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c++ - 如何使用 PortAudio 和 OpenCV 避免不一致的音频播放?

转载 作者:太空狗 更新时间:2023-10-29 21:27:16 27 4
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我使用 opencv(用于对象识别)结合 portaudio 来播放基于视频输入的声音。本质上,我的目标是以不同的速率播放特定音高/频率的正弦波音调。它有效,但结果非常不可预测。有时音频播放工作(程序运行缓慢,但它工作),其他时候没有音频播放发生。简而言之/流程这就是我的程序所做的:

启动网络摄像头源 -> 获取网络摄像头图像 -> 选择图像中的区域 -> 返回视频源 -> while(frame exists) -> 跟踪对象位置 -> 初始化端口音频工具 -> 根据位置播放声音 ->终止 Portaudio 工具

我似乎无法弄清楚为什么音频播放不一致。大家有什么窍门吗?我一直在阅读,我的想法是这是一个延迟问题,但我真的没有这方面的经验。当我在没有 opencv 的情况下使用 portaudio 时,不会出现延迟问题,所以我知道这与结合两者有关。感谢您的帮助。

while (frame)
{
cvCopyImage(frame, drawImg);

// process
track(frame);

// get result
CvRect r;
float confidence;
bool valid;
/* getRoi tells us if the region being tracked on the screen
* is the same region that we chose prior to entering this while loop
*/
getRoi(&r, &confidence, &valid);

// show
cvDrawRect(drawImg, cvPoint(r.x, r.y),
cvPoint(r.x + r.width - 1, r.y + r.height - 1),
valid ? cvScalar(0, 255, 0) : cvScalar(0, 255, 255),
2
);
writeLogo(drawImg,"USC-IRIS");
int xpos = r.x;
int ypos = r.y;



cvShowImage("Tracking", drawImg);
cout << "valid " << valid << endl;
cout << "conf val " << confidence << endl;
cout << "xpos, ypos " << xpos << ", " << ypos << endl;
//If the region on the screen is the region we chose
//then we should play specific sounds
if(valid){

sI->soundWrite(xpos, ypos);
float freq = sI->getFreq();
int amp = sI->getAmp();
float pulse = sI->getPulse();

switch(amp){
case 0:
//printf("Hear sound in both ears.\n");
data.targetBalance = .5;
break;
case 1:
//printf("Hear sound in left ear.\n");
data.targetBalance = 0;
break;
case 2:
//printf("Hear sound in right ear.\n");
data.targetBalance = 1;
break;
default:
//printf("Incorrect value for amp (left/right sound indicator)");
data.targetBalance = .5;
break;
}



err = Pa_Initialize(); //scan for available devices i.e. audio jack, headphones
if(err != paNoError) {
printf("init\n");
goto error;
}
//open the sound stream for processing
err = Pa_OpenDefaultStream( &stream, 0, 2, paFloat32, SAMPLE_RATE,
256, patestCallback, &data ); //open the sound stream for processing
if( err != paNoError ) {
printf("open\n");
goto error;
}

//start the stream (i.e. play sound) if no errors
err = Pa_StartStream(stream);
if(err != paNoError) {
printf("start\n");
goto error;
}

//check which ear(s) the sound should be played to



//hold that tone for a certain amount of time (pulse*200 millisec)
Pa_Sleep(pulse*200);
cout << "pulse: " << pulse << endl << "freq: " << freq << endl;
cout << "amp: " << amp << endl;

//stop the stream (i.e. stop playing sound)
err = Pa_StopStream(stream);
if(err != paNoError) {
printf("stop\n");
goto error;
}

err = Pa_CloseStream( stream );
if( err != paNoError ) {
printf("close\n");
goto error;
}

err = Pa_Terminate();
if( err != paNoError ) {
printf("term\n");
goto error;
}
}
int key = cvWaitKey(1);
// write
if (output_txt)
fprintf(output_txt, "%d %d %d %d\n", r.x, r.y, r.width, r.height);
if (output_avi)
cvWriteFrame(output_avi, drawImg);

// next
if (key == 'q'||key=='Q')
break;
frame = cvQueryFrame(capture);
}

最佳答案

看来,音频播放不一致是由于另一段代码没有显示在我上面的问题中。下面是错误的代码。我认为该错误与此函数中的第一个 if 语句和最后一个 forloop 有关。我认为变量 framesToCalc 没有被正确计算。因此,第一个 for 循环没有将任何数据放入 outputBuffer/out 变量。然后,最后我将剩余未使用的缓冲区空间归零。因此,由于缓冲区归零而没有声音。我的解决方案是删除第一个 if else 和最后一个 forloop。此外,我执行了第一个从 i=0 到 framesPerBuffer 的 for 循环。现在它完美地工作了。

static int patestCallback(const void *inputBuffer, void *outputBuffer, unsigned long framesPerBuffer, const PaStreamCallbackTimeInfo *timeInfo, PaStreamCallbackFlags statusFlags, void *userData){
paTestData *data = (paTestData*)userData;
SAMPLE_t *out = (SAMPLE_t *)outputBuffer;
int i;
int framesToCalc;
int finished = 0;
(void) inputBuffer;
int left_phase = data->left_phase;
int right_phase = data->right_phase;


if( data->framesToGo < framesPerBuffer )
{
framesToCalc = data->framesToGo;
data->framesToGo = 0;
finished = 1;
}
else
{
framesToCalc = framesPerBuffer;
data->framesToGo -= framesPerBuffer;
}

for( i=0; i<framesToCalc; i++ )
{
if( data->currentBalance < data->targetBalance )
{
data->currentBalance += BALANCE_DELTA;
}
else if( data->currentBalance > data->targetBalance )
{
data->currentBalance -= BALANCE_DELTA;
}
left_phase += (LEFT_FREQ / SAMPLE_RATE);
right_phase += (RIGHT_FREQ / SAMPLE_RATE);
if( fabs(data->currentBalance - .5) < .001){
//left_phase += (double)(LEFT_FREQ / SAMPLE_RATE);
if( left_phase > 1.0) left_phase -= 1.0;

*out++ = DOUBLE_TO_SAMPLE( AMPLITUDE * sin( (left_phase * M_PI * 2. )));

//right_phase += (double)(RIGHT_FREQ / SAMPLE_RATE);
if( right_phase > 1.0) right_phase -= 1.0;
*out++ = DOUBLE_TO_SAMPLE( AMPLITUDE * sin( (right_phase * M_PI * 2. )));
}else{
//left_phase += (double)(LEFT_FREQ / SAMPLE_RATE);
if( left_phase > 1.0) left_phase -= 1.0;

*out++ = DOUBLE_TO_SAMPLE( AMPLITUDE * sin( (left_phase * M_PI * 2. ))*(1.0 - data->currentBalance));

//right_phase += (double)(RIGHT_FREQ / SAMPLE_RATE);
if( right_phase > 1.0) right_phase -= 1.0;
*out++ = DOUBLE_TO_SAMPLE( AMPLITUDE * sin( (right_phase * M_PI * 2. ))*data->currentBalance);
}

}
// zero remainder of final buffer
for( ; i<(int)framesPerBuffer; i++ )
{
*out++ = SAMPLE_ZERO; //left
*out++ = SAMPLE_ZERO; //right
}
data->left_phase = left_phase;
data->right_phase = right_phase;
return finished;
}

关于c++ - 如何使用 PortAudio 和 OpenCV 避免不一致的音频播放?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/9406337/

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