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c++ - 工厂模式在编译时分配内存,以及如何打印编译时信息

转载 作者:太空狗 更新时间:2023-10-29 20:29:14 30 4
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我正在使用工厂模式。它基本上允许类在编译时注册并存储在映射中。然后可以使用 BaseFactory::createInstance() 返回一个实例

我不确定映射在编译时如何保存类名!!如何在运行时有效的编译时分配内存?

本例中的所有类都是从父类 Bump_BaseObject 派生的

//C++ STL used for adding Reflection
#include <string>
#include <map>


class Bump_BaseObject;

/**
* Derived Base objects creation factory
*/
template<typename T>
Bump_BaseObject* createT(void)
{
#pragma message("createT instantiated")
return new T();
}

struct BaseFactory {
typedef std::map<std::string, Bump_BaseObject*(*)()> map_type;

//return an instance of the class type 's'
static Bump_BaseObject* createInstance(const std::string& s) {
map_type::iterator it = getMap()->find(s);
if(it == getMap()->end())
return 0;

//this is where we instatiate and allocate memory for the object(it must NOT have any arguments)
//we could write a variant that accepts args, but there is no need.
return it->second();
}

//check if 's' is present in the map of registered types
static bool checkIfRegisteredType(const std::string& s) {
map_type::iterator it = getMap()->find(s);
if(it == getMap()->end())
return false;

return true;
}

protected:
static map_type* getMap() {
// never delete'ed. (exist until program termination)
// because we can't guarantee correct destruction order
if(!objectMap) { objectMap = new map_type; }
return objectMap;
}

private:
static map_type * objectMap;
};

#define VALUE_TO_STRING(x) #x

template<typename T>
struct DerivedRegister : BaseFactory {
DerivedRegister(const std::string& s) {


#pragma message("Type registered")
getMap()->insert(std::pair<std::string, Bump_BaseObject*(*)()>(s, &createT<T>));
}
};

还有一种方法可以在注册时打印类名吗?

最佳答案

我认为您的代码完全困惑,将预处理器指令与奇怪的继承模式混合在一起。我不想尝试修复它,而是想展示一个通用的自注册工厂框架(它将在注册发生时打印出来)。

请注意,所有全局初始化都发生在动态初始化阶段,即在调用 main() 之前的运行时。

基础.hpp:

#include <unordered_map>
#include <string>

class Base
{
public:
typedef Base * (*base_creator_fn)();
typedef std::unordered_map<std::string, base_creator_fn> registry_map;

virtual ~Base() = default;

static registry_map & registry();
static Base * instantiate(std::string const & name);
};

struct Registrar
{
Registrar(std::string name, Base::base_creator_fn func);
};

基础.cpp:

#include "Base.hpp"
#include <iostream>

registry_map & Base::registry()
{
static registry_map impl;
return impl;
}

Base * Base::instantiate(std::string const & name)
{
auto it = Base::registry().find(name);
return it == Base::registry().end() ? nullptr : (it->second)();
}

Registrar::Registrar(std::string name, Base::base_creator_fn func)
{
Base::registry()[name] = func;
std::cout << "Registering class '" << name << "'\n";
}

使用示例

示例.hpp:

#include "Base.hpp"

class DerivedExample : public Base
{
static Registrar registrar;
public:
static Base * create() { return new DerivedExample; }
// ...
};

示例.cpp:

#include "Example.hpp"

Registrar DerivedExample::registrar("DerivedExample", DerivedExample::create);

main.cpp

#include "Example.hpp"

int main()
{
Base * p = Base::instantiate("DerivedExample");
Base * q = Base::instantiate("AnotherExample");
}

这里的症结在于每个派生类都有一个静态的 Registrar 成员,它在程序的动态初始化阶段被初始化(以未指定的顺序),并且每个构造函数执行实际的插入到注册表映射中,并打印出日志消息。


(如果你没有现代的 C++ 编译器,你将不得不使用旧的 C++98 风格的语法:)

virtual ~Base() { }   //  no "= default"

Base::registry_map::const_iterator it = Base::registry().find(name); // no "auto"

关于c++ - 工厂模式在编译时分配内存,以及如何打印编译时信息,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/10676498/

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