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c++ - Windows API SendMessage + WM_SETTEXT 结果崩溃

转载 作者:太空狗 更新时间:2023-10-29 21:06:36 25 4
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我在使用 SendMessageA(handle,WM_SETTEXT,0,(LPARAM)text) 时遇到问题;如果在除构造函数之外的任何其他地方使用,它会导致崩溃。

MWC.h

#include <Windows.h>
#include <iostream>
#include <string>

class MWC{
private:
MSG msg;
public:
MWC();
~MWC();
int mLoop();
int mClose(UINT);
class System{
public:
System(){ }
~System(){ }
class Form{
public:
HWND handle; // Need to access it in order to create other controls
Form(char*,int,int,int,int);
Form(char*,int,int);
~Form(){ }
bool Show();
HWND ReturnHandle();
};
class TextBox{
protected:
HWND handle;
private:
int ID;
public:
TextBox(char* text,int width,int height,int x,int y,int id,Form* p);
TextBox(int width,int height,int x,int y,int id,Form* p);
~TextBox(){ }
bool IsChanged(UINT,WPARAM);
bool Text(char *);
int GetId(){ return ID; }
};

class messageBox{
public:
messageBox(){ };
~messageBox(){ };
bool Show(LPCWSTR,LPCWSTR,UINT);
bool ShowA(char*,char*,UINT);
bool ShowA(std::string,std::string,UINT);
};
};
};

MWC.cpp

#include "MWC.h"

MWC::MWC(){ }
MWC::~MWC(){ }
int MWC::mLoop(){
while(GetMessage(&msg,NULL,0,0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 1;
}
int MWC::mClose(UINT _msg){
if(_msg == WM_CLOSE){PostQuitMessage(0);return 1;}
return 0;
}
MWC::System::Form::Form(char* Title,int width,int height,int x,int y){
handle = CreateWindowEx(0,WC_DIALOG,Title,WS_OVERLAPPEDWINDOW | WS_VISIBLE,x,y,width,height,NULL,NULL,NULL,NULL);
}
MWC::System::Form::Form(char* Title,int width,int height){
handle = CreateWindowEx(0,WC_DIALOG,Title,WS_OVERLAPPEDWINDOW | WS_VISIBLE,400,100,width,height,NULL,NULL,NULL,NULL);
}

bool MWC::System::Form::Show(){
return false;
}

HWND MWC::System::Form::ReturnHandle(){
return handle;
}

MWC::System::TextBox::TextBox(char* text,int width,int height,int x,int y,int id,Form* p){
ID = id;
handle = CreateWindowEx(WS_EX_CLIENTEDGE,"EDIT",text,WS_VISIBLE | WS_CHILD,x,y,width,height,p->handle,(HMENU)id,NULL,NULL);
}
MWC::System::TextBox::TextBox(int width,int height,int x,int y,int id,Form* p){
ID = id;
handle = CreateWindowEx(WS_EX_CLIENTEDGE,"EDIT","",WS_VISIBLE | WS_CHILD,x,y,width,height,p->handle,(HMENU)id,NULL,NULL);
SendMessageA(handle,WM_SETTEXT,0,(LPARAM)"It works here!");
}
bool MWC::System::TextBox::IsChanged(UINT message, WPARAM wParam){
if(message==WM_COMMAND && HIWORD(wParam)==EN_CHANGE && LOWORD(wParam)==ID){
return true;
}
return false;
}

bool MWC::System::TextBox::Text(char* text){
if(handle == NULL){
return 0;
}
else{
//SendMessageA(handle,WM_SETTEXT,0,(LPARAM)text); // It doesn't work here!
return 1;
}
return 1;
}


bool MWC::System::messageBox::Show(LPCWSTR text,LPCWSTR caption,UINT id){
::MessageBoxW(NULL,text,caption,id);
return true;
}

bool MWC::System::messageBox::ShowA(char* text,char* caption,UINT id){
::MessageBoxA(NULL,(LPCSTR)text,(LPCSTR)caption,id);
return true;
}

bool MWC::System::messageBox::ShowA(std::string text,std::string caption,UINT id){
::MessageBoxA(NULL,(LPCSTR)text.c_str(),(LPCSTR)caption.c_str(),id);
return true;
}

main.cpp

#include "MWC.h"

MWC mwc = MWC();
MWC::System::messageBox mbox = MWC::System::messageBox();
MWC::System::Form form1 = MWC::System::Form("Window",600,600);
MWC::System::TextBox textbox1 = MWC::System::TextBox(600,500,0,0,156,&form1);

BOOL WINAPI myProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
mwc.mClose(message);

//check if text in textbox has been changed by user
textbox1.Text("Test");
if(textbox1.IsChanged(message,wParam) == true){

}
return false;
}





int APIENTRY WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
SetWindowLong(form1.ReturnHandle(), DWL_DLGPROC, (long)myProc); // to be added in the class
mwc.mLoop();
return 0;
}

问题是 .. sendmessage 在 (MWC.cpp) 上运行良好:

MWC::System::TextBox::TextBox(int width,int height,int x,int y,int id,Form* p){
ID = id;
handle = CreateWindowEx(WS_EX_CLIENTEDGE,"EDIT","",WS_VISIBLE | WS_CHILD,x,y,width,height,p->handle,(HMENU)id,NULL,NULL);
SendMessageA(handle,WM_SETTEXT,0,(LPARAM)"It works here!"); // TESTING
}

但如果在这里使用它会导致崩溃:

bool MWC::System::TextBox::Text(char* text){
if(handle == NULL){
return 0;
}
else{
//SendMessageA(handle,WM_SETTEXT,0,(LPARAM)text); // It doesn't work here!
return 1;
}
return 0;
}

顺便说一句,我只是一个玩弄 winapi 的业余爱好者 :)。请随时评论您碰巧发现的任何错误!

最佳答案

您的对话过程看起来完全错误。每次对话过程运行时,您都试图发送 WM_SETTEXT!这可能会导致无限递归和各种其他问题。

您的 SendMessage 调用绝对没问题,只是您无法在每次运行对话过程时都调用它。

我不明白 IsChanged() 函数是什么意思。你的框架设计很奇怪。我建议您先看看其他一些框架(例如 ATL),以获得有关如何围绕 Win32 编写框架的一些想法。或者,更好的是,只使用现有的框架。

关于c++ - Windows API SendMessage + WM_SETTEXT 结果崩溃,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/7388625/

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