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c++ - Programm parallel QThread 在应用程序退出时创建内存泄漏

转载 作者:太空狗 更新时间:2023-10-29 21:32:56 26 4
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我有一个更大的项目,有一个 GUI,我想在后台管理一些文件。我已经为此任务和运行时实现了一个新线程,一切都很好。但是一旦我退出应用程序visual-leak-detector发现 3-7 个内存泄漏。

我分离了我的线程代码并创建了一个新项目以使用最少的代码示例来检查这一点,但我仍然无法解决我的问题。

我觉得跟主程序的事件循环有关系。也许循环不处理最后的事件来删除我的线程类和线程本身。因为我在析构函数中停止并退出线程。但我不确定这个。

这是我的最小代码:线程类.hpp:

#include <QObject>
#include <QDebug>

class ThreadClass : public QObject {
Q_OBJECT

public:
explicit ThreadClass() {}
virtual ~ThreadClass(){
qDebug() << "ThreadClass Destructor";
}

signals:
// emit finished for event loop
void finished();

public slots:
// scan and index all files in lib folder
void scanAll(){
for(long i = 0; i < 10000; i++){
for (long k = 0; k < 1000000; k++);
if(i%500 == 0)
qDebug() << "thread: " << i;
}
}
// finish event loop and terminate
void stop(){
// will be processed after scanall is finished
qDebug() << "STOP SIGNAL --> EMIT FINSIHED";
emit finished();
}
};

线程处理程序.hpp:

#include <QObject>
#include <QThread>
#include "threadclass.hpp"

class ThreadHandler : public QObject {
Q_OBJECT

public:
explicit ThreadHandler(QObject *parent = 0) : parent(parent), my_thread(Q_NULLPTR) {}

virtual ~ThreadHandler() {
// TODO Check!
// I think I don't have to delete the threads, because delete later
// on finish signal. Maybe I just have to wait, but then how do I
// check, if thread is not finished? Do I need to make a bool var again?

if (my_thread != Q_NULLPTR && my_thread->isRunning())
{
emit stopThread();
//my_thread->quit();
my_thread->wait();
//delete my_thread;
}

qDebug() << "ThreadHandler Destructor";
my_thread->dumpObjectInfo();
}

void startThread(){
if (my_thread == Q_NULLPTR)
{
my_thread = new QThread;
ThreadClass *my_threaded_class = new ThreadClass();
my_threaded_class->moveToThread(my_thread);

// start and finish
QObject::connect(my_thread, &QThread::started, my_threaded_class, &ThreadClass::scanAll);
QObject::connect(this, &ThreadHandler::stopThread, my_threaded_class, &ThreadClass::stop);

// finish cascade
// https://stackoverflow.com/a/21597042/6411540
QObject::connect(my_threaded_class, &ThreadClass::finished, my_threaded_class, &ThreadClass::deleteLater);
QObject::connect(my_threaded_class, &ThreadClass::destroyed, my_thread, &QThread::quit);
QObject::connect(my_thread, &QThread::finished, my_thread, &QThread::deleteLater);

my_thread->start();
}
}

signals:
void stopThread();

private:
QObject *parent;
QThread* my_thread;
};

main.cpp 很糟糕,但似乎足以很好地模拟我的主程序的行为:

#include <QCoreApplication>
#include <QTime>
#include <QDebug>
#include "threadhandler.hpp"

#include <vld.h>

int main(int argc, char *argv[]) {
QCoreApplication a(argc, argv);

ThreadHandler *th = new ThreadHandler();
th->startThread();

// wait (main gui programm)
QTime dieTime= QTime::currentTime().addSecs(5);
while (QTime::currentTime() < dieTime) {
QCoreApplication::processEvents(QEventLoop::AllEvents, 100);
}

qDebug() << "DELETE TH";
delete th;
qDebug() << "FINISH ALL EVENTS";
QCoreApplication::processEvents(QEventLoop::AllEvents, 500);
qDebug() << "QUIT";
QCoreApplication::quit();
qDebug() << "CLOSE APP";
// pause console
getchar();
// return a.exec();
}

这是 VLD 的输出:

WARNING: Visual Leak Detector detected memory leaks!
...
turns out this is very boring and uninteresting
...
Visual Leak Detector detected 3 memory leaks (228 bytes).
Largest number used: 608 bytes.
Total allocations: 608 bytes.
Visual Leak Detector is now exiting.
The program '[8708] SOMinimalExampleThreads.exe' has exited with code 0 (0x0).

