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C# 将 IntPtr 转换为 int

转载 作者:太空狗 更新时间:2023-10-29 17:54:07 29 4
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我正在动态调用 Windows API。我在网上找到了一些可以做到这一点的代码,我对它产生了很大的兴趣。这个想法本身至少可以说是绝妙的。但是,我似乎无法让它适用于我的代码。动态调用的参数类型为 string, string int[],我想使用 API GetThreadContext 带有 pInfo.hThredref ctx 的参数(如下所示)。

API 调用

GetThreadContext(pInfo.hThread, ref ctx);

以上代码将调用 GetThreadContext API(假定它已在我的项目中声明)- 并且运行良好。然而,动态调用的美妙之处在于不需要声明。因此,我对动态调用的尝试:

ctx = new CONTEXT {ContextFlags = 0x10007};
PROCESS_INFORMATION pInfo;

CInvokeAPI.Invoke("kernel32","GetThreadContext",pInfo.hThread, ctx);

这里的问题是,鉴于它是一个结构,我不知道如何将参数 ctx 作为 int 类型传递。

请参阅下面的附加代码

    [StructLayout(LayoutKind.Sequential)]
struct CONTEXT
{
public uint ContextFlags;
unsafe fixed byte unused[160];
public uint Ebx;
public uint Edx;
public uint Ecx;
public uint Eax;
unsafe fixed byte unused2[24];
}

[StructLayout(LayoutKind.Sequential)]
struct PROCESS_INFORMATION
{
public IntPtr hProcess;
public IntPtr hThread;
public int dwProcessId;
public int dwThreadId;
}

动态调用 API 类

using System;
using System.Runtime.InteropServices;
using System.Text;

/*
* Title: CInvokeAPI.cs
* Description: Call API by name implementation in purely managed C# (no 'unsafe' mess here).
*
* Developed by: affixiate
* Comments: If you use this code, I require you to give me credits.
*/

public static class CInvokeAPI
{
/// <summary>
/// Generates a new, non-garbage collectable string in memory. Use this with Unicode "W" API.
/// </summary>
/// <param name="theString">A Unicode string.</param>
/// <returns>Address of newly allocated string in memory. Remember to free it after use.</returns>
public static int StringToPtrW(string theString)
{
return StringToPtr(Encoding.Unicode.GetBytes(theString));
}

/// <summary>
/// Generates a new, non-garbage collectable string in memory. Use this with ANSI "A" API.
/// </summary>
/// <param name="theString">An ANSII string.</param>
/// <returns>Address of newly allocated string in memory. Remember to free it after use.</returns>
public static int StringToPtrA(string theString)
{
return StringToPtr(Encoding.ASCII.GetBytes(theString));
}

/// <summary>
/// Internal method used to allocate memory.
/// </summary>
/// <param name="buf">A byte buffer.</param>
/// <returns>Address of newly allocated memory. Remember to free it after use.</returns>
private static int StringToPtr(byte[] buf)
{
return (int)GCHandle.Alloc(buf, GCHandleType.Pinned).AddrOfPinnedObject();
}

/// <summary>
/// Invokes the specified Windows API.
/// </summary>
/// <param name="libraryName">Name of the library.</param>
/// <param name="functionName">Name of the function.</param>
/// <param name="args">The arguments.</param>
/// <returns>True if function succeeds, otherwise false.</returns>
public static bool Invoke(string libraryName, string functionName, params int[] args)
{
/* Sanity checks. */
IntPtr hLoadLibrary = LoadLibrary(libraryName);
if (hLoadLibrary == IntPtr.Zero) return false;

IntPtr hGetProcAddress = GetProcAddress(hLoadLibrary, functionName);
if (hGetProcAddress == IntPtr.Zero) return false;

// Allocates more than enough memory for an stdcall and the parameters of a WinAPI function
IntPtr hMemory = VirtualAlloc(IntPtr.Zero, 1024 * 1024, MEM_COMMIT | MEM_RESERVE, MEM_EXECUTE_READWRITE);
if (hMemory == IntPtr.Zero)
return false;

IntPtr hMemoryItr = hMemory;

// Prepends the stdcall header signature
Marshal.Copy(new byte[] {0x55, 0x89, 0xE5}, 0, hMemoryItr, 0x3);
hMemoryItr = (IntPtr)((int)hMemoryItr + 0x3);

// Loop through the passed in arguments and place them on the stack in reverse order
for (int i = (args.Length - 1); i >= 0; i--)
{
Marshal.Copy(new byte[] {0x68}, 0, hMemoryItr, 0x1);
hMemoryItr = (IntPtr)((int)hMemoryItr + 0x1);
Marshal.Copy(BitConverter.GetBytes(args[i]), 0, hMemoryItr, 0x4);
hMemoryItr = (IntPtr)((int)hMemoryItr + 0x4);
}

Marshal.Copy(new byte[] {0xE8}, 0, hMemoryItr, 0x1);
hMemoryItr = (IntPtr)((int)hMemoryItr + 0x1);
Marshal.Copy(BitConverter.GetBytes((int)hGetProcAddress - (int)hMemoryItr - 0x4), 0, hMemoryItr, 0x4);
hMemoryItr = (IntPtr)((int)hMemoryItr + 0x4);

// Cleaning up the stack
Marshal.Copy(new byte[] {0x5D, 0xC2, 0x4, 0x0 /* <= I made a LOL. */}, 0, hMemoryItr, 0x4);
// Don't forget to increment if you are adding more ASM code here: hMemoryItr = (IntPtr)((int)hMemoryItr + 0x4);

try
{
var executeAsm = (RunAsm) Marshal.GetDelegateForFunctionPointer(hMemory, typeof (RunAsm));
executeAsm();
}
catch { return false; }

// Clean up the memory we allocated to do the dirty work
VirtualFree(hMemory, 0, MEM_RELEASE);
return true;
}

// ReSharper disable InconsistentNaming
private const uint MEM_RELEASE = 0x8000;
private const uint MEM_COMMIT = 0x1000;
private const uint MEM_RESERVE = 0x2000;
private const uint MEM_EXECUTE_READWRITE = 0x40;
// ReSharper restore InconsistentNaming

// My own sexy delegate:
[UnmanagedFunctionPointer(CallingConvention.StdCall, SetLastError = true)]
private delegate void RunAsm();

// WinAPI used:
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool VirtualFree(IntPtr lpAddress, UInt32 dwSize, uint dwFreeType);

[DllImport("kernel32.dll", SetLastError = true)]
private static extern IntPtr VirtualAlloc(IntPtr lpAddress, UInt32 dwSize, uint flAllocationType, uint flProtect);

[DllImport("kernel32.dll", SetLastError = true)]
private static extern IntPtr LoadLibrary(string lpFileName);

[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Ansi)]
private static extern IntPtr GetProcAddress(IntPtr hModule, string lpProcName);
}

最佳答案

你能用IntPtr.ToInt32吗?方法?这应该适用于第一个参数。虽然不确定结构转换。

也许看看this post有关如何将结构转换为整数的想法。

更新:

C# 中没有与 VarPtr 直接等效的 C#,但我确实找到了引用手册 here (连同它正在做什么的解释......听起来类似于 this post 中 VarPtr 的解释)。这是代码的摘录。它可能对您有用:

public static int VarPtr(object e)
{
GCHandle GC = GCHandle.Alloc(e, GCHandleType.Pinned);
int gc = GC.AddrOfPinnedObject().ToInt32();
GC.Free();
return gc;
}

注意:此功能存在一些潜在缺陷,如本 post 中所述.

关于C# 将 IntPtr 转换为 int,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/6921983/

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