,"Error: No default input device.\n");
goto error;
}
inputParameters.channelCount = 2; /* stereo input */
inputParameters.sampleFormat = PA_SAMPLE_TYPE;
inputParameters.suggestedLatency = Pa_GetDeviceInfo( inputParameters.device )->defaultLowInputLatency;
inputParameters.hostApiSpecificStreamInfo = NULL;
info = Pa_GetDeviceInfo(4);
outputParameters.device = Pa_GetDefaultOutputDevice(); /* default output device */
if (outputParameters.device == paNoDevice) {
fprintf(stderr,"Error: No default output device.\n");
goto error;
}
outputParameters.channelCount = 2; /* stereo output */
outputParameters.sampleFormat = PA_SAMPLE_TYPE;
outputParameters.suggestedLatency = Pa_GetDeviceInfo( outputParameters.device )->defaultLowOutputLatency;
outputParameters.hostApiSpecificStreamInfo = NULL;

err = Pa_OpenStream(
&stream,
&inputParameters,
&outputParameters,
SAMPLE_RATE,
FRAMES_PER_BUFFER,
0, /* paClipOff, */ /* we won't output out of range samples so don't bother clipping them */
fuzzCallback,
NULL );
PaHostErrorInfo *err2 = Pa_GetLastHostErrorInfo();
printf(err2->errorText);
if( err != paNoError ) goto error;

err = Pa_StartStream( stream );
if( err != paNoError ) goto error;

printf("Hit ENTER to stop program.\n");
getchar();
err = Pa_CloseStream( stream );
if( err != paNoError ) goto error;

printf("Finished. gNumNoInputs = %d\n", gNumNoInputs );
Pa_Terminate();
return 0;

error:
Pa_Terminate();
fprintf( stderr, "An error occured while using the portaudio stream\n" );
fprintf( stderr, "Error number: %d\n", err );
fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
return -1;
}

你们能看看是什么问题吗?我已经安装了 BEHRINGER USB WDM AUDIO 2.8.40 驱动程序。 (我用这个 usb 接口(interface)连接吉他)

最佳答案

我切换到另一个 USB 端口,它工作正常。我认为这是 portaudio 的错误。我会在这里留下这个答案。现在我有另一个问题。延迟 :( 延迟弹吉他真是令人沮丧。这种延迟的原因可能是什么?我正在将我的吉他连接到 behringer ucg102(以无延迟着称)。再一次,我将它与 Guitar Rig 一起使用,延迟接近于 0。这是portaudio库的问题吗?此代码来自他们的示例“pa_fuzz.c”

新编辑:通过选择所需的输入和输出设备解决延迟问题。

关于c++ - PortAudio 示例代码问题,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/34335056/

24 4 0
Copyright 2021 - 2024 cfsdn All Rights Reserved 蜀ICP备2022000587号
广告合作:1813099741@qq.com 6ren.com