更新 1: 我添加了 qDebug() << "ThreadClass Destructor";ThreadClass 的析构函数我的新输出如下所示:

...
thread: 9996
thread: 9997
thread: 9998
thread: 9999
ThreadHandler Destructor
FINISH ALL EVENTS
CLOSE APP

现在很明显,我的线程类的析构函数从未被调用过,因此在空白中丢失了。但为什么这不起作用?

QObject::connect(my_threaded_class, &ThreadClass::finished, my_threaded_class, &ThreadClass::deleteLater);

更新 2: 我在 ThreadHandler 中发现了一个问题:

emit stopThread();
my_thread->quit(); // <-- stops the event loop and therefore no deletelater
my_thread->wait();

我删除了 my_thread->quit()现在调用了 ThreadClass 的析构函数,但是 my_thread->wait()永远不会结束。

最佳答案

问题描述:

ThreadHandler 的析构函数从主线程发出 stopThread 时,Qt 通过发送一个事件进入工作线程的事件循环(也称为排队连接)。这意味着当发出此信号时,工作人员的事件循环需要准备好接收新事件(因为您依赖它来执行适当的清理)。但是,正如您已经发现的那样,调用 thread->quit() 可能会导致事件循环提前退出(在工作线程调用 ThreadClass 之前): :stop,因此不会发出信号 ThreadClass::finished)。您可能想要检查这个重现我正在谈论的行为的最小示例的输出:

#include <QtCore>

/// lives in a background thread, has a slot that receives an integer on which
/// some work needs to be done
struct WorkerObject : QObject {
Q_OBJECT
public:
using QObject::QObject;
Q_SLOT void doWork(int x) {
// heavy work in background thread
QThread::msleep(100);
qDebug() << "working with " << x << " ...";
}
};

/// lives in the main thread, has a signal that should be connected to the
/// worker's doWork slot; to offload some work to the background thread
struct ControllerObject : QObject {
Q_OBJECT
public:
using QObject::QObject;
Q_SIGNAL void sendWork(int x);
};

int main(int argc, char *argv[]) {
QCoreApplication a(argc, argv);

QThread thread;
WorkerObject workerObj;
workerObj.moveToThread(&thread);
// quit application when worker thread finishes
QObject::connect(&thread, &QThread::finished, &a, &QCoreApplication::quit);
thread.start();

ControllerObject controllerObj;
QObject::connect(&controllerObj, &ControllerObject::sendWork, &workerObj,
&WorkerObject::doWork);

for (int i = 0; i < 100; i++) {
QThread::msleep(1);
// call thread.quit() when i is equal to 10
if (i == 10) {
thread.quit();
}
controllerObj.sendWork(i);
}
return a.exec();
}

#include "main.moc"

在我的机器上,这是一个可能的输出:

working with  0  ...
working with 1 ...
working with 2 ...
working with 3 ...

请注意,尽管 thread.quit() 在主线程的第十次迭代中被调用,工作线程可能不会处理在退出调用之前收到的所有消息(我们得到值 3 作为 worker 处理的最后一个值)。*

解决方案:

实际上,Qt 提供了一种规范的方法来退出工作线程并执行必要的清理,因为信号 QThread::finished 是在 special way 中处理的。 :

When this signal is emitted, the event loop has already stopped running. No more events will be processed in the thread, except for deferred deletion events. This signal can be connected to QObject::deleteLater(), to free objects in that thread.

这意味着你可以使用thread->quit()(和你做的一样),但你只需要添加:

connect(my_thread, &QThread::finished, my_threaded_class, &ThreadClass::stop);

到您的 startThread 并从析构函数中删除不必要的 emit stopThread();


* 我在文档中找不到任何详细解释此行为的页面,因此我提供了这个最小示例来解释我在说什么。

关于c++ - Programm parallel QThread 在应用程序退出时创建内存泄漏,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/53468408/

